Player Matchup

Thoth
Thoth
D3ATH IS C0M1NG
Thoth
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 46L
1,591 Elo+
Party 3
Izanami
Izanami
MonauralApe9938
Izanami
Level 41
God Stats
22W - 20L
1,546 SR
Queue Stats
41W - 51L
1,484 Elo+
Party 2
Tiamat
Tiamat
RAzEBlaZEAbYsS
Tiamat
Level 85
God Stats
26W - 15L
1,669 SR
Queue Stats
284W - 264L
1,536 Elo+
Party 2
Fafnir
Fafnir
jerjames28
Fafnir
Level 87
God Stats
8W - 4L
1,668 SR
Queue Stats
487W - 448L
1,535 Elo+
Party 2
Set
Set
o iJimBob o
Set
Level 138
God Stats
14W - 11L
1,609 SR
Queue Stats
211W - 173L
1,578 Elo+
Party 3
Team Averages
Level 74
1,598 SR
1,545 Elo+

VS

Team Averages
Level 68
1,601 SR
1,707 Elo+
Bellona
Bellona
ALE00T
Bellona
Level 42
God Stats
5W - 8L
1,427 SR
Queue Stats
128W - 131L
1,539 Elo+
Solo
Ymir
Ymir
Antrax5321
Ymir
Level 102
God Stats
11W - 4L
1,598 SR
Queue Stats
263W - 100L
1,919 Elo+
Party 1
Zeus
Zeus
BigGiantKnife
Zeus
Level 39
God Stats
7W - 8L
1,479 SR
Queue Stats
60W - 67L
1,484 Elo+
Solo
Hun Batz
Hun Batz
NotPinguu-
Hun Batz
Level 147
God Stats
2W - 1L
1,708 SR
Queue Stats
484W - 243L
1,805 Elo+
Party 1
Neith
Neith
TavishLavish
Neith
Level 10
God Stats
3W - 2L
1,794 SR
Queue Stats
317W - 115L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 3
9,629
566
9,810
4,278
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 2
8,926
525
4,569
8,611
3,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 2
9,097
535
7,569
7,222
8,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
jerjames28
Fafnir
14
2 / 0 / 6
9,316
548
3,465
9,613
8,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 1 / 3
9,526
560
10,202
13,816
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ALE00T
Bellona
14
0 / 2 / 0
8,254
486
5,396
12,230
10,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 0
7,639
449
3,577
11,612
8,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 4 / 0
7,232
425
2,213
11,565
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
NotPinguu-
Hun Batz
16
3 / 2 / 0
9,259
545
8,813
11,155
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 3 / 0
8,296
488
7,532
7,540
2,537
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
4
4
Deaths
13
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
ALE00T
Bellona
0
2
0
0
L
0
2
0
0
L
0
4
0
0
W
4
0
3
5.5
W
2
2
2
1.5
L
Hun Batz
NotPinguu-
Hun Batz
3
2
0
1.5
W
1
1
2
2
L
1
3
0
0.33
W
Fafnir
jerjames28
Fafnir
2
0
6
5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,615
Damage
27,531
43,540
Taken
54,102
28,601
Mitigated
27,571
18,004
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ALE00T
Bellona
5,396
1,108
0
3,496
12,230
10,273
0
6,960
5,222
148
52,919
L
3,577
936
0
2,497
11,612
8,222
0
3,609
7,863
33,503
0
L
2,213
316
99
4,159
11,565
2,366
111
7,584
3,539
42,425
0
W
9,810
100
0
547
4,278
1,550
471
901
3,377
70,519
0
W
4,569
3,614
0
2,942
8,611
3,090
317
356
8,255
0
64,705
L
Hun Batz
NotPinguu-
Hun Batz
8,813
3,494
0
4,062
11,155
4,173
0
1,867
9,248
0
78,660
W
7,569
1,107
0
4,495
7,222
8,954
1,248
0
6,789
62,423
0
L
7,532
3,970
0
2,011
7,540
2,537
1,274
154
7,386
0
60,624
W
Fafnir
jerjames28
Fafnir
3,465
853
0
3,342
9,613
8,633
0
3,253
6,360
18,213
0
W
10,202
4,898
0
6,678
13,816
6,374
0
1,409
12,357
0
74,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,494
Gold Earned
40,680
564
Minions Killed
544
0
Camps Cleared
0
1,568,261
Distance Traveled
1,594,871
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,254
486
137
8
0
336,938
0
L
Ymir
7,639
449
37
2
0
330,714
6
L
Zeus
7,232
425
95
6
0
301,633
3
W
Thoth
9,629
566
150
9
0
295,968
5
W
Izanami
8,926
525
148
9
0
274,323
1
L
Hun Batz
9,259
545
144
8
0
361,462
0
W
Tiamat
9,097
535
136
8
0
327,758
2
L
Neith
8,296
488
131
8
0
264,124
1
W
Fafnir
9,316
548
27
2
0
302,546
3
W
Set
9,526
560
103
6
0
367,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role