Player Matchup

Tiamat
Tiamat
AudacioSage
Tiamat
Level 76
God Stats
13W - 12L
1,656 SR
Queue Stats
447W - 409L
1,555 Elo+
Party 1
Neith
Neith
MeladoDeOleo108
Neith
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 39L
1,517 Elo+
Party 3
Bacchus
Bacchus
Scorpion-salt
Bacchus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,517 Elo+
Party 3
Fenrir
Fenrir
Wald-o-
Fenrir
Level 27
God Stats
5W - 6L
1,524 SR
Queue Stats
126W - 126L
1,549 Elo+
Party 1
Cu Chulainn
Cu Chulainn
k1ller cl0wns94
Cu Chulainn
Level 47
God Stats
11W - 9L
1,795 SR
Queue Stats
155W - 131L
1,619 Elo+
Solo
Team Averages
Level 43
1,595 SR
1,551 Elo+

VS

Team Averages
Level 49
1,445 SR
1,493 Elo+
King Arthur
King Arthur
BIGG FISHH
King Arthur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,523 Elo+
Solo
Athena
Athena
Deathsoldier102
Athena
Level 77
God Stats
9W - 9L
1,476 SR
Queue Stats
317W - 285L
1,403 Elo+
Party 4
Danzaburou
Danzaburou
JAB2002
Danzaburou
Level 27
God Stats
47W - 40L
1,351 SR
Queue Stats
85W - 100L
1,357 Elo+
Party 4
Aphrodite
Aphrodite
Quemoney6269
Aphrodite
Level 18
God Stats
5W - 5L
1,395 SR
Queue Stats
55W - 59L
1,594 Elo+
Party 2
Nemesis
Nemesis
XDovahkiinnX
Nemesis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 246L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 0 / 2
7,214
721
3,918
3,129
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 1
5,960
596
3,603
2,889
670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
8
0 / 0 / 4
5,536
554
2,697
3,466
1,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Wald-o-
Fenrir
9
3 / 2 / 3
6,203
620
1,613
5,106
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
k1ller cl0wns94
Cu Chulainn
12
8 / 1 / 3
7,517
752
9,357
9,229
3,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIGG FISHH
King Arthur
7
0 / 7 / 1
4,454
445
3,107
8,513
3,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 1
5,007
501
2,698
6,862
2,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
JAB2002
Danzaburou
8
2 / 3 / 1
5,055
506
1,672
5,441
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Quemoney6269
Aphrodite
8
1 / 4 / 0
5,087
509
742
6,053
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
XDovahkiinnX
Nemesis
8
0 / 0 / 3
4,970
497
2,904
3,837
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
4
4
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
0
2
3
L
King Arthur
BIGG FISHH
King Arthur
0
7
1
0.07
L
1
3
1
0.5
L
Danzaburou
JAB2002
Danzaburou
2
3
1
0.83
W
4
1
1
4.5
L
Aphrodite
Quemoney6269
Aphrodite
1
4
0
0.25
W
Bacchus
0
0
4
2
W
Fenrir
Wald-o-
Fenrir
3
2
3
2.25
L
Nemesis
XDovahkiinnX
Nemesis
0
0
3
1.5
W
Cu Chulainn
k1ller cl0wns94
Cu Chulainn
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,188
Damage
11,123
23,819
Taken
30,706
10,009
Mitigated
11,423
9,127
Healing
4,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
3,918
592
0
1,722
3,129
2,131
1,594
418
2,711
43,731
0
L
King Arthur
BIGG FISHH
King Arthur
3,107
1,126
0
0
8,513
3,054
264
0
8,513
0
14,901
L
2,698
794
0
997
6,862
2,856
0
2,956
3,854
12,212
0
L
Danzaburou
JAB2002
Danzaburou
1,672
287
0
988
5,441
1,567
0
2,864
2,475
0
15,247
W
3,603
1,593
123
1,385
2,889
670
708
748
2,141
0
22,301
L
Aphrodite
Quemoney6269
Aphrodite
742
223
618
1,277
6,053
1,846
426
41
6,012
17,594
0
W
Bacchus
2,697
264
210
859
3,466
1,729
175
958
2,508
9,965
0
W
Fenrir
Wald-o-
Fenrir
1,613
541
0
2,208
5,106
1,718
0
749
4,357
0
14,792
L
Nemesis
XDovahkiinnX
Nemesis
2,904
924
0
699
3,837
2,100
0
537
3,237
0
24,954
W
Cu Chulainn
k1ller cl0wns94
Cu Chulainn
9,357
1,853
0
2,620
9,229
3,761
368
567
8,662
0
48,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,430
Gold Earned
24,573
306
Minions Killed
173
0
Camps Cleared
0
994,109
Distance Traveled
1,031,055
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,214
721
102
10
0
200,037
1
L
King Arthur
4,454
445
32
3
0
217,308
2
L
Athena
5,007
501
20
2
0
213,760
1
L
Danzaburou
5,055
506
33
3
0
172,115
1
W
Neith
5,960
596
52
5
0
200,163
0
L
Aphrodite
5,087
509
39
4
0
198,651
0
W
Bacchus
5,536
554
17
2
0
209,581
2
W
Fenrir
6,203
620
46
5
0
206,538
1
L
Nemesis
4,970
497
49
5
0
229,221
1
W
Cu Chulainn
7,517
752
89
9
0
177,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role