Player Matchup

Chernobog
Chernobog
PeriPerri69
Chernobog
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 25L
1,342 Elo+
Party 3
Jormungandr
Jormungandr
TiT4N__ISMA
Jormungandr
Level 27
God Stats
1W - 5L
1,061 SR
Queue Stats
78W - 87L
1,443 Elo+
Party 3
Achilles
Achilles
Xarru
Achilles
Level 6
God Stats
3W - 11L
1,190 SR
Queue Stats
11W - 17L
1,150 Elo+
Solo
Anubis
Anubis
ZySuReXiVaQóWoM
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,138 Elo+
Party 2
Danzaburou
Danzaburou
ΔΨΘδπβΞζψΏΞßθώξΔ
Danzaburou
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,088 Elo+
Party 2
Team Averages
Level 12
1,350 SR
1,232 Elo+

VS

Team Averages
Level 14
1,508 SR
1,428 Elo+
Nemesis
Nemesis
Iansuke
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Chernobog
Chernobog
Laedria
Chernobog
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Nieube
Anubis
Level 17
God Stats
14W - 2L
1,500 SR
Queue Stats
260W - 242L
1,453 Elo+
Party 1
Osiris
Osiris
Rhiuko314
Osiris
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
383W - 430L
1,348 Elo+
Solo
Chang'e
Chang'e
Sellini
Chang'e
Level 16
God Stats
7W - 2L
1,538 SR
Queue Stats
29W - 22L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
PeriPerri69
Chernobog
6
0 / 2 / 0
3,453
493
1,186
3,293
581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
TiT4N__ISMA
Jormungandr
5
0 / 1 / 0
3,532
505
1,057
3,548
1,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Xarru
Achilles
7
0 / 2 / 0
4,048
578
1,570
4,131
1,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

1
0 / 0 / 0
2,817
402
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

3
0 / 2 / 0
3,076
439
1,132
1,850
785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Iansuke
Nemesis
7
0 / 0 / 1
4,127
590
235
2,628
551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
Laedria
Chernobog
5
0 / 0 / 2
3,786
541
1,300
2,844
573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Nieube
Anubis
8
4 / 0 / 0
5,057
722
2,602
2,344
864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Rhiuko314
Osiris
8
2 / 0 / 0
4,392
627
1,807
3,413
1,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Sellini
Chang'e
6
1 / 0 / 3
4,236
605
1,398
3,654
1,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Iansuke
Nemesis
0
0
1
0.5
W
Chernobog
Laedria
Chernobog
0
0
2
1
W
Anubis
Nieube
Anubis
4
0
0
4
L
Chernobog
PeriPerri69
Chernobog
0
2
0
0
W
Osiris
Rhiuko314
Osiris
2
0
0
2
W
Chang'e
Sellini
Chang'e
1
0
3
2.5
L
Jormungandr
TiT4N__ISMA
Jormungandr
0
1
0
0
L
Achilles
Xarru
Achilles
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,945
Damage
7,342
12,822
Taken
14,883
4,685
Mitigated
5,362
2,904
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Iansuke
Nemesis
235
161
0
1,935
2,628
551
134
0
2,628
0
13,855
W
Chernobog
Laedria
Chernobog
1,300
742
0
833
2,844
573
0
775
2,069
0
12,298
W
Anubis
Nieube
Anubis
2,602
251
0
925
2,344
864
0
0
2,344
27,890
0
L
Chernobog
PeriPerri69
Chernobog
1,186
653
0
898
3,293
581
0
1,717
1,576
0
11,846
W
Osiris
Rhiuko314
Osiris
1,807
506
0
1,700
3,413
1,820
476
0
3,193
0
13,036
W
Chang'e
Sellini
Chang'e
1,398
244
498
1,539
3,654
1,554
0
282
3,372
10,349
0
L
Jormungandr
TiT4N__ISMA
Jormungandr
1,057
121
309
765
3,548
1,467
0
1,594
1,954
6,081
0
L
Achilles
Xarru
Achilles
1,570
412
0
542
4,131
1,852
0
0
3,932
0
14,705
L
0
0
0
0
0
0
0
0
0
0
0
L
1,132
609
0
390
1,850
785
0
689
1,161
0
4,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,926
Gold Earned
21,598
79
Minions Killed
163
0
Camps Cleared
0
505,615
Distance Traveled
631,306
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,127
590
38
5
0
126,654
2
W
Chernobog
3,786
541
22
3
0
142,253
2
W
Anubis
5,057
722
57
8
0
122,577
2
L
Chernobog
3,453
493
24
3
0
136,056
0
W
Osiris
4,392
627
30
4
0
94,196
0
W
Chang'e
4,236
605
16
2
0
145,626
1
L
Jormungandr
3,532
505
12
2
0
141,660
0
L
Achilles
4,048
578
33
5
0
138,086
0
L
Anubis
2,817
402
0
0
0
3,417
0
L
Danzaburou
3,076
439
10
1
0
86,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role