Player Matchup

Nox
Nox
CallDudeToMe
Nox
Level 12
God Stats
7W - 11L
1,322 SR
Queue Stats
9W - 12L
1,366 Elo+
Party 1
Hercules
Hercules
ChristophDaum
Hercules
Level 26
God Stats
3W - 3L
1,779 SR
Queue Stats
39W - 34L
1,305 Elo+
Solo
Amaterasu
Amaterasu
LadyDot
Amaterasu
Level 9
God Stats
2W - 3L
1,223 SR
Queue Stats
9W - 14L
1,326 Elo+
Party 1
Kukulkan
Kukulkan
jachall
Kukulkan
Level 20
God Stats
20W - 20L
1,329 SR
Queue Stats
78W - 81L
1,441 Elo+
Solo
Sylvanus
Sylvanus
mamadousegpa66
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 60L
1,425 Elo+
Solo
Team Averages
Level 18
1,431 SR
1,373 Elo+

VS

Team Averages
Level 17
1,389 SR
1,351 Elo+
Chang'e
Chang'e
Astharox
Chang'e
Level 28
God Stats
3W - 10L
1,265 SR
Queue Stats
419W - 474L
1,444 Elo+
Party 2
Anubis
Anubis
OverDuty
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,123 Elo+
Solo
Jormungandr
Jormungandr
Stratomer
Jormungandr
Level 23
God Stats
5W - 11L
1,182 SR
Queue Stats
267W - 326L
1,444 Elo+
Party 2
Fenrir
Fenrir
Yung69Boa
Fenrir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,366 Elo+
Solo
Mulan
Mulan
lBastetl
Mulan
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 11L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 21
15,289
1,019
26,929
17,968
8,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ChristophDaum
Hercules
20
8 / 8 / 19
15,522
1,035
26,762
30,831
34,876
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amaterasu
LadyDot
Amaterasu
20
1 / 7 / 20
13,593
906
12,292
29,350
21,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
jachall
Kukulkan
20
13 / 5 / 11
16,486
1,099
51,338
17,275
9,084
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
20
5 / 1 / 17
15,602
1,040
20,732
28,956
32,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Astharox
Chang'e
20
3 / 3 / 19
14,062
937
23,033
26,459
10,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
OverDuty
Anubis
20
3 / 10 / 14
14,046
936
30,326
27,303
13,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Stratomer
Jormungandr
20
6 / 5 / 14
14,916
994
18,128
28,841
32,145
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Yung69Boa
Fenrir
20
7 / 10 / 10
14,488
966
21,850
33,823
14,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
lBastetl
Mulan
20
6 / 4 / 11
14,506
967
18,967
28,065
29,177
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
93
32
Kills
25
26
Deaths
32
88
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Astharox
Chang'e
3
3
19
4.17
W
5
5
21
3.1
W
Hercules
ChristophDaum
Hercules
8
8
19
2.19
W
Amaterasu
LadyDot
Amaterasu
1
7
20
1.57
L
Anubis
OverDuty
Anubis
3
10
14
1
L
Jormungandr
Stratomer
Jormungandr
6
5
14
2.6
L
Fenrir
Yung69Boa
Fenrir
7
10
10
1.2
W
Kukulkan
jachall
Kukulkan
13
5
11
3.7
L
Mulan
lBastetl
Mulan
6
4
11
2.88
W
Sylvanus
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,053
Damage
112,304
124,380
Taken
144,491
106,773
Mitigated
100,142
37,534
Healing
33,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Astharox
Chang'e
23,033
2,374
8,409
8,188
26,459
10,586
0
18,056
8,128
53,030
0
W
26,929
670
0
3,124
17,968
8,478
0
9,280
8,345
72,118
0
W
Hercules
ChristophDaum
Hercules
26,762
8,111
0
8,717
30,831
34,876
0
17,858
12,523
785
35,062
W
Amaterasu
LadyDot
Amaterasu
12,292
4,554
0
7,187
29,350
21,420
0
19,298
8,476
543
22,710
L
Anubis
OverDuty
Anubis
30,326
1,819
0
4,879
27,303
13,523
0
19,598
7,405
51,796
0
L
Jormungandr
Stratomer
Jormungandr
18,128
5,576
0
1,149
28,841
32,145
0
19,930
8,368
52,988
0
L
Fenrir
Yung69Boa
Fenrir
21,850
11,307
0
1,696
33,823
14,711
0
22,603
10,818
0
33,018
W
Kukulkan
jachall
Kukulkan
51,338
1,167
538
2,521
17,275
9,084
0
6,985
10,115
97,169
0
L
Mulan
lBastetl
Mulan
18,967
3,277
1,824
7,520
28,065
29,177
0
19,965
7,601
0
32,216
W
Sylvanus
20,732
6,245
4,329
11,118
28,956
32,915
0
16,642
11,516
30,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,492
Gold Earned
72,018
287
Minions Killed
278
4
Camps Cleared
3
1,436,261
Distance Traveled
1,405,956
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,062
937
70
5
0
313,432
1
W
Nox
15,289
1,019
124
8
0
312,602
0
W
Hercules
15,522
1,035
19
1
1
289,799
1
W
Amaterasu
13,593
906
20
1
1
289,385
3
L
Anubis
14,046
936
48
3
1
215,433
0
L
Jormungandr
14,916
994
93
6
1
273,865
0
L
Fenrir
14,488
966
31
2
1
301,547
0
W
Kukulkan
16,486
1,099
109
7
1
298,658
1
L
Mulan
14,506
967
36
2
0
301,679
0
W
Sylvanus
15,602
1,040
15
1
1
245,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role