Player Matchup

Cthulhu
Cthulhu
Laban297
Cthulhu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 140L
1,628 Elo+
Party 1
Tiamat
Tiamat
Whisperyaxe
Tiamat
Level 106
God Stats
11W - 7L
1,825 SR
Queue Stats
141W - 130L
1,660 Elo+
Party 1
Medusa
Medusa
YeetimusMàximus
Medusa
Level 157
God Stats
17W - 10L
1,836 SR
Queue Stats
549W - 350L
1,720 Elo+
Party 1
Team Averages
Level 128
1,720 SR
1,669 Elo+

VS

Team Averages
Level 101
1,701 SR
1,686 Elo+
Tiamat
Tiamat
Restpolution
Tiamat
Level 99
God Stats
2W - 2L
1,517 SR
Queue Stats
17W - 11L
1,688 Elo+
Party 2
Thanatos
Thanatos
SythNebula
Thanatos
Level 103
God Stats
5W - 3L
1,738 SR
Queue Stats
27W - 28L
1,705 Elo+
Party 2
Hercules
Hercules
WrinkledPrune
Hercules
Level 102
God Stats
1W - 4L
1,848 SR
Queue Stats
16W - 26L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Laban297
Cthulhu
14
0 / 3 / 7
10,685
562
10,962
11,913
13,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
15
6 / 2 / 7
12,530
659
13,744
11,855
9,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 0 / 6
13,035
686
19,125
11,194
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 5 / 3
10,491
552
9,360
13,889
8,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
SythNebula
Thanatos
14
3 / 5 / 1
11,134
586
10,538
13,884
5,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
WrinkledPrune
Hercules
14
2 / 3 / 3
11,195
589
5,120
23,901
20,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
5
5
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Laban297
Cthulhu
0
3
7
1.17
L
Tiamat
0
5
3
0.3
L
Thanatos
SythNebula
Thanatos
3
5
1
0.7
W
Tiamat
6
2
7
4.75
L
Hercules
WrinkledPrune
Hercules
2
3
3
1.17
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,831
Damage
25,018
34,962
Taken
51,674
28,070
Mitigated
34,879
11,097
Healing
20,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Laban297
Cthulhu
10,962
478
658
704
11,913
13,141
0
3,780
8,133
32,059
0
L
Tiamat
9,360
411
727
2,749
13,889
8,425
0
7,934
5,955
60,496
0
L
Thanatos
SythNebula
Thanatos
10,538
1,328
0
7,159
13,884
5,530
0
5,403
8,481
0
39,180
W
Tiamat
13,744
816
0
5,147
11,855
9,530
407
3,440
8,415
50,958
0
L
Hercules
WrinkledPrune
Hercules
5,120
1,051
0
10,143
23,901
20,924
77
11,433
12,468
2,814
13,243
W
19,125
10,434
0
4,588
11,194
5,399
1,497
2,880
8,314
0
94,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,250
Gold Earned
32,820
239
Minions Killed
162
0
Camps Cleared
0
997,686
Distance Traveled
1,022,855
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,685
562
32
2
0
333,326
2
L
Tiamat
10,491
552
87
5
0
334,864
5
L
Thanatos
11,134
586
59
3
0
335,893
5
W
Tiamat
12,530
659
69
4
0
329,737
2
L
Hercules
11,195
589
16
1
0
352,098
1
W
Medusa
13,035
686
138
7
0
334,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role