Player Matchup

Tiamat
Tiamat
Ebesi
Tiamat
Level 80
God Stats
4W - 4L
1,633 SR
Queue Stats
63W - 23L
1,673 Elo+
Party 1
Guan Yu
Guan Yu
JDCcool
Guan Yu
Level 154
God Stats
4W - 0L
1,733 SR
Queue Stats
69W - 20L
2,042 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Thane373
Tsukuyomi
Level 12
God Stats
14W - 3L
1,498 SR
Queue Stats
49W - 14L
1,535 Elo+
Party 1
Team Averages
Level 82
1,621 SR
1,750 Elo+

VS

Team Averages
Level 86
1,605 SR
1,717 Elo+
Cernunnos
Cernunnos
Itewaka
Cernunnos
Level 129
God Stats
4W - 5L
1,544 SR
Queue Stats
112W - 67L
1,707 Elo+
Party 2
Hel
Hel
SergeantBacon
Hel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 46L
1,723 Elo+
Party 2
Ymir
Ymir
SkoOonk
Ymir
Level 11
God Stats
2W - 4L
1,771 SR
Queue Stats
8W - 7L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ebesi
Tiamat
14
8 / 0 / 4
10,909
727
18,933
7,454
5,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
JDCcool
Guan Yu
13
1 / 0 / 11
10,585
706
10,250
13,344
15,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Thane373
Tsukuyomi
13
3 / 1 / 9
9,770
651
12,098
10,399
4,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Itewaka
Cernunnos
13
0 / 3 / 1
8,691
579
13,738
15,868
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 3 / 0
8,493
566
6,125
11,814
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
SkoOonk
Ymir
10
0 / 6 / 1
8,773
585
3,991
20,572
11,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
1
1
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Ebesi
Tiamat
8
0
4
10
L
Cernunnos
Itewaka
Cernunnos
0
3
1
0.17
W
Guan Yu
JDCcool
Guan Yu
1
0
11
6.5
L
1
3
0
0.33
L
Ymir
SkoOonk
Ymir
0
6
1
0.08
W
Tsukuyomi
Thane373
Tsukuyomi
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,281
Damage
23,854
31,197
Taken
48,254
25,579
Mitigated
18,318
16,673
Healing
18,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Ebesi
Tiamat
18,933
1,684
0
3,047
7,454
5,453
1,299
2,016
5,243
57,756
0
L
Cernunnos
Itewaka
Cernunnos
13,738
5,435
0
4,878
15,868
4,133
0
6,205
9,243
0
58,887
W
Guan Yu
JDCcool
Guan Yu
10,250
1,375
4,396
8,665
13,344
15,363
503
4,305
8,755
0
44,037
L
6,125
173
5,882
4,796
11,814
2,795
0
4,676
6,810
33,661
0
L
Ymir
SkoOonk
Ymir
3,991
1,379
0
3,046
20,572
11,390
0
6,948
13,185
13,410
0
W
Tsukuyomi
Thane373
Tsukuyomi
12,098
2,658
0
565
10,399
4,763
981
3,233
6,982
0
33,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,264
Gold Earned
25,957
178
Minions Killed
191
0
Camps Cleared
0
908,264
Distance Traveled
747,755
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,909
727
91
6
0
288,090
4
L
Cernunnos
8,691
579
101
7
0
266,567
2
W
Guan Yu
10,585
706
40
3
0
303,361
4
L
Hel
8,493
566
55
4
0
275,797
4
L
Ymir
8,773
585
35
2
0
205,391
0
W
Tsukuyomi
9,770
651
47
3
0
316,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role