Player Matchup

Bacchus
Bacchus
Olikaled
Bacchus
Level 27
God Stats
2W - 1L
1,342 SR
Queue Stats
119W - 167L
1,200 Elo+
Solo
Neith
Neith
TotableBobcat56
Neith
Level 25
God Stats
7W - 7L
1,415 SR
Queue Stats
7W - 7L
1,281 Elo+
Party 1
Tiamat
Tiamat
sbrstick
Tiamat
Level 56
God Stats
4W - 3L
1,464 SR
Queue Stats
40W - 42L
1,483 Elo+
Party 1
Team Averages
Level 36
1,407 SR
1,321 Elo+

VS

Team Averages
Level 41
1,509 SR
1,331 Elo+
Bakasura
Bakasura
Bungalowsa
Bakasura
Level 28
God Stats
0W - 1L
1,702 SR
Queue Stats
72W - 73L
1,429 Elo+
Solo
Tiamat
Tiamat
ElmoNStitch
Tiamat
Level 67
God Stats
0W - 4L
1,256 SR
Queue Stats
70W - 94L
1,305 Elo+
Party 2
Ymir
Ymir
xX1-Splurge-1Xx
Ymir
Level 29
God Stats
3W - 6L
1,568 SR
Queue Stats
47W - 54L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Olikaled
Bacchus
12
4 / 3 / 4
8,323
694
4,175
8,437
6,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
3 / 5 / 7
8,534
711
6,586
6,958
2,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
sbrstick
Tiamat
12
7 / 3 / 7
10,029
836
8,731
8,657
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bungalowsa
Bakasura
13
7 / 3 / 3
9,173
764
9,015
8,891
3,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
10
0 / 9 / 11
7,444
620
4,349
10,725
5,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
4 / 2 / 5
8,603
717
4,494
7,981
8,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
14
Kills
11
11
Deaths
14
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bungalowsa
Bakasura
7
3
3
2.83
L
Tiamat
0
9
11
0.61
W
Bacchus
Olikaled
Bacchus
4
3
4
2
W
3
5
7
1.3
W
Tiamat
sbrstick
Tiamat
7
3
7
3.5
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,492
Damage
17,858
24,052
Taken
27,597
13,361
Mitigated
17,296
3,889
Healing
3,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bungalowsa
Bakasura
9,015
5,999
0
1,322
8,891
3,672
757
3,940
4,675
0
24,434
L
Tiamat
4,349
585
0
1,245
10,725
5,532
0
4,826
5,607
15,335
0
W
Bacchus
Olikaled
Bacchus
4,175
964
0
446
8,437
6,845
248
3,681
4,535
20,607
0
W
6,586
3,384
0
416
6,958
2,034
567
2,163
4,128
0
20,052
W
Tiamat
sbrstick
Tiamat
8,731
598
309
2,718
8,657
4,482
488
3,033
5,252
27,509
0
L
4,494
377
147
786
7,981
8,092
0
3,232
4,395
14,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,886
Gold Earned
25,220
101
Minions Killed
98
0
Camps Cleared
0
621,997
Distance Traveled
584,170
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,173
764
51
4
0
248,215
2
L
Tiamat
7,444
620
22
2
0
170,638
0
W
Bacchus
8,323
694
21
2
0
222,486
0
W
Neith
8,534
711
31
3
0
195,565
0
W
Tiamat
10,029
836
49
4
0
203,946
3
L
Ymir
8,603
717
25
2
0
165,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role