Player Matchup

Ymir
Ymir
BlakeM0623
Ymir
Level 46
God Stats
11W - 16L
1,236 SR
Queue Stats
77W - 103L
1,355 Elo+
Party 2
Bakasura
Bakasura
LubedUncle
Bakasura
Level 60
God Stats
15W - 12L
1,545 SR
Queue Stats
118W - 121L
1,389 Elo+
Party 2
Cupid
Cupid
LuckyMFDucky
Cupid
Level 40
God Stats
15W - 14L
1,485 SR
Queue Stats
134W - 169L
1,361 Elo+
Party 2
He Bo
He Bo
TOXICTERM1TE
He Bo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 106L
1,507 Elo+
Party 3
Vamana
Vamana
skyman9820
Vamana
Level 31
God Stats
6W - 7L
1,488 SR
Queue Stats
39W - 45L
1,472 Elo+
Party 3
Team Averages
Level 52
1,451 SR
1,417 Elo+

VS

Team Averages
Level 63
1,599 SR
1,404 Elo+
Medusa
Medusa
Darrinn
Medusa
Level 13
God Stats
0W - 1L
1,724 SR
Queue Stats
12W - 9L
1,420 Elo+
Party 1
Mercury
Mercury
Drafo
Mercury
Level 121
God Stats
11W - 16L
1,552 SR
Queue Stats
220W - 239L
1,472 Elo+
Solo
Anubis
Anubis
ThePearl965644
Anubis
Level 28
God Stats
23W - 24L
1,581 SR
Queue Stats
23W - 27L
1,432 Elo+
Party 1
Zeus
Zeus
UncleCharlie699
Zeus
Level 63
God Stats
18W - 16L
1,821 SR
Queue Stats
22W - 26L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
ttvkamikaze11
Sylvanus
Level 88
God Stats
5W - 6L
1,319 SR
Queue Stats
17W - 31L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 9
7,065
505
2,934
9,420
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
LubedUncle
Bakasura
14
11 / 2 / 9
8,943
639
11,727
10,504
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 0 / 1
8,062
576
4,557
5,561
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 4 / 5
8,140
581
8,743
7,256
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
skyman9820
Vamana
13
6 / 4 / 9
7,770
555
8,074
10,723
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darrinn
Medusa
11
2 / 7 / 2
6,590
471
5,195
12,023
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Drafo
Mercury
11
2 / 8 / 6
6,814
487
5,125
12,724
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 5 / 4
7,949
568
6,384
8,169
3,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
0 / 7 / 2
5,964
426
4,625
7,772
1,869
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
ttvkamikaze11
Sylvanus
11
2 / 3 / 1
6,462
462
4,511
8,835
3,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
30
Kills
11
11
Deaths
30
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Medusa
Darrinn
Medusa
2
7
2
0.43
L
Mercury
Drafo
Mercury
2
8
6
0.63
W
Bakasura
LubedUncle
Bakasura
11
2
9
7.75
W
4
0
1
4.5
W
7
4
5
2.38
L
5
5
4
1.4
L
0
7
2
0.14
W
Vamana
skyman9820
Vamana
6
4
9
2.63
L
Sylvanus
ttvkamikaze11
Sylvanus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,035
Damage
25,840
43,464
Taken
49,523
18,891
Mitigated
16,169
15,184
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,934
375
195
1,572
9,420
4,875
0
4,609
4,811
24,381
0
L
Medusa
Darrinn
Medusa
5,195
2,609
0
2,296
12,023
3,745
709
1,149
9,834
0
25,976
L
Mercury
Drafo
Mercury
5,125
2,414
0
2,391
12,724
3,965
0
3,651
8,513
0
27,839
W
Bakasura
LubedUncle
Bakasura
11,727
7,748
0
4,322
10,504
4,018
1,719
3,018
7,486
0
42,287
W
4,557
3,434
0
3,557
5,561
1,889
1,020
1,632
3,929
0
54,150
W
8,743
872
0
1,096
7,256
2,257
135
2,056
5,200
40,436
0
L
6,384
331
200
2,446
8,169
3,334
0
3,140
4,278
26,263
0
L
4,625
571
151
868
7,772
1,869
0
514
6,626
21,354
0
W
Vamana
skyman9820
Vamana
8,074
2,723
0
4,442
10,723
5,852
99
4,205
6,518
0
29,195
L
Sylvanus
ttvkamikaze11
Sylvanus
4,511
1,409
1,034
3,006
8,835
3,256
1,135
2,721
5,684
22,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,980
Gold Earned
33,779
388
Minions Killed
239
0
Camps Cleared
0
1,362,779
Distance Traveled
1,164,595
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,065
505
46
3
0
282,265
1
L
Medusa
6,590
471
44
3
0
213,665
0
L
Mercury
6,814
487
57
4
0
288,646
2
W
Bakasura
8,943
639
97
7
0
304,896
3
W
Cupid
8,062
576
110
8
0
246,892
2
W
He Bo
8,140
581
74
5
0
255,469
2
L
Anubis
7,949
568
55
4
0
213,155
0
L
Zeus
5,964
426
34
2
0
197,502
0
W
Vamana
7,770
555
61
4
0
273,257
2
L
Sylvanus
6,462
462
49
4
0
251,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role