Player Matchup

Medusa
Medusa
BoBo-_-BoY_
Medusa
Level 32
God Stats
10W - 8L
1,474 SR
Queue Stats
12W - 22L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
Data_Messa
Baron Samedi
Level 28
God Stats
0W - 2L
1,271 SR
Queue Stats
42W - 32L
1,670 Elo+
Solo
Jormungandr
Jormungandr
Samwolds
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 153L
1,383 Elo+
Solo
Izanami
Izanami
SaurioBelmont
Izanami
Level 27
God Stats
3W - 3L
1,626 SR
Queue Stats
4W - 3L
1,630 Elo+
Solo
Chernobog
Chernobog
zito313
Chernobog
Level 27
God Stats
2W - 3L
1,486 SR
Queue Stats
116W - 130L
1,409 Elo+
Party 1
Team Averages
Level 29
1,471 SR
1,519 Elo+

VS

Team Averages
Level 18
1,556 SR
1,451 Elo+
Neith
Neith
Eminem24
Neith
Level 13
God Stats
54W - 48L
1,364 SR
Queue Stats
72W - 71L
1,343 Elo+
Solo
Thor
Thor
Havi 24 CZ
Thor
Level 25
God Stats
2W - 2L
1,411 SR
Queue Stats
6W - 5L
1,372 Elo+
Solo
Cthulhu
Cthulhu
LittleR0dge
Cthulhu
Level 8
God Stats
11W - 4L
1,853 SR
Queue Stats
30W - 12L
1,551 Elo+
Solo
Chang'e
Chang'e
MaestrulNinja
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ares
Ares
maccot_martinez
Ares
Level 27
God Stats
51W - 30L
1,654 SR
Queue Stats
236W - 226L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
1 / 7 / 8
11,472
956
5,701
19,278
7,329
Baron Samedi
Data_Messa
Baron Samedi
18
2 / 6 / 8
11,566
964
18,748
15,133
7,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Samwolds
Jormungandr
18
3 / 13 / 7
12,172
1,014
12,906
33,251
29,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
18
4 / 7 / 7
12,625
1,052
23,859
19,358
7,830
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
zito313
Chernobog
17
6 / 12 / 4
12,182
1,015
13,065
26,601
10,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eminem24
Neith
19
7 / 3 / 16
12,839
1,070
11,587
8,615
3,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 4 / 21
13,616
1,135
17,511
14,479
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
LittleR0dge
Cthulhu
20
17 / 1 / 21
15,927
1,327
34,993
17,039
18,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
20
4 / 4 / 26
12,800
1,067
19,332
17,647
8,131
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 4 / 26
15,655
1,305
22,584
25,503
39,128
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
155
16
Kills
45
45
Deaths
16
34
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
7
8
0.71
L
Baron Samedi
Data_Messa
Baron Samedi
2
6
8
1
W
Neith
Eminem24
Neith
7
3
16
5
W
8
4
21
4.63
W
Cthulhu
LittleR0dge
Cthulhu
17
1
21
27.5
W
Chang'e
4
4
26
4.25
L
Jormungandr
Samwolds
Jormungandr
3
13
7
0.5
L
Izanami
4
7
7
1.07
W
9
4
26
5.5
L
Chernobog
zito313
Chernobog
6
12
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,279
Damage
106,007
113,621
Taken
83,283
62,210
Mitigated
75,155
10,979
Healing
17,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,701
2,443
0
0
19,278
7,329
0
13,221
5,878
0
25,415
L
Baron Samedi
Data_Messa
Baron Samedi
18,748
1,602
4,949
3,342
15,133
7,192
0
10,570
4,388
38,034
0
W
Neith
Eminem24
Neith
11,587
5,917
0
927
8,615
3,532
0
2,343
6,147
0
28,366
W
17,511
3,048
0
1,037
14,479
5,599
0
6,311
7,404
0
40,732
W
Cthulhu
LittleR0dge
Cthulhu
34,993
1,288
957
893
17,039
18,765
0
6,067
10,872
64,164
0
W
Chang'e
19,332
1,587
4,864
5,798
17,647
8,131
0
6,534
10,988
32,546
0
L
Jormungandr
Samwolds
Jormungandr
12,906
4,401
0
402
33,251
29,266
0
20,807
12,090
36,570
0
L
Izanami
23,859
18,652
0
68
19,358
7,830
0
14,469
4,764
0
51,552
W
22,584
1,762
0
2,613
25,503
39,128
0
9,684
15,529
30,722
0
L
Chernobog
zito313
Chernobog
13,065
8,458
0
2,218
26,601
10,593
0
16,859
9,592
0
26,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,017
Gold Earned
70,837
214
Minions Killed
219
1
Camps Cleared
3
991,642
Distance Traveled
1,163,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,472
956
32
3
0
199,484
0
L
Baron Samedi
11,566
964
52
4
0
211,463
0
W
Neith
12,839
1,070
52
4
0
204,789
0
W
Thor
13,616
1,135
47
4
1
217,184
0
W
Cthulhu
15,927
1,327
66
6
0
279,430
0
W
Chang'e
12,800
1,067
39
3
1
227,518
0
L
Jormungandr
12,172
1,014
42
4
0
207,390
0
L
Izanami
12,625
1,052
56
5
0
195,430
0
W
Ares
15,655
1,305
15
1
1
234,980
0
L
Chernobog
12,182
1,015
32
3
1
177,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role