Player Matchup

Artemis
Artemis
AfflictedMartyr
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,132 Elo+
Solo
Amaterasu
Amaterasu
AgusLock
Amaterasu
Level 6
God Stats
17W - 14L
1,374 SR
Queue Stats
21W - 23L
1,247 Elo+
Party 2
Tiamat
Tiamat
CONNOR2695
Tiamat
Level 29
God Stats
25W - 29L
1,500 SR
Queue Stats
377W - 370L
1,424 Elo+
Solo
Camazotz
Camazotz
KingRamaXI
Camazotz
Level 28
God Stats
14W - 17L
1,385 SR
Queue Stats
253W - 248L
1,420 Elo+
Party 2
Pele
Pele
Shockcore1559
Pele
Level 29
God Stats
31W - 33L
1,478 SR
Queue Stats
101W - 115L
1,389 Elo+
Solo
Team Averages
Level 19
1,448 SR
1,322 Elo+

VS

Team Averages
Level 21
1,477 SR
1,460 Elo+
Cu Chulainn
Cu Chulainn
Ftlongearth
Cu Chulainn
Level 14
God Stats
36W - 28L
1,500 SR
Queue Stats
49W - 42L
1,500 Elo+
Party 1
Freya
Freya
Meranr
Freya
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 84L
1,425 Elo+
Party 1
Bellona
Bellona
Q and A
Bellona
Level 18
God Stats
71W - 69L
1,587 SR
Queue Stats
454W - 489L
1,542 Elo+
Solo
Danzaburou
Danzaburou
joneman
Danzaburou
Level 29
God Stats
65W - 70L
1,477 SR
Queue Stats
135W - 143L
1,536 Elo+
Solo
Yemoja
Yemoja
quiddche
Yemoja
Level 17
God Stats
7W - 15L
1,323 SR
Queue Stats
315W - 343L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 1 / 0
6,577
286
195
554
74
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
AgusLock
Amaterasu
15
4 / 10 / 6
10,161
442
6,842
26,578
11,550
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
CONNOR2695
Tiamat
17
5 / 11 / 2
11,731
510
15,694
17,504
12,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
KingRamaXI
Camazotz
17
11 / 6 / 4
11,237
489
19,520
30,101
11,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 6 / 2
10,577
460
8,717
19,489
7,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ftlongearth
Cu Chulainn
16
7 / 6 / 3
11,225
488
11,191
14,565
10,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
Meranr
Freya
17
9 / 5 / 5
11,698
509
16,249
16,228
7,327
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Q and A
Bellona
19
9 / 5 / 7
13,070
568
21,545
20,112
18,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
joneman
Danzaburou
17
7 / 5 / 3
11,735
510
17,284
17,310
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
quiddche
Yemoja
14
0 / 6 / 7
10,279
447
3,525
12,548
9,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
26
Kills
32
34
Deaths
27
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Amaterasu
AgusLock
Amaterasu
4
10
6
0.7
L
Tiamat
CONNOR2695
Tiamat
5
11
2
0.55
W
Cu Chulainn
Ftlongearth
Cu Chulainn
7
6
3
1.42
L
Camazotz
KingRamaXI
Camazotz
11
6
4
2.17
W
Freya
Meranr
Freya
9
5
5
2.3
W
Bellona
Q and A
Bellona
9
5
7
2.5
L
5
6
2
1
W
Danzaburou
joneman
Danzaburou
7
5
3
1.7
W
Yemoja
quiddche
Yemoja
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,968
Damage
69,794
94,226
Taken
80,763
43,683
Mitigated
52,452
25,502
Healing
25,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
195
0
0
0
554
74
0
0
554
0
1,255
L
Amaterasu
AgusLock
Amaterasu
6,842
3,893
0
7,270
26,578
11,550
957
3,927
22,302
0
34,401
L
Tiamat
CONNOR2695
Tiamat
15,694
2,056
0
3,073
17,504
12,807
352
2,504
14,975
62,589
0
W
Cu Chulainn
Ftlongearth
Cu Chulainn
11,191
2,218
0
2,953
14,565
10,580
965
1,519
13,006
6,209
30,450
L
Camazotz
KingRamaXI
Camazotz
19,520
5,897
0
13,088
30,101
11,552
0
10,483
19,493
0
67,988
W
Freya
Meranr
Freya
16,249
6,551
0
5,877
16,228
7,327
2,016
4,362
11,634
41,984
0
W
Bellona
Q and A
Bellona
21,545
10,800
0
5,940
20,112
18,681
2,063
5,433
14,373
630
88,532
L
8,717
1,756
0
2,071
19,489
7,700
3,045
4,982
14,382
0
61,572
W
Danzaburou
joneman
Danzaburou
17,284
7,327
294
6,137
17,310
6,254
5,315
2,218
14,970
0
66,779
W
Yemoja
quiddche
Yemoja
3,525
980
3,128
1,545
12,548
9,610
1,769
1,366
11,086
30,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,283
Gold Earned
58,007
357
Minions Killed
434
0
Camps Cleared
0
1,552,448
Distance Traveled
1,853,678
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,577
286
1
0
0
30,076
0
L
Amaterasu
10,161
442
65
3
0
339,048
0
L
Tiamat
11,731
510
106
5
0
364,227
2
W
Cu Chulainn
11,225
488
54
2
0
341,676
2
L
Camazotz
11,237
489
88
4
0
421,323
0
W
Freya
11,698
509
59
3
0
360,167
0
W
Bellona
13,070
568
140
6
0
417,638
0
L
Pele
10,577
460
97
4
0
397,774
0
W
Danzaburou
11,735
510
117
5
0
365,762
2
W
Yemoja
10,279
447
64
3
0
368,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role