Player Matchup

Chang'e
Chang'e
Gold II
Darkkness19
Chang'e
Gold II
Level 136
God Stats
6W - 6L
1,502 SR
Queue Stats
510W - 485L
1,527 MMR
Solo
Fenrir
Fenrir
Bronze III
Hekami
Fenrir
Bronze III
Level 65
God Stats
5W - 1L
1,500 SR
Queue Stats
32W - 10L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
LauraWinklhofer
Ymir
Bronze III
Level 99
God Stats
1W - 0L
1,191 SR
Queue Stats
3W - 3L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
SuspectDegree
Sun Wukong
Bronze III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,505 MMR
Solo
Hou Yi
Hou Yi
Platinum V
TierBidoon13
Hou Yi
Platinum V
Level 129
God Stats
25W - 18L
1,771 SR
Queue Stats
662W - 653L
1,532 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,493 SR
1,513 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,609 SR
1,514 MMR
Ra
Ra
Bronze III
Alvaro-ca1996
Ra
Bronze III
Level 126
God Stats
1W - 1L
1,907 SR
Queue Stats
19W - 16L
1,540 MMR
Party 1
Cthulhu
Cthulhu
Silver III
CrxstLord
Cthulhu
Silver III
Level 68
God Stats
0W - 9L
1,534 SR
Queue Stats
42W - 41L
1,514 MMR
Solo
Bastet
Bastet
Bronze III
guepard100
Bastet
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 57L
1,500 MMR
Solo
Artemis
Artemis
Gold III
justcad5150
Artemis
Gold III
Level 129
God Stats
13W - 7L
1,614 SR
Queue Stats
223W - 221L
1,473 MMR
Solo
Mulan
Mulan
Bronze III
mojapanaqui
Mulan
Bronze III
Level 109
God Stats
0W - 1L
1,492 SR
Queue Stats
12W - 14L
1,540 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Darkkness19
Chang'e
15
5 / 1 / 4
9,045
565
9,611
7,345
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Hekami
Fenrir
20
15 / 1 / 3
12,173
761
15,180
12,821
7,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 4 / 8
7,890
493
1,929
12,035
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
SuspectDegree
Sun Wukong
14
1 / 4 / 5
8,721
545
8,730
14,474
7,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
17
5 / 1 / 1
10,079
630
8,696
13,743
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetAphroditeJanusTsukuyomiCu Chulainn

VS

Bans
PersephoneHun BatzDanzaburouPeleGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
8,561
535
7,212
9,065
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
CrxstLord
Cthulhu
10
3 / 6 / 1
7,466
467
5,498
12,299
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
guepard100
Bastet
10
2 / 4 / 4
6,733
421
5,154
8,772
2,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
justcad5150
Artemis
13
0 / 5 / 3
7,329
458
6,180
9,866
2,817
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 6 / 4
7,286
455
9,433
18,150
14,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
26
Kills
11
11
Deaths
26
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Cthulhu
CrxstLord
Cthulhu
3
6
1
0.58
W
Chang'e
Darkkness19
Chang'e
5
1
4
7
W
Fenrir
Hekami
Fenrir
15
1
3
16.5
W
0
4
8
1
W
Sun Wukong
SuspectDegree
Sun Wukong
1
4
5
0.88
W
Hou Yi
5
1
1
5.5
L
Bastet
guepard100
Bastet
2
4
4
1
L
Artemis
justcad5150
Artemis
0
5
3
0.3
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,146
Damage
33,477
60,418
Taken
58,152
30,086
Mitigated
29,324
25,694
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,212
896
546
1,804
9,065
3,062
0
3,199
5,642
51,159
0
L
Cthulhu
CrxstLord
Cthulhu
5,498
458
63
808
12,299
6,815
0
2,982
9,077
22,892
0
W
Chang'e
Darkkness19
Chang'e
9,611
540
2,278
3,433
7,345
2,700
1,027
2,761
4,584
52,987
0
W
Fenrir
Hekami
Fenrir
15,180
5,923
0
3,883
12,821
7,497
1,180
1,548
11,127
0
106,422
W
1,929
224
5
1,845
12,035
6,620
372
3,654
8,331
23,987
0
W
Sun Wukong
SuspectDegree
Sun Wukong
8,730
2,040
0
5,088
14,474
7,995
440
2,630
11,469
71
47,020
W
Hou Yi
8,696
5,040
0
9,162
13,743
5,274
3,038
2,117
11,601
0
73,199
L
Bastet
guepard100
Bastet
5,154
1,750
0
500
8,772
2,541
0
1,557
7,135
0
28,064
L
Artemis
justcad5150
Artemis
6,180
2,759
0
2,788
9,866
2,817
0
1,272
8,564
0
38,711
L
9,433
2,058
0
5,829
18,150
14,089
0
1,937
16,123
0
36,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,908
Gold Earned
37,375
522
Minions Killed
344
0
Camps Cleared
0
1,577,734
Distance Traveled
1,541,404
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,561
535
102
6
0
323,609
8
L
Cthulhu
7,466
467
39
2
0
312,949
2
W
Chang'e
9,045
565
115
7
0
326,498
2
W
Fenrir
12,173
761
153
10
0
355,729
2
W
Ymir
7,890
493
32
2
0
305,940
7
W
Sun Wukong
8,721
545
92
6
0
332,734
1
W
Hou Yi
10,079
630
130
8
0
256,833
1
L
Bastet
6,733
421
47
3
0
351,633
1
L
Artemis
7,329
458
86
5
0
246,090
3
L
Mulan
7,286
455
70
4
0
307,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role