Player Matchup

Eset
Eset
CrownTheEmpirre
Eset
Level 69
God Stats
7W - 1L
2,053 SR
Queue Stats
139W - 90L
1,815 Elo+
Party 1
Ymir
Ymir
Peicker
Ymir
Level 24
God Stats
24W - 10L
1,598 SR
Queue Stats
142W - 153L
1,640 Elo+
Party 1
Artemis
Artemis
xspartan0megax
Artemis
Level 138
God Stats
3W - 0L
1,741 SR
Queue Stats
116W - 63L
1,815 Elo+
Party 1
Team Averages
Level 77
1,797 SR
1,756 Elo+

VS

Team Averages
Level 20
1,459 SR
1,451 Elo+
Ullr
Ullr
LILNINJA_02
Ullr
Level 27
God Stats
94W - 99L
1,454 SR
Queue Stats
184W - 197L
1,505 Elo+
Solo
Bakasura
Bakasura
LuminalTech6381
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
clutchkiller28
Neith
Level 9
God Stats
1W - 4L
1,423 SR
Queue Stats
1W - 5L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 9
9,445
787
8,618
3,918
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Peicker
Ymir
11
3 / 0 / 11
9,472
789
2,286
5,418
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
8 / 1 / 9
10,008
834
14,100
6,884
2,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,655
638
3,268
7,905
2,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
8
0 / 10 / 1
6,808
567
1,576
10,795
3,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 3 / 0
7,925
660
2,400
11,020
3,316
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
17
Kills
1
1
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
L
0
4
1
0.13
L
Bakasura
0
10
1
0.05
W
Ymir
Peicker
Ymir
3
0
11
8.5
L
1
3
0
0.33
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,004
Damage
7,244
16,220
Taken
29,720
9,272
Mitigated
9,239
3,257
Healing
3,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,618
539
0
795
3,918
1,119
437
0
3,893
34,681
0
L
3,268
172
0
0
7,905
2,634
0
2,304
5,431
0
35,928
L
Bakasura
1,576
1,029
0
556
10,795
3,289
216
4,777
5,676
0
3,609
W
Ymir
Peicker
Ymir
2,286
666
209
1,221
5,418
5,222
105
0
5,388
5,244
0
L
2,400
1,141
0
3,298
11,020
3,316
0
3,219
7,649
0
19,630
W
14,100
8,095
0
1,032
6,884
2,931
2,360
36
6,795
0
65,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,925
Gold Earned
22,388
161
Minions Killed
114
0
Camps Cleared
0
617,167
Distance Traveled
500,610
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,445
787
61
5
0
218,184
1
L
Ullr
7,655
638
59
5
0
176,062
4
L
Bakasura
6,808
567
14
1
0
159,066
0
W
Ymir
9,472
789
6
1
0
191,725
1
L
Neith
7,925
660
41
3
0
165,482
2
W
Artemis
10,008
834
94
8
0
207,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role