Player Matchup

Neith
Neith
Teesuck
Neith
Level 13
God Stats
57W - 33L
1,823 SR
Queue Stats
176W - 129L
1,705 Elo+
Solo
Cerberus
Cerberus
TheOctopodesHive
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
lolwotdahell
Tiamat
Level 120
God Stats
2W - 1L
1,564 SR
Queue Stats
44W - 43L
1,542 Elo+
Party 2
Team Averages
Level 46
1,629 SR
1,582 Elo+

VS

Team Averages
Level 22
1,485 SR
1,448 Elo+
Neith
Neith
PrinceMimoune
Neith
Level 28
God Stats
0W - 2L
1,489 SR
Queue Stats
6W - 13L
1,219 Elo+
Solo
Vulcan
Vulcan
husnain1303
Vulcan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
khizxr
Heimdallr
Level 19
God Stats
0W - 3L
1,465 SR
Queue Stats
18W - 13L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Teesuck
Neith
12
4 / 0 / 13
8,246
825
7,139
6,835
2,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 2 / 12
8,060
806
3,065
7,883
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
13
11 / 0 / 6
9,137
914
9,249
6,766
8,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,288
629
4,279
7,766
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
8
0 / 6 / 2
6,190
619
7,631
6,416
2,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
khizxr
Heimdallr
9
2 / 6 / 0
6,718
672
4,068
8,242
2,347
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
17
Kills
2
2
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Neith
Teesuck
Neith
4
0
13
10.5
W
2
2
12
4
L
Vulcan
0
6
2
0.17
L
Heimdallr
khizxr
Heimdallr
2
6
0
0.33
W
Tiamat
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,453
Damage
15,978
21,484
Taken
22,424
15,290
Mitigated
6,927
8,468
Healing
2,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,279
2,006
0
1,594
7,766
2,363
189
4,334
3,120
0
19,409
W
Neith
Teesuck
Neith
7,139
2,700
867
2,852
6,835
2,141
951
2,558
4,277
0
34,909
W
3,065
42
0
1,435
7,883
4,892
174
2,341
5,542
11,401
0
L
Vulcan
7,631
1,842
0
0
6,416
2,217
0
2,896
3,352
23,572
0
L
Heimdallr
khizxr
Heimdallr
4,068
2,750
0
505
8,242
2,347
0
4,362
3,634
0
18,799
W
Tiamat
9,249
869
0
3,314
6,766
8,257
440
2,848
3,918
31,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,443
Gold Earned
19,196
133
Minions Killed
116
0
Camps Cleared
0
669,012
Distance Traveled
505,527
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,288
629
37
4
0
165,887
2
W
Neith
8,246
825
56
6
0
212,074
4
W
Cerberus
8,060
806
26
3
0
214,427
1
L
Vulcan
6,190
619
37
4
0
183,052
1
L
Heimdallr
6,718
672
42
4
0
156,588
1
W
Tiamat
9,137
914
51
5
0
242,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role