Player Matchup

Sylvanus
Sylvanus
DiPaolo
Sylvanus
Level 28
God Stats
9W - 4L
1,657 SR
Queue Stats
79W - 79L
1,445 Elo+
Solo
Cernunnos
Cernunnos
EndesonGf23496
Cernunnos
Level 30
God Stats
8W - 7L
1,507 SR
Queue Stats
71W - 87L
1,430 Elo+
Solo
Bakasura
Bakasura
FaZe KeY6112
Bakasura
Level 29
God Stats
7W - 3L
1,628 SR
Queue Stats
144W - 180L
1,461 Elo+
Solo
Set
Set
igoraguido8
Set
Level 28
God Stats
6W - 10L
1,108 SR
Queue Stats
146W - 171L
1,385 Elo+
Solo
Cerberus
Cerberus
tomas8791
Cerberus
Level 16
God Stats
10W - 3L
1,800 SR
Queue Stats
62W - 24L
1,648 Elo+
Solo
Team Averages
Level 26
1,540 SR
1,474 Elo+

VS

Team Averages
Level 19
1,572 SR
1,500 Elo+
Jing Wei
Jing Wei
Howsen
Jing Wei
Level 13
God Stats
6W - 2L
1,729 SR
Queue Stats
12W - 14L
1,521 Elo+
Solo
Nemesis
Nemesis
MatReLoco
Nemesis
Level 25
God Stats
12W - 8L
1,337 SR
Queue Stats
110W - 75L
1,615 Elo+
Solo
Sobek
Sobek
UrSven
Sobek
Level 11
God Stats
3W - 2L
1,946 SR
Queue Stats
12W - 32L
1,392 Elo+
Solo
Chiron
Chiron
Vitê
Chiron
Level 27
God Stats
1W - 3L
1,350 SR
Queue Stats
33W - 43L
1,408 Elo+
Solo
Chernobog
Chernobog
grezzaninha
Chernobog
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 34L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DiPaolo
Sylvanus
18
1 / 5 / 21
13,394
478
9,641
23,425
35,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
EndesonGf23496
Cernunnos
20
4 / 7 / 11
14,001
500
13,561
23,986
14,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
FaZe KeY6112
Bakasura
20
3 / 5 / 6
14,022
501
13,303
18,977
12,076
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
10 / 9 / 13
15,637
558
28,456
28,985
17,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
tomas8791
Cerberus
20
22 / 4 / 11
18,438
659
40,236
36,062
58,668
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Howsen
Jing Wei
20
7 / 11 / 11
13,199
471
21,796
32,783
10,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
MatReLoco
Nemesis
20
10 / 7 / 4
15,384
549
20,491
25,175
11,086
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
UrSven
Sobek
17
0 / 7 / 16
12,283
439
6,726
24,524
28,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Vitê
Chiron
20
3 / 5 / 9
13,061
466
12,246
20,912
7,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
grezzaninha
Chernobog
20
10 / 10 / 12
15,293
546
25,483
26,270
10,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
82
40
Kills
30
30
Deaths
40
62
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DiPaolo
Sylvanus
1
5
21
2.3
W
Cernunnos
EndesonGf23496
Cernunnos
4
7
11
1.36
W
Bakasura
FaZe KeY6112
Bakasura
3
5
6
1.2
L
Jing Wei
Howsen
Jing Wei
7
11
11
1.14
L
Nemesis
MatReLoco
Nemesis
10
7
4
1.71
L
Sobek
UrSven
Sobek
0
7
16
1.14
L
Chiron
Vitê
Chiron
3
5
9
1.5
L
Chernobog
grezzaninha
Chernobog
10
10
12
1.6
W
10
9
13
1.83
W
Cerberus
tomas8791
Cerberus
22
4
11
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,197
Damage
86,742
131,435
Taken
129,664
138,801
Mitigated
66,746
45,069
Healing
26,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DiPaolo
Sylvanus
9,641
2,193
5,371
6,340
23,425
35,354
2,009
2,343
21,002
27,800
0
W
Cernunnos
EndesonGf23496
Cernunnos
13,561
4,158
1,399
7,148
23,986
14,898
4,979
1,210
22,776
0
103,080
W
Bakasura
FaZe KeY6112
Bakasura
13,303
8,709
0
4,117
18,977
12,076
498
1,830
17,147
0
95,792
L
Jing Wei
Howsen
Jing Wei
21,796
14,738
0
8,808
32,783
10,354
721
13,672
18,516
0
82,992
L
Nemesis
MatReLoco
Nemesis
20,491
11,821
0
4,494
25,175
11,086
2,296
10,398
14,632
0
107,532
L
Sobek
UrSven
Sobek
6,726
758
0
2,814
24,524
28,006
332
8,691
15,453
26,468
0
L
Chiron
Vitê
Chiron
12,246
3,477
864
7,342
20,912
7,027
0
5,561
14,850
0
80,174
L
Chernobog
grezzaninha
Chernobog
25,483
17,986
0
2,219
26,270
10,273
2,301
11,555
14,014
0
98,578
W
28,456
12,423
0
7,504
28,985
17,805
1,874
1,549
27,436
0
101,553
W
Cerberus
tomas8791
Cerberus
40,236
1,854
0
13,190
36,062
58,668
2,347
2,371
33,611
131,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,492
Gold Earned
69,220
665
Minions Killed
584
0
Camps Cleared
0
2,513,055
Distance Traveled
2,482,562
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,394
478
27
1
0
480,987
3
W
Cernunnos
14,001
500
133
5
0
422,696
3
W
Bakasura
14,022
501
144
5
0
590,437
1
L
Jing Wei
13,199
471
121
4
0
476,067
0
L
Nemesis
15,384
549
145
5
0
533,679
2
L
Sobek
12,283
439
39
1
0
534,401
2
L
Chiron
13,061
466
126
5
0
481,044
22
L
Chernobog
15,293
546
153
5
0
457,371
0
W
Set
15,637
558
134
5
0
496,298
2
W
Cerberus
18,438
659
227
8
0
522,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role