Player Matchup

Anubis
Anubis
JesseWRLD
Anubis
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
Opyn0207
Bellona
Level 24
God Stats
6W - 3L
1,650 SR
Queue Stats
76W - 66L
1,459 Elo+
Solo
Da Ji
Da Ji
SGTPINECONE12
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,331 Elo+
Party 2
Team Averages
Level 11
1,550 SR
1,430 Elo+

VS

Team Averages
Level 19
1,579 SR
1,446 Elo+
Tiamat
Tiamat
EspiritoDeGuerra
Tiamat
Level 28
God Stats
2W - 0L
1,722 SR
Queue Stats
5W - 4L
1,618 Elo+
Solo
Da Ji
Da Ji
NotxPop
Da Ji
Level 13
God Stats
2W - 0L
1,398 SR
Queue Stats
9W - 19L
1,230 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SadSunnshine
Cu Chulainn
Level 16
God Stats
23W - 17L
1,617 SR
Queue Stats
25W - 25L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JesseWRLD
Anubis
10
2 / 8 / 6
7,463
678
6,915
8,580
3,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Opyn0207
Bellona
12
5 / 5 / 4
9,092
827
5,602
13,223
9,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 7 / 7
8,083
735
5,631
9,290
3,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 10
8,715
792
7,129
8,068
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
NotxPop
Da Ji
12
4 / 4 / 12
8,550
777
4,904
9,495
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
SadSunnshine
Cu Chulainn
13
11 / 3 / 6
9,907
901
11,302
13,023
12,934
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
10
Kills
20
20
Deaths
10
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
Anubis
JesseWRLD
Anubis
2
8
6
0.63
W
Da Ji
NotxPop
Da Ji
4
4
12
2.5
L
Bellona
Opyn0207
Bellona
5
5
4
1.4
L
3
7
7
0.93
W
Cu Chulainn
SadSunnshine
Cu Chulainn
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,148
Damage
23,335
31,093
Taken
30,586
16,084
Mitigated
22,181
4,870
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,129
861
0
2,390
8,068
4,960
497
2,344
5,724
24,737
0
L
Anubis
JesseWRLD
Anubis
6,915
1,049
0
728
8,580
3,211
0
2,372
5,774
14,434
0
W
Da Ji
NotxPop
Da Ji
4,904
774
0
2,453
9,495
4,287
499
1,944
7,551
0
15,200
L
Bellona
Opyn0207
Bellona
5,602
2,189
0
3,732
13,223
9,445
0
3,223
9,466
0
24,409
L
5,631
1,263
0
410
9,290
3,428
0
2,763
6,179
0
19,629
W
Cu Chulainn
SadSunnshine
Cu Chulainn
11,302
1,073
0
3,030
13,023
12,934
872
2,677
10,346
6,348
25,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,638
Gold Earned
27,172
85
Minions Killed
108
0
Camps Cleared
0
546,910
Distance Traveled
603,470
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,715
792
32
3
0
186,808
0
L
Anubis
7,463
678
17
2
0
160,089
0
W
Da Ji
8,550
777
25
2
0
205,276
0
L
Bellona
9,092
827
41
4
0
202,265
0
L
Da Ji
8,083
735
27
2
0
184,556
0
W
Cu Chulainn
9,907
901
51
5
0
211,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role