Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Apolo1522
Amaterasu
Level 14
God Stats
6W - 4L
1,609 SR
Queue Stats
21W - 13L
1,704 Elo+
Party 1
Nemesis
Nemesis
Azralon4884
Nemesis
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 7L
1,598 Elo+
Party 1
Discordia
Discordia
KittyMax
Discordia
Level 20
God Stats
2W - 5L
1,306 SR
Queue Stats
128W - 137L
1,331 Elo+
Solo
Neith
Neith
SHIRYUTN
Neith
Level 25
God Stats
69W - 45L
1,567 SR
Queue Stats
83W - 64L
1,503 Elo+
Solo
Team Averages
Level 25
1,496 SR
1,527 Elo+

VS

Team Averages
Level 27
1,677 SR
1,475 Elo+
Anubis
Anubis
DaBi vll
Anubis
Level 31
God Stats
10W - 5L
1,753 SR
Queue Stats
40W - 37L
1,496 Elo+
Party 2
Xing Tian
Xing Tian
KNGdoctorTBW
Xing Tian
Level 43
God Stats
5W - 8L
1,769 SR
Queue Stats
300W - 425L
1,504 Elo+
Party 2
Artemis
Artemis
Mika99p
Artemis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nox
Nox
PedroPaulo007
Nox
Level 18
God Stats
1W - 3L
1,723 SR
Queue Stats
43W - 71L
1,435 Elo+
Party 2
Skadi
Skadi
bTh Higor
Skadi
Level 14
God Stats
2W - 3L
1,639 SR
Queue Stats
15W - 17L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 3 / 8
8,611
538
11,707
10,196
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Apolo1522
Amaterasu
14
7 / 2 / 4
8,616
539
7,933
11,812
6,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Azralon4884
Nemesis
13
5 / 3 / 4
8,031
502
5,118
9,411
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
KittyMax
Discordia
14
3 / 4 / 2
9,061
566
6,996
7,495
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
SHIRYUTN
Neith
14
4 / 2 / 5
8,103
506
6,367
9,600
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaBi vll
Anubis
15
3 / 3 / 1
8,562
535
7,390
10,818
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
KNGdoctorTBW
Xing Tian
11
2 / 6 / 3
7,710
482
7,331
15,510
8,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Mika99p
Artemis
12
2 / 5 / 1
7,379
461
4,934
7,996
2,503
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 7 / 1
8,101
506
6,644
10,727
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
bTh Higor
Skadi
11
1 / 3 / 4
7,000
438
5,559
8,563
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
24
Kills
13
14
Deaths
24
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
3
8
3
W
Amaterasu
Apolo1522
Amaterasu
7
2
4
4.5
W
Nemesis
Azralon4884
Nemesis
5
3
4
2.33
L
Anubis
DaBi vll
Anubis
3
3
1
1.17
L
Xing Tian
KNGdoctorTBW
Xing Tian
2
6
3
0.58
W
Discordia
KittyMax
Discordia
3
4
2
1
L
Artemis
Mika99p
Artemis
2
5
1
0.5
L
5
7
1
0.79
W
Neith
SHIRYUTN
Neith
4
2
5
3.25
L
Skadi
bTh Higor
Skadi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,121
Damage
31,858
48,514
Taken
53,614
18,548
Mitigated
21,575
13,861
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,707
5,314
0
1,489
10,196
3,356
660
5,285
4,911
0
45,103
W
Amaterasu
Apolo1522
Amaterasu
7,933
4,203
0
6,202
11,812
6,751
709
5,125
6,687
0
34,183
W
Nemesis
Azralon4884
Nemesis
5,118
1,704
0
2,105
9,411
2,635
0
2,405
7,006
0
22,325
L
Anubis
DaBi vll
Anubis
7,390
204
0
3,925
10,818
4,172
196
0
10,818
53,306
0
L
Xing Tian
KNGdoctorTBW
Xing Tian
7,331
524
0
0
15,510
8,477
338
1,970
13,424
24,502
0
W
Discordia
KittyMax
Discordia
6,996
676
0
750
7,495
2,701
0
5,586
1,909
51,711
0
L
Artemis
Mika99p
Artemis
4,934
2,323
366
2,364
7,996
2,503
872
0
7,996
0
29,203
L
6,644
663
0
821
10,727
3,679
0
4,406
5,817
33,135
0
W
Neith
SHIRYUTN
Neith
6,367
2,989
0
3,315
9,600
3,105
234
3,143
6,457
0
38,149
L
Skadi
bTh Higor
Skadi
5,559
1,834
0
2,053
8,563
2,744
717
0
8,563
0
32,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,422
Gold Earned
38,752
380
Minions Killed
312
0
Camps Cleared
0
1,472,183
Distance Traveled
1,324,356
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,611
538
81
5
0
250,434
0
W
Amaterasu
8,616
539
63
4
0
325,997
0
W
Nemesis
8,031
502
36
2
0
322,510
0
L
Anubis
8,562
535
100
6
0
270,366
3
L
Xing Tian
7,710
482
28
2
0
290,605
0
W
Discordia
9,061
566
122
8
0
296,246
1
L
Artemis
7,379
461
58
4
0
236,781
1
L
Nox
8,101
506
60
4
0
259,200
2
W
Neith
8,103
506
78
5
0
276,996
0
L
Skadi
7,000
438
66
4
0
267,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role