Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Gemwayne
Ymir
Level 148
God Stats
1W - 5L
1,327 SR
Queue Stats
117W - 133L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
Shanks2911
Erlang Shen
Level 121
God Stats
8W - 7L
1,615 SR
Queue Stats
310W - 257L
1,574 Elo+
Party 1
Awilix
Awilix
SpiritAssassin_
Awilix
Level 119
God Stats
83W - 70L
1,593 SR
Queue Stats
349W - 300L
1,603 Elo+
Party 1
Anubis
Anubis
miguel_334
Anubis
Level 156
God Stats
6W - 8L
1,500 SR
Queue Stats
456W - 465L
1,623 Elo+
Solo
Team Averages
Level 130
1,507 SR
1,567 Elo+

VS

Team Averages
Level 110
1,594 SR
1,608 Elo+
Ah Muzen Cab
Ah Muzen Cab
JimmoRoyal
Ah Muzen Cab
Level 86
God Stats
7W - 4L
1,665 SR
Queue Stats
306W - 287L
1,655 Elo+
Solo
Bastet
Bastet
MOJO JOJO6399
Bastet
Level 83
God Stats
3W - 3L
1,393 SR
Queue Stats
271W - 260L
1,558 Elo+
Party 2
King Arthur
King Arthur
Shadowmann972
King Arthur
Level 109
God Stats
2W - 3L
1,511 SR
Queue Stats
66W - 60L
1,614 Elo+
Party 3
Tiamat
Tiamat
VastwoodArtisan
Tiamat
Level 154
God Stats
25W - 25L
1,569 SR
Queue Stats
227W - 214L
1,604 Elo+
Party 2
Ares
Ares
Vylhiz
Ares
Level 116
God Stats
4W - 2L
1,830 SR
Queue Stats
72W - 65L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 0 / 3
5,505
551
2,716
3,785
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
2 / 2 / 3
5,108
511
2,063
7,743
2,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Shanks2911
Erlang Shen
11
3 / 1 / 2
6,040
604
4,150
5,597
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 0 / 6
6,163
616
8,618
5,910
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
miguel_334
Anubis
10
3 / 3 / 5
5,964
596
3,657
5,958
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JimmoRoyal
Ah Muzen Cab
10
2 / 2 / 0
5,718
572
3,463
4,464
1,100
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 2 / 0
5,035
504
4,014
6,420
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Shadowmann972
King Arthur
9
1 / 2 / 0
5,511
551
4,965
9,059
3,929
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 3 / 2
5,268
527
4,575
5,036
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
Vylhiz
Ares
8
0 / 4 / 3
4,531
453
3,098
7,641
2,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
6
6
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
0
3
1.5
W
Ymir
2
2
3
1.75
L
Ah Muzen Cab
JimmoRoyal
Ah Muzen Cab
2
2
0
1
L
2
2
0
1
L
King Arthur
Shadowmann972
King Arthur
1
2
0
0.5
W
Erlang Shen
Shanks2911
Erlang Shen
3
1
2
4
W
5
0
6
8
L
1
3
2
0.67
L
Ares
Vylhiz
Ares
0
4
3
0.38
W
Anubis
miguel_334
Anubis
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,204
Damage
20,115
28,993
Taken
32,620
12,306
Mitigated
12,243
10,993
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
2,716
1,258
0
2,165
3,785
863
0
774
3,011
0
31,057
W
Ymir
2,063
134
0
1,735
7,743
2,967
0
2,419
5,246
8,542
0
L
Ah Muzen Cab
JimmoRoyal
Ah Muzen Cab
3,463
1,148
0
1,800
4,464
1,100
0
385
4,079
0
36,193
L
4,014
1,092
0
2,171
6,420
1,646
0
211
6,145
0
24,181
L
King Arthur
Shadowmann972
King Arthur
4,965
1,085
0
2,593
9,059
3,929
0
1,204
7,802
0
30,777
W
Erlang Shen
Shanks2911
Erlang Shen
4,150
1,958
0
2,467
5,597
4,076
275
733
4,818
0
31,860
W
8,618
3,416
0
2,930
5,910
1,842
0
1,226
4,566
0
29,924
L
4,575
639
0
1,364
5,036
2,941
50
2,071
2,773
24,751
0
L
Ares
Vylhiz
Ares
3,098
136
198
2,136
7,641
2,627
0
1,450
6,101
13,740
0
W
Anubis
miguel_334
Anubis
3,657
0
0
1,696
5,958
2,558
0
2,105
3,679
31,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,780
Gold Earned
26,063
281
Minions Killed
268
0
Camps Cleared
0
906,812
Distance Traveled
920,583
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,505
551
74
7
0
165,565
1
W
Ymir
5,108
511
11
1
0
181,064
4
L
Ah Muzen Cab
5,718
572
74
7
0
174,490
2
L
Bastet
5,035
504
48
5
0
208,841
1
L
King Arthur
5,511
551
71
7
0
176,472
0
W
Erlang Shen
6,040
604
70
7
0
166,915
4
W
Awilix
6,163
616
55
6
0
235,421
3
L
Tiamat
5,268
527
54
5
0
181,020
1
L
Ares
4,531
453
21
2
0
179,760
3
W
Anubis
5,964
596
71
7
0
157,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role