Player Matchup

Cerberus
Cerberus
Meschini7
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,222 Elo+
Solo
Neith
Neith
PakoLobos
Neith
Level 28
God Stats
99W - 107L
1,515 SR
Queue Stats
674W - 702L
1,449 Elo+
Solo
Bastet
Bastet
hacknslash2513
Bastet
Level 39
God Stats
47W - 42L
1,523 SR
Queue Stats
123W - 155L
1,440 Elo+
Party 1
Kukulkan
Kukulkan
marascont
Kukulkan
Level 24
God Stats
4W - 5L
1,552 SR
Queue Stats
104W - 120L
1,479 Elo+
Party 1
Guan Yu
Guan Yu
shanstar9
Guan Yu
Level 29
God Stats
3W - 11L
1,314 SR
Queue Stats
65W - 89L
1,472 Elo+
Party 1
Team Averages
Level 25
1,481 SR
1,412 Elo+

VS

Team Averages
Level 14
1,490 SR
1,346 Elo+
Izanami
Izanami
BlaZinSKULL8917
Izanami
Level 22
God Stats
8W - 6L
1,446 SR
Queue Stats
29W - 37L
1,397 Elo+
Solo
Fenrir
Fenrir
CALEBtheSUPERMAN
Fenrir
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
141W - 128L
1,500 Elo+
Party 2
Zeus
Zeus
Golden Recluse
Zeus
Level 12
God Stats
24W - 27L
1,504 SR
Queue Stats
97W - 95L
1,562 Elo+
Solo
Ymir
Ymir
YoBoyBrandon0201
Ymir
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 15L
990 Elo+
Party 2
Kukulkan
Kukulkan
heremita06
Kukulkan
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Meschini7
Cerberus
17
0 / 4 / 3
11,329
809
496
9,030
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
PakoLobos
Neith
20
5 / 8 / 18
14,513
1,037
27,326
23,689
9,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
21 / 6 / 9
17,688
1,263
29,892
21,875
8,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
marascont
Kukulkan
20
8 / 7 / 18
15,776
1,127
29,011
16,979
8,581
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
shanstar9
Guan Yu
20
6 / 11 / 17
14,367
1,026
12,033
30,323
23,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 19
15,439
1,103
22,811
16,264
6,529
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
8 / 10 / 18
15,195
1,085
24,884
22,028
10,280
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 8 / 13
16,363
1,169
29,308
21,312
7,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 7 / 24
16,521
1,180
13,319
30,345
38,094
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
heremita06
Kukulkan
19
2 / 11 / 11
12,339
881
3,819
15,568
5,481

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
121
40
Kills
36
36
Deaths
40
65
Assists
85
Player
Kills
Deaths
Assists
KDA
W
8
4
19
4.38
W
8
10
18
1.7
W
12
8
13
2.31
L
Cerberus
Meschini7
Cerberus
0
4
3
0.38
L
Neith
PakoLobos
Neith
5
8
18
1.75
W
6
7
24
2.57
L
21
6
9
4.25
W
Kukulkan
heremita06
Kukulkan
2
11
11
0.68
L
Kukulkan
marascont
Kukulkan
8
7
18
2.43
L
Guan Yu
shanstar9
Guan Yu
6
11
17
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,758
Damage
94,141
101,896
Taken
105,517
57,255
Mitigated
67,592
18,665
Healing
13,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,811
16,637
0
4,717
16,264
6,529
0
6,043
10,221
0
72,502
W
24,884
7,365
239
1,160
22,028
10,280
0
4,581
17,447
0
32,354
W
29,308
6,654
0
4,849
21,312
7,208
0
5,185
16,127
60,220
0
L
Cerberus
Meschini7
Cerberus
496
59
0
834
9,030
7,048
0
3,364
5,666
6,195
0
L
Neith
PakoLobos
Neith
27,326
16,064
0
6,235
23,689
9,424
0
11,563
12,126
0
71,592
W
13,319
2,765
0
2,792
30,345
38,094
0
7,907
22,438
36,018
0
L
29,892
10,232
865
1,600
21,875
8,798
0
9,996
11,879
0
45,204
W
Kukulkan
heremita06
Kukulkan
3,819
556
0
0
15,568
5,481
0
5,791
9,777
13,950
0
L
Kukulkan
marascont
Kukulkan
29,011
3,932
1,522
888
16,979
8,581
0
6,496
10,483
60,423
0
L
Guan Yu
shanstar9
Guan Yu
12,033
791
2,938
3,783
30,323
23,404
0
15,027
15,296
0
22,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,673
Gold Earned
75,857
243
Minions Killed
285
5
Camps Cleared
8
1,083,785
Distance Traveled
1,101,360
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,439
1,103
128
9
2
221,428
0
W
Fenrir
15,195
1,085
17
1
1
234,603
0
W
Zeus
16,363
1,169
84
6
4
205,473
0
L
Cerberus
11,329
809
12
1
0
163,682
0
L
Neith
14,513
1,037
76
5
2
198,813
1
W
Ymir
16,521
1,180
44
3
1
238,376
0
L
Bastet
17,688
1,263
49
4
1
283,465
0
W
Kukulkan
12,339
881
12
1
0
201,480
5
L
Kukulkan
15,776
1,127
88
6
1
199,711
3
L
Guan Yu
14,367
1,026
18
1
1
238,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role