Player Matchup

Chaac
Chaac
AndreZC2003
Chaac
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 40L
1,334 Elo+
Solo
Zeus
Zeus
M-FlyStone
Zeus
Level 27
God Stats
24W - 29L
1,239 SR
Queue Stats
69W - 80L
1,385 Elo+
Solo
Rama
Rama
MajorPOTHEAD4
Rama
Level 26
God Stats
29W - 15L
1,517 SR
Queue Stats
52W - 32L
1,470 Elo+
Solo
Artemis
Artemis
WoodrowJ
Artemis
Level 15
God Stats
17W - 10L
1,615 SR
Queue Stats
95W - 78L
1,356 Elo+
Solo
Cthulhu
Cthulhu
YRN_dlt
Cthulhu
Level 13
God Stats
6W - 11L
1,494 SR
Queue Stats
230W - 270L
1,414 Elo+
Solo
Team Averages
Level 22
1,473 SR
1,392 Elo+

VS

Team Averages
Level 10
1,441 SR
1,383 Elo+
Nemesis
Nemesis
Chapaql
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 1
Hades
Hades
Cosmo_T_F
Hades
Level 29
God Stats
10W - 13L
1,602 SR
Queue Stats
347W - 478L
1,425 Elo+
Solo
Bakasura
Bakasura
SecretGuitar74
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
angelshaady
Anubis
Level 5
God Stats
17W - 16L
1,248 SR
Queue Stats
106W - 92L
1,202 Elo+
Party 1
Ymir
Ymir
asado-auxiliar
Ymir
Level 7
God Stats
3W - 6L
1,353 SR
Queue Stats
4W - 13L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 27
10,319
1,147
12,912
11,430
8,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
14 / 1 / 27
12,289
1,365
23,573
6,511
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
10 / 0 / 18
10,740
1,193
14,268
6,510
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
WoodrowJ
Artemis
19
18 / 0 / 21
12,032
1,337
30,234
7,089
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
YRN_dlt
Cthulhu
16
1 / 3 / 19
9,293
1,033
4,468
7,994
7,226
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chapaql
Nemesis
15
0 / 13 / 3
8,659
962
3,627
20,184
8,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Cosmo_T_F
Hades
14
2 / 5 / 1
8,727
970
12,105
17,805
11,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
13
0 / 11 / 1
7,953
884
5,901
18,698
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
15
3 / 5 / 2
9,792
1,088
10,563
15,002
7,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 16 / 2
8,069
897
1,733
23,675
11,193

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
14
49
Kills
5
5
Deaths
50
112
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
27
19.5
L
Nemesis
Chapaql
Nemesis
0
13
3
0.12
L
Hades
Cosmo_T_F
Hades
2
5
1
0.5
W
14
1
27
27.5
W
10
0
18
19
L
Bakasura
0
11
1
0.05
W
Artemis
WoodrowJ
Artemis
18
0
21
28.5
W
Cthulhu
YRN_dlt
Cthulhu
1
3
19
3.5
L
Anubis
3
5
2
0.8
L
0
16
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,455
Damage
33,929
39,534
Taken
95,364
23,434
Mitigated
46,389
14,361
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,912
3,320
0
4,093
11,430
8,706
0
8,713
2,707
1,178
23,048
L
Nemesis
Chapaql
Nemesis
3,627
1,187
0
1,274
20,184
8,887
0
5,588
14,596
0
16,682
L
Hades
Cosmo_T_F
Hades
12,105
571
339
2,295
17,805
11,600
0
5,137
12,668
26,546
0
W
23,573
5,172
0
1,803
6,511
2,499
0
3,072
3,439
36,829
0
W
14,268
12,366
0
4,354
6,510
2,179
0
3,673
2,507
0
29,428
L
Bakasura
5,901
4,303
0
1,329
18,698
7,317
0
4,341
14,342
0
14,788
W
Artemis
WoodrowJ
Artemis
30,234
20,994
0
4,012
7,089
2,824
0
3,373
3,386
0
42,418
W
Cthulhu
YRN_dlt
Cthulhu
4,468
337
99
0
7,994
7,226
0
5,570
2,182
17,536
0
L
Anubis
10,563
476
0
1,964
15,002
7,392
0
4,399
10,603
40,317
0
L
1,733
319
0
0
23,675
11,193
0
8,948
14,727
7,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,673
Gold Earned
43,200
182
Minions Killed
162
8
Camps Cleared
2
804,765
Distance Traveled
733,929
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,319
1,147
27
3
2
192,641
0
L
Nemesis
8,659
962
22
2
0
162,115
2
L
Hades
8,727
970
40
4
0
165,081
0
W
Zeus
12,289
1,365
33
4
1
162,881
0
W
Rama
10,740
1,193
39
4
4
161,702
0
L
Bakasura
7,953
884
23
3
2
151,477
0
W
Artemis
12,032
1,337
28
3
1
175,901
1
W
Cthulhu
9,293
1,033
55
6
0
111,640
0
L
Anubis
9,792
1,088
71
8
0
149,445
0
L
Ymir
8,069
897
6
1
0
105,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role