Player Matchup

Aphrodite
Aphrodite
CharliDoesDMG
Aphrodite
Level 148
God Stats
6W - 1L
1,325 SR
Queue Stats
100W - 83L
1,570 Elo+
Solo
Ymir
Ymir
DeCiancio
Ymir
Level 84
God Stats
365W - 310L
1,526 SR
Queue Stats
493W - 446L
1,509 Elo+
Solo
Fenrir
Fenrir
Kapodona
Fenrir
Level 38
God Stats
4W - 4L
1,302 SR
Queue Stats
70W - 81L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KushKingChronic
Ah Muzen Cab
Level 45
God Stats
43W - 42L
1,724 SR
Queue Stats
861W - 782L
1,627 Elo+
Party 1
Anubis
Anubis
OSG FIoky
Anubis
Level 89
God Stats
8W - 6L
1,308 SR
Queue Stats
335W - 286L
1,672 Elo+
Party 1
Team Averages
Level 81
1,437 SR
1,586 Elo+

VS

Team Averages
Level 55
1,628 SR
1,530 Elo+
Serqet
Serqet
Captincaramel64
Serqet
Level 75
God Stats
17W - 25L
1,543 SR
Queue Stats
699W - 611L
1,565 Elo+
Party 2
Mulan
Mulan
Horacio-kane
Mulan
Level 17
God Stats
15W - 30L
1,659 SR
Queue Stats
46W - 67L
1,528 Elo+
Party 3
Danzaburou
Danzaburou
Xxassasinox
Danzaburou
Level 104
God Stats
0W - 5L
1,500 SR
Queue Stats
343W - 409L
1,462 Elo+
Party 3
Sylvanus
Sylvanus
itsJJ22
Sylvanus
Level 34
God Stats
0W - 1L
1,848 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
wuzzUwU
Tiamat
Level 44
God Stats
60W - 51L
1,591 SR
Queue Stats
457W - 385L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CharliDoesDMG
Aphrodite
16
2 / 4 / 16
11,305
471
7,946
14,297
12,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
20
7 / 7 / 3
13,954
581
15,482
22,247
20,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Kapodona
Fenrir
18
3 / 4 / 14
12,767
532
13,139
23,279
17,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
KushKingChronic
Ah Muzen Cab
20
6 / 2 / 11
14,047
585
25,195
21,398
10,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anubis
OSG FIoky
Anubis
20
17 / 4 / 8
15,488
645
27,090
26,596
15,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 7 / 8
12,363
515
14,633
22,407
9,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 7 / 6
9,710
405
13,046
23,894
18,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Xxassasinox
Danzaburou
15
1 / 9 / 1
9,269
386
5,481
20,568
6,663
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
itsJJ22
Sylvanus
14
1 / 6 / 8
9,911
413
7,149
24,046
26,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
wuzzUwU
Tiamat
19
8 / 6 / 4
13,033
543
18,402
17,127
10,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
48
35
Kills
21
21
Deaths
35
52
Assists
27
Player
Kills
Deaths
Assists
KDA
L
9
7
8
1.86
W
Aphrodite
CharliDoesDMG
Aphrodite
2
4
16
2.5
W
Ymir
7
7
3
1.21
L
2
7
6
0.71
W
Fenrir
Kapodona
Fenrir
3
4
14
2.5
W
Ah Muzen Cab
KushKingChronic
Ah Muzen Cab
6
2
11
5.75
W
Anubis
OSG FIoky
Anubis
17
4
8
5.25
L
Danzaburou
Xxassasinox
Danzaburou
1
9
1
0.17
L
Sylvanus
itsJJ22
Sylvanus
1
6
8
0.83
L
Tiamat
wuzzUwU
Tiamat
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,852
Damage
58,711
107,817
Taken
108,042
76,386
Mitigated
70,456
52,597
Healing
33,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,633
4,022
0
3,674
22,407
9,037
0
11,303
11,104
0
54,485
W
Aphrodite
CharliDoesDMG
Aphrodite
7,946
201
10,178
6,936
14,297
12,601
683
3,466
10,398
33,054
0
W
Ymir
15,482
4,298
0
4,900
22,247
20,090
76
5,149
16,032
82,985
3,756
L
13,046
1,130
0
5,783
23,894
18,035
0
11,271
12,623
0
46,950
W
Fenrir
Kapodona
Fenrir
13,139
4,922
0
5,836
23,279
17,771
579
4,115
18,216
0
81,619
W
Ah Muzen Cab
KushKingChronic
Ah Muzen Cab
25,195
9,820
0
8,599
21,398
10,179
8,603
3,688
17,327
0
126,310
W
Anubis
OSG FIoky
Anubis
27,090
1,051
0
16,148
26,596
15,745
2,377
8,198
17,067
115,461
0
L
Danzaburou
Xxassasinox
Danzaburou
5,481
1,873
0
4,583
20,568
6,663
0
7,471
13,097
0
60,601
L
Sylvanus
itsJJ22
Sylvanus
7,149
1,453
5,908
10,990
24,046
26,558
0
8,731
15,315
34,058
0
L
Tiamat
wuzzUwU
Tiamat
18,402
2,446
187
2,379
17,127
10,163
0
11,421
5,706
71,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,561
Gold Earned
54,286
685
Minions Killed
492
0
Camps Cleared
0
2,219,199
Distance Traveled
2,033,808
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,363
515
90
4
0
463,567
6
W
Aphrodite
11,305
471
76
3
0
462,000
5
W
Ymir
13,954
581
148
6
0
387,096
4
L
Mulan
9,710
405
83
3
0
381,299
0
W
Fenrir
12,767
532
113
5
0
507,052
0
W
Ah Muzen Cab
14,047
585
177
7
0
474,881
6
W
Anubis
15,488
645
171
7
0
388,170
3
L
Danzaburou
9,269
386
120
5
0
346,395
1
L
Sylvanus
9,911
413
70
3
0
370,749
0
L
Tiamat
13,033
543
129
5
0
471,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role