Player Matchup

Artemis
Artemis
Acarajéeca
Artemis
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 25L
1,431 Elo+
Solo
Fafnir
Fafnir
DavidWarrior346
Fafnir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,544 Elo+
Party 2
Bellona
Bellona
Ice eagle201360
Bellona
Level 6
God Stats
5W - 1L
1,613 SR
Queue Stats
16W - 17L
1,421 Elo+
Party 2
Neith
Neith
YonkouIsZoro
Neith
Level 8
God Stats
2W - 0L
1,696 SR
Queue Stats
7W - 7L
1,462 Elo+
Solo
Merlin
Merlin
lordbaldomero08
Merlin
Level 9
God Stats
14W - 10L
1,657 SR
Queue Stats
15W - 13L
1,552 Elo+
Solo
Team Averages
Level 10
1,593 SR
1,482 Elo+

VS

Team Averages
Level 12
1,582 SR
1,504 Elo+
Scylla
Scylla
BRUNOF0X
Scylla
Level 42
God Stats
1W - 2L
1,704 SR
Queue Stats
5W - 5L
1,644 Elo+
Party 1
Chernobog
Chernobog
C0LEBR
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,439 Elo+
Party 1
Mercury
Mercury
LeoPLeao
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Neith
Neith
YoungRudá
Neith
Level 4
God Stats
2W - 1L
1,704 SR
Queue Stats
2W - 5L
1,439 Elo+
Party 1
Aphrodite
Aphrodite
matsfreitas
Aphrodite
Level 4
God Stats
1W - 7L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Acarajéeca
Artemis
20
25 / 0 / 16
14,087
1,281
47,431
4,698
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 1 / 30
12,158
1,105
8,223
15,024
19,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 2 / 23
11,375
1,034
10,741
10,310
8,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
7 / 0 / 26
11,895
1,081
8,617
9,860
11,990
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 0 / 20
11,027
1,002
9,621
4,280
2,415
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BRUNOF0X
Scylla
15
2 / 2 / 1
10,149
923
12,304
10,431
4,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
C0LEBR
Chernobog
15
0 / 7 / 2
9,156
832
5,727
14,191
5,965
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
LeoPLeao
Mercury
15
0 / 13 / 3
9,457
860
6,175
21,300
8,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
16
1 / 5 / 1
10,052
914
11,317
16,277
6,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
matsfreitas
Aphrodite
15
0 / 17 / 3
9,394
854
3,741
27,597
14,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
13
44
Kills
3
3
Deaths
44
115
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
Acarajéeca
Artemis
25
0
16
33
L
Scylla
BRUNOF0X
Scylla
2
2
1
1.25
L
Chernobog
C0LEBR
Chernobog
0
7
2
0.14
W
0
1
30
15
W
7
2
23
9.25
L
Mercury
LeoPLeao
Mercury
0
13
3
0.12
W
7
0
26
20
L
Neith
1
5
1
0.3
W
5
0
20
15
L
Aphrodite
matsfreitas
Aphrodite
0
17
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,633
Damage
39,264
44,172
Taken
89,796
45,543
Mitigated
40,637
9,213
Healing
11,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Acarajéeca
Artemis
47,431
25,291
0
2,404
4,698
2,659
0
1,055
3,643
0
70,685
L
Scylla
BRUNOF0X
Scylla
12,304
1,308
762
762
10,431
4,296
0
1,385
9,021
41,698
0
L
Chernobog
C0LEBR
Chernobog
5,727
3,390
459
744
14,191
5,965
0
1,858
12,208
0
11,573
W
8,223
3,249
0
3,410
15,024
19,739
0
4,951
10,073
21,102
0
W
10,741
1,978
0
599
10,310
8,740
0
4,235
6,075
116
16,748
L
Mercury
LeoPLeao
Mercury
6,175
3,263
0
1,050
21,300
8,785
0
4,540
16,585
0
16,038
W
8,617
2,785
403
2,162
9,860
11,990
0
3,591
6,269
215
21,215
L
Neith
11,317
6,727
0
3,322
16,277
6,854
0
3,098
13,054
0
41,374
W
9,621
970
0
235
4,280
2,415
0
2,213
2,067
28,541
0
L
Aphrodite
matsfreitas
Aphrodite
3,741
1,376
831
3,918
27,597
14,737
0
7,273
20,074
11,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,542
Gold Earned
48,208
175
Minions Killed
178
5
Camps Cleared
1
984,875
Distance Traveled
868,287
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,087
1,281
55
5
2
188,455
0
L
Scylla
10,149
923
66
6
0
166,119
2
L
Chernobog
9,156
832
8
1
0
149,229
0
W
Fafnir
12,158
1,105
31
3
1
188,653
0
W
Bellona
11,375
1,034
12
1
1
222,594
1
L
Mercury
9,457
860
22
2
1
206,619
3
W
Neith
11,895
1,081
23
2
0
199,441
0
L
Neith
10,052
914
64
6
0
177,322
0
W
Merlin
11,027
1,002
54
5
1
185,732
0
L
Aphrodite
9,394
854
18
2
0
168,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role