Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
phenominon
Achilles
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 77L
1,434 Elo+
Solo
Cupid
Cupid
toxic0night
Cupid
Level 22
God Stats
6W - 6L
1,593 SR
Queue Stats
12W - 14L
1,506 Elo+
Party 4
Sol
Sol
vini347
Sol
Level 42
God Stats
6W - 5L
2,003 SR
Queue Stats
49W - 54L
1,462 Elo+
Party 3
Arachne
Arachne
weewam
Arachne
Level 66
God Stats
19W - 14L
1,603 SR
Queue Stats
22W - 22L
1,463 Elo+
Party 4
Team Averages
Level 43
1,640 SR
1,473 Elo+

VS

Team Averages
Level 35
1,537 SR
1,454 Elo+
Danzaburou
Danzaburou
Grango_Smithe
Danzaburou
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
609W - 587L
1,449 Elo+
Solo
Yemoja
Yemoja
Mauuri6
Yemoja
Level 37
God Stats
7W - 7L
1,683 SR
Queue Stats
52W - 69L
1,442 Elo+
Party 2
King Arthur
King Arthur
Savage_VNM
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 103L
1,482 Elo+
Party 1
Ratatoskr
Ratatoskr
SeattleAmackJR
Ratatoskr
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 60L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
Zyon Fs
Nu Wa
Level 27
God Stats
5W - 7L
1,502 SR
Queue Stats
163W - 162L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
3 / 1 / 9
7,889
526
5,453
12,368
12,151
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
phenominon
Achilles
14
3 / 1 / 4
8,573
572
8,228
14,867
12,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 0 / 8
7,768
518
9,710
9,823
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
17
6 / 1 / 2
9,851
657
9,234
8,752
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
weewam
Arachne
14
9 / 0 / 6
9,239
616
7,868
11,941
4,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Grango_Smithe
Danzaburou
8
0 / 5 / 0
5,539
369
3,787
9,447
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Mauuri6
Yemoja
10
0 / 5 / 0
6,377
425
7,196
9,299
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Savage_VNM
King Arthur
11
0 / 5 / 1
6,703
447
6,563
16,629
8,564
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
SeattleAmackJR
Ratatoskr
12
1 / 4 / 1
7,169
478
5,069
11,292
3,991
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Zyon Fs
Nu Wa
12
2 / 6 / 0
7,321
488
9,598
8,323
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
25
Kills
3
3
Deaths
25
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
9
7.5
L
Danzaburou
Grango_Smithe
Danzaburou
0
5
0
0
L
Yemoja
Mauuri6
Yemoja
0
5
0
0
L
King Arthur
Savage_VNM
King Arthur
0
5
1
0.1
L
Ratatoskr
SeattleAmackJR
Ratatoskr
1
4
1
0.38
L
Nu Wa
Zyon Fs
Nu Wa
2
6
0
0.33
W
Achilles
phenominon
Achilles
3
1
4
5
W
4
0
8
8
W
Sol
6
1
2
7
W
Arachne
weewam
Arachne
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,493
Damage
32,213
57,751
Taken
54,990
34,877
Mitigated
24,944
26,946
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,453
2,819
0
3,140
12,368
12,151
94
4,064
8,129
21,020
0
L
Danzaburou
Grango_Smithe
Danzaburou
3,787
1,661
0
2,845
9,447
2,765
0
1,360
8,087
0
21,336
L
Yemoja
Mauuri6
Yemoja
7,196
1,340
869
1,701
9,299
6,606
132
1,862
7,437
28,824
0
L
King Arthur
Savage_VNM
King Arthur
6,563
1,084
0
2,612
16,629
8,564
0
3,308
12,735
0
30,321
L
Ratatoskr
SeattleAmackJR
Ratatoskr
5,069
1,587
0
3,739
11,292
3,991
0
2,587
8,630
0
40,190
L
Nu Wa
Zyon Fs
Nu Wa
9,598
1,713
0
403
8,323
3,018
1,221
5,570
2,728
46,390
0
W
Achilles
phenominon
Achilles
8,228
2,994
0
6,096
14,867
12,304
1,849
909
13,800
0
41,656
W
9,710
4,640
835
6,111
9,823
3,164
685
4,172
5,457
0
41,604
W
Sol
9,234
2,326
0
6,185
8,752
2,857
1,697
3,374
5,066
80,387
0
W
Arachne
weewam
Arachne
7,868
5,562
0
4,579
11,941
4,401
1,063
3,250
8,505
0
55,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,320
Gold Earned
33,109
431
Minions Killed
327
0
Camps Cleared
0
1,488,120
Distance Traveled
1,285,886
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,889
526
34
2
0
305,533
6
L
Danzaburou
5,539
369
38
3
0
204,156
1
L
Yemoja
6,377
425
60
4
0
253,512
1
L
King Arthur
6,703
447
56
4
0
294,004
0
L
Ratatoskr
7,169
478
91
6
0
288,632
4
L
Nu Wa
7,321
488
82
5
0
245,582
3
W
Achilles
8,573
572
91
6
0
299,904
2
W
Cupid
7,768
518
52
3
0
262,296
0
W
Sol
9,851
657
166
11
0
276,477
3
W
Arachne
9,239
616
88
6
0
343,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role