Player Matchup

Chronos
Chronos
Danilotornich
Chronos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SergiSensei_
Tiamat
Level 128
God Stats
29W - 33L
1,489 SR
Queue Stats
528W - 568L
1,522 Elo+
Solo
King Arthur
King Arthur
XTaeGeun
King Arthur
Level 147
God Stats
19W - 16L
1,542 SR
Queue Stats
604W - 597L
1,476 Elo+
Solo
Team Averages
Level 143
1,510 SR
1,499 Elo+

VS

Team Averages
Level 100
1,410 SR
1,369 Elo+
Tiamat
Tiamat
HunterHe
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Redruth
Bellona
Level 15
God Stats
0W - 1L
1,139 SR
Queue Stats
0W - 6L
853 Elo+
Solo
Hachiman
Hachiman
aerusmor
Hachiman
Level 160
God Stats
33W - 28L
1,591 SR
Queue Stats
942W - 358L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
10
1 / 2 / 4
6,907
691
4,960
5,814
1,922
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
10
1 / 1 / 6
7,519
752
4,202
6,114
6,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

King Arthur
XTaeGeun
King Arthur
11
5 / 0 / 2
8,387
839
3,394
5,381
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HunterHe
Tiamat
8
0 / 1 / 2
5,839
584
3,253
3,184
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Redruth
Bellona
9
2 / 2 / 1
6,165
617
2,239
6,654
3,605
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
aerusmor
Hachiman
10
1 / 4 / 2
6,353
635
5,659
7,081
2,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
1
2
4
1.5
L
Tiamat
HunterHe
Tiamat
0
1
2
1
L
Bellona
Redruth
Bellona
2
2
1
1.25
W
Tiamat
1
1
6
4
W
King Arthur
XTaeGeun
King Arthur
5
0
2
6
L
Hachiman
aerusmor
Hachiman
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,556
Damage
11,151
17,309
Taken
16,919
12,364
Mitigated
7,428
5,027
Healing
4,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
4,960
1,487
0
1,657
5,814
1,922
838
573
5,093
29,421
0
L
Tiamat
HunterHe
Tiamat
3,253
428
0
1,578
3,184
1,519
0
1,492
1,692
12,356
0
L
Bellona
Redruth
Bellona
2,239
685
0
607
6,654
3,605
0
3,922
2,732
0
5,042
W
Tiamat
4,202
233
246
2,172
6,114
6,561
0
1,407
4,545
15,187
0
W
King Arthur
XTaeGeun
King Arthur
3,394
368
0
952
5,381
3,881
0
886
4,326
0
28,493
L
Hachiman
aerusmor
Hachiman
5,659
2,564
0
1,919
7,081
2,304
0
3,790
3,291
0
26,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,813
Gold Earned
18,357
149
Minions Killed
88
0
Camps Cleared
0
574,288
Distance Traveled
401,410
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,907
691
67
7
0
190,279
2
L
Tiamat
5,839
584
28
3
0
81,023
3
L
Bellona
6,165
617
8
1
0
166,794
0
W
Tiamat
7,519
752
34
3
0
188,450
3
W
King Arthur
8,387
839
48
5
0
195,559
3
L
Hachiman
6,353
635
52
5
0
153,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role