Player Matchup

Scylla
Scylla
AtomHeartFather
Scylla
Level 13
God Stats
6W - 1L
1,774 SR
Queue Stats
14W - 6L
1,627 Elo+
Party 1
Rama
Rama
BATUHANKARAGOZ
Rama
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 10L
1,192 Elo+
Solo
Erlang Shen
Erlang Shen
MonstraStore
Erlang Shen
Level 29
God Stats
2W - 0L
1,739 SR
Queue Stats
27W - 20L
1,534 Elo+
Party 1
Jormungandr
Jormungandr
Ruri13
Jormungandr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 49L
1,548 Elo+
Party 4
Ymir
Ymir
serchinidlp
Ymir
Level 9
God Stats
10W - 9L
1,774 SR
Queue Stats
66W - 43L
1,564 Elo+
Party 4
Team Averages
Level 15
1,657 SR
1,493 Elo+

VS

Team Averages
Level 9
1,550 SR
1,413 Elo+
Olorun
Olorun
CryztalP
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Terra
Terra
Nexxington
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,137 Elo+
Party 2
Thor
Thor
Olginator
Thor
Level 1
God Stats
5W - 4L
1,460 SR
Queue Stats
8W - 10L
1,256 Elo+
Party 2
Hou Yi
Hou Yi
RagnaroqGr
Hou Yi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 124L
1,469 Elo+
Solo
Danzaburou
Danzaburou
pelalay
Danzaburou
Level 14
God Stats
1W - 1L
1,788 SR
Queue Stats
3W - 7L
1,704 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 14
7,159
1,193
9,982
743
247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 6
6,867
1,145
3,058
4,058
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
MonstraStore
Erlang Shen
13
6 / 0 / 8
7,841
1,307
7,091
4,671
2,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
Ruri13
Jormungandr
13
4 / 0 / 12
7,318
1,220
6,363
4,647
3,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 11
7,607
1,268
8,136
7,188
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

425

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CryztalP
Olorun
11
0 / 6 / 1
5,951
992
3,261
8,739
2,948
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
10
0 / 3 / 0
5,868
978
2,660
8,595
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
9
0 / 1 / 0
5,450
908
0
884
317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
RagnaroqGr
Hou Yi
11
1 / 5 / 0
6,168
1,028
4,883
9,701
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
pelalay
Danzaburou
11
0 / 3 / 1
6,132
1,022
5,090
10,439
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
3
18
Kills
1
1
Deaths
18
51
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
14
9
W
3
1
6
6
L
Olorun
CryztalP
Olorun
0
6
1
0.08
W
Erlang Shen
MonstraStore
Erlang Shen
6
0
8
10
L
Terra
0
3
0
0
L
Thor
0
1
0
0
L
Hou Yi
RagnaroqGr
Hou Yi
1
5
0
0.2
W
Jormungandr
Ruri13
Jormungandr
4
0
12
10
L
Danzaburou
pelalay
Danzaburou
0
3
1
0.17
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,630
Damage
15,894
21,307
Taken
38,358
13,106
Mitigated
14,122
2,204
Healing
4,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,982
967
0
0
743
247
0
67
676
22,109
0
W
3,058
2,059
0
627
4,058
1,414
0
1,082
2,976
0
8,286
L
Olorun
CryztalP
Olorun
3,261
1,836
289
1,141
8,739
2,948
0
5,090
3,525
13,867
0
W
Erlang Shen
MonstraStore
Erlang Shen
7,091
4,209
0
795
4,671
2,772
0
1,528
3,143
0
11,995
L
Terra
2,660
601
603
696
8,595
4,221
0
5,248
3,199
5,951
0
L
Thor
0
0
0
0
884
317
0
873
11
0
532
L
Hou Yi
RagnaroqGr
Hou Yi
4,883
2,062
0
708
9,701
3,058
0
6,310
3,191
0
10,815
W
Jormungandr
Ruri13
Jormungandr
6,363
1,423
0
350
4,647
3,759
0
1,718
2,929
14,266
0
L
Danzaburou
pelalay
Danzaburou
5,090
1,162
0
1,230
10,439
3,578
0
6,587
3,702
0
14,536
W
8,136
1,350
0
432
7,188
4,914
0
1,526
5,662
17,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,792
Gold Earned
29,569
101
Minions Killed
63
3
Camps Cleared
3
580,056
Distance Traveled
372,737
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,159
1,193
33
6
1
101,017
0
W
Rama
6,867
1,145
6
1
0
121,579
1
L
Olorun
5,951
992
17
3
0
76,739
1
W
Erlang Shen
7,841
1,307
18
3
2
123,307
0
L
Terra
5,868
978
6
1
0
87,862
0
L
Thor
5,450
908
0
0
0
19,739
0
L
Hou Yi
6,168
1,028
16
3
1
78,835
0
W
Jormungandr
7,318
1,220
18
3
0
120,432
0
L
Danzaburou
6,132
1,022
24
4
2
109,562
1
W
Ymir
7,607
1,268
26
4
0
113,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role