Player Matchup

Ymir
Ymir
ByTanKs
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,707 Elo+
Party 1
Athena
Athena
C4lv0
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,707 Elo+
Party 1
Chaac
Chaac
Gustberg
Chaac
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,707 Elo+
Party 1
Neith
Neith
Krounth1992
Neith
Level 6
God Stats
3W - 3L
1,702 SR
Queue Stats
44W - 35L
1,213 Elo+
Party 1
Da Ji
Da Ji
Utopia1024
Da Ji
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 25L
1,213 Elo+
Party 1
Team Averages
Level 7
1,540 SR
1,510 Elo+

VS

Team Averages
Level 17
1,500 SR
1,387 Elo+
Bellona
Bellona
Chyte
Bellona
Level 17
God Stats
4W - 1L
1,659 SR
Queue Stats
43W - 27L
1,472 Elo+
Solo
Janus
Janus
MagusPowah
Janus
Level 24
God Stats
8W - 8L
1,451 SR
Queue Stats
571W - 564L
1,494 Elo+
Solo
Hachiman
Hachiman
Rasuun141
Hachiman
Level 2
God Stats
7W - 11L
1,500 SR
Queue Stats
73W - 64L
1,151 Elo+
Solo
Jormungandr
Jormungandr
Saragon666
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,555 Elo+
Solo
Nemesis
Nemesis
Zastrel
Nemesis
Level 17
God Stats
4W - 11L
1,390 SR
Queue Stats
69W - 77L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ByTanKs
Ymir
6
0 / 4 / 2
4,382
438
1,129
6,787
2,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
C4lv0
Athena
7
1 / 5 / 0
4,623
462
1,500
6,572
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Gustberg
Chaac
8
1 / 5 / 0
4,900
490
5,216
8,263
4,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
1 / 4 / 2
4,431
443
3,601
5,218
1,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Da Ji
8
3 / 2 / 0
5,622
562
2,657
5,772
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chyte
Bellona
10
4 / 1 / 1
6,186
619
5,852
8,522
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
10
9 / 1 / 2
6,703
670
6,477
3,531
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Rasuun141
Hachiman
8
3 / 3 / 4
5,174
517
4,577
5,200
1,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Saragon666
Jormungandr
9
2 / 0 / 7
5,654
565
4,447
5,093
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Zastrel
Nemesis
8
1 / 2 / 2
4,986
499
939
5,594
1,365
Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
19
20
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
ByTanKs
Ymir
0
4
2
0.25
L
Athena
C4lv0
Athena
1
5
0
0.2
W
Bellona
Chyte
Bellona
4
1
1
4.5
L
Chaac
Gustberg
Chaac
1
5
0
0.2
L
1
4
2
0.5
W
Janus
9
1
2
10
W
Hachiman
Rasuun141
Hachiman
3
3
4
1.67
W
Jormungandr
Saragon666
Jormungandr
2
0
7
5.5
L
Da Ji
3
2
0
1.5
W
Nemesis
Zastrel
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,103
Damage
22,292
32,612
Taken
27,940
13,612
Mitigated
10,962
6,170
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ByTanKs
Ymir
1,129
513
0
1,064
6,787
2,976
23
2,720
3,963
5,675
0
L
Athena
C4lv0
Athena
1,500
769
0
274
6,572
2,804
216
4,096
2,246
10,220
0
W
Bellona
Chyte
Bellona
5,852
2,877
0
3,706
8,522
5,303
98
0
8,297
0
30,538
L
Chaac
Gustberg
Chaac
5,216
1,277
0
1,414
8,263
4,618
248
0
8,263
0
18,808
L
3,601
1,642
0
1,250
5,218
1,529
0
2,416
2,696
0
16,460
W
Janus
6,477
1,232
0
1,344
3,531
884
1,006
670
2,861
23,461
0
W
Hachiman
Rasuun141
Hachiman
4,577
2,010
0
1,516
5,200
1,182
128
455
4,745
0
18,240
W
Jormungandr
Saragon666
Jormungandr
4,447
248
0
673
5,093
2,228
0
1,256
3,837
13,938
0
L
Da Ji
2,657
507
0
2,168
5,772
1,685
0
1,193
4,520
0
19,892
W
Nemesis
Zastrel
Nemesis
939
489
0
1,579
5,594
1,365
278
248
5,271
0
13,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,958
Gold Earned
28,703
135
Minions Killed
169
0
Camps Cleared
0
754,467
Distance Traveled
898,472
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,382
438
9
1
0
149,007
0
L
Athena
4,623
462
20
2
0
136,991
0
W
Bellona
6,186
619
65
7
0
199,319
1
L
Chaac
4,900
490
31
3
0
141,689
2
L
Neith
4,431
443
32
3
0
158,048
0
W
Janus
6,703
670
38
4
0
176,100
1
W
Hachiman
5,174
517
25
3
0
165,002
0
W
Jormungandr
5,654
565
16
2
0
199,553
1
L
Da Ji
5,622
562
43
4
0
168,732
0
W
Nemesis
4,986
499
25
3
0
158,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role