Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
GP Ace
Neith
Silver IV
Level 36
God Stats
11W - 9L
1,689 SR
Queue Stats
29W - 28L
1,261 MMR
Party 1
Da Ji
Da Ji
Silver III
GP Chub
Da Ji
Silver III
Level 109
God Stats
34W - 31L
1,519 SR
Queue Stats
42W - 45L
1,356 MMR
Party 1
Hades
Hades
Bronze III
Pxiht
Hades
Bronze III
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,328 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,542 SR
1,389 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,558 SR
1,359 MMR
Erlang Shen
Erlang Shen
Silver V
DigitalWalle
Erlang Shen
Silver V
Level 122
God Stats
4W - 3L
1,836 SR
Queue Stats
393W - 391L
1,340 MMR
Solo
Nemesis
Nemesis
Silver I
OS Megalodon
Nemesis
Silver I
Level 127
God Stats
1W - 6L
1,500 SR
Queue Stats
308W - 323L
1,303 MMR
Solo
Chang'e
Chang'e
Bronze III
Tuli15PR
Chang'e
Bronze III
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 24L
1,326 MMR
Solo
Apollo
Apollo
Silver I
bucaro_col
Apollo
Silver I
Level 48
God Stats
14W - 18L
1,455 SR
Queue Stats
90W - 103L
1,326 MMR
Solo
Cerberus
Cerberus
Gold IV
uKnowFLeXd
Cerberus
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 0 / 1
3,670
734
619
1,766
1,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
 
Fenrir
4
1 / 3 / 1
3,247
649
1,430
3,355
876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
GP Ace
Neith
6
0 / 0 / 2
3,353
671
1,925
1,972
341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
GP Chub
Da Ji
6
2 / 0 / 0
3,742
748
757
2,553
574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
Pxiht
Hades
5
1 / 2 / 0
3,283
657
1,382
2,695
1,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
AphroditeDanzaburouYemojaCu ChulainnGuan Yu

VS

Bans
SetCthulhuAwilixArtemisHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DigitalWalle
Erlang Shen
5
1 / 1 / 0
3,349
670
1,050
2,011
1,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
OS Megalodon
Nemesis
5
1 / 0 / 0
3,368
674
417
2,636
514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
Tuli15PR
Chang'e
5
0 / 1 / 0
2,993
599
842
1,724
298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
bucaro_col
Apollo
5
0 / 0 / 3
3,152
630
1,088
2,512
544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
uKnowFLeXd
Cerberus
4
1 / 2 / 0
2,926
585
916
3,436
780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
3
5
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
1
0.5
W
Fenrir
 
Fenrir
1
3
1
0.5
L
Erlang Shen
DigitalWalle
Erlang Shen
1
1
0
1
W
Neith
GP Ace
Neith
0
0
2
1
W
Da Ji
GP Chub
Da Ji
2
0
0
2
L
Nemesis
OS Megalodon
Nemesis
1
0
0
1
W
Hades
Pxiht
Hades
1
2
0
0.5
L
Chang'e
Tuli15PR
Chang'e
0
1
0
0
L
Apollo
bucaro_col
Apollo
0
0
3
1.5
L
Cerberus
uKnowFLeXd
Cerberus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,113
Damage
4,313
12,341
Taken
12,319
3,954
Mitigated
3,150
4,930
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
619
101
0
973
1,766
1,047
0
761
1,005
0
14,086
W
Fenrir
 
Fenrir
1,430
398
0
810
3,355
876
0
438
2,917
0
4,435
L
Erlang Shen
DigitalWalle
Erlang Shen
1,050
390
0
697
2,011
1,014
210
1,382
629
0
9,584
W
Neith
GP Ace
Neith
1,925
847
0
1,602
1,972
341
204
478
1,494
0
16,982
W
Da Ji
GP Chub
Da Ji
757
106
0
500
2,553
574
0
81
2,472
0
11,657
L
Nemesis
OS Megalodon
Nemesis
417
157
0
1,572
2,636
514
0
0
2,636
0
9,634
W
Hades
Pxiht
Hades
1,382
847
0
1,045
2,695
1,116
0
0
2,695
6,294
0
L
Chang'e
Tuli15PR
Chang'e
842
120
46
514
1,724
298
0
0
1,724
7,368
0
L
Apollo
bucaro_col
Apollo
1,088
739
0
1,383
2,512
544
0
0
2,512
0
11,184
L
Cerberus
uKnowFLeXd
Cerberus
916
106
186
1,398
3,436
780
0
0
3,436
3,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,295
Gold Earned
15,788
120
Minions Killed
96
0
Camps Cleared
0
438,226
Distance Traveled
402,054
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,670
734
36
7
0
97,067
0
W
Fenrir
3,247
649
4
1
0
97,716
2
L
Erlang Shen
3,349
670
22
4
0
62,977
1
W
Neith
3,353
671
34
7
0
78,034
2
W
Da Ji
3,742
748
31
6
0
93,578
1
L
Nemesis
3,368
674
26
5
0
103,811
3
W
Hades
3,283
657
15
3
0
71,831
0
L
Chang'e
2,993
599
15
3
0
79,268
0
L
Apollo
3,152
630
28
6
0
74,087
1
L
Cerberus
2,926
585
5
1
0
81,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role