Player Matchup

Bellona
Bellona
Aardw0lf
Bellona
Level 7
God Stats
1W - 4L
1,308 SR
Queue Stats
90W - 74L
1,279 Elo+
Party 1
Ares
Ares
Fraendal
Ares
Level 14
God Stats
2W - 0L
1,714 SR
Queue Stats
15W - 14L
1,513 Elo+
Party 3
Rama
Rama
Geonesys
Rama
Level 24
God Stats
5W - 2L
1,634 SR
Queue Stats
47W - 47L
1,495 Elo+
Party 3
Nemesis
Nemesis
Pandor21
Nemesis
Level 26
God Stats
4W - 2L
1,700 SR
Queue Stats
54W - 54L
1,507 Elo+
Party 3
Hades
Hades
ThePantherize
Hades
Level 18
God Stats
7W - 0L
1,500 SR
Queue Stats
90W - 72L
1,279 Elo+
Party 1
Team Averages
Level 18
1,571 SR
1,414 Elo+

VS

Team Averages
Level 28
1,572 SR
1,487 Elo+
Pele
Pele
Elcatalan
Pele
Level 29
God Stats
12W - 8L
1,741 SR
Queue Stats
55W - 51L
1,491 Elo+
Party 4
Ymir
Ymir
KarimKhaneZand
Ymir
Level 28
God Stats
6W - 7L
1,490 SR
Queue Stats
320W - 325L
1,541 Elo+
Party 2
Anubis
Anubis
Norman2014
Anubis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 73L
1,456 Elo+
Party 2
Heimdallr
Heimdallr
Varensar
Heimdallr
Level 28
God Stats
11W - 8L
1,632 SR
Queue Stats
54W - 49L
1,494 Elo+
Party 4
Jormungandr
Jormungandr
xLantix
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 130L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aardw0lf
Bellona
11
4 / 0 / 3
6,034
549
4,854
4,910
3,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
9
5 / 0 / 4
6,350
577
4,578
8,524
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rama
9
3 / 2 / 4
5,556
505
5,352
5,710
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Pandor21
Nemesis
11
3 / 2 / 4
6,383
580
4,680
7,222
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 2 / 5
6,718
611
5,667
6,243
3,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
4 / 4 / 1
6,158
560
5,728
7,481
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 4 / 1
5,215
474
3,688
8,735
4,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Norman2014
Anubis
8
1 / 4 / 2
5,291
481
3,421
5,435
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Varensar
Heimdallr
7
0 / 3 / 0
4,616
420
2,501
4,986
1,605
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Jormungandr
xLantix
Jormungandr
10
1 / 5 / 0
5,531
503
3,919
9,233
4,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
20
Kills
6
6
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aardw0lf
Bellona
4
0
3
5.5
L
Pele
4
4
1
1.13
W
Ares
5
0
4
7
W
Rama
3
2
4
2.5
L
0
4
1
0.13
L
Anubis
Norman2014
Anubis
1
4
2
0.5
W
Nemesis
Pandor21
Nemesis
3
2
4
2.5
W
5
2
5
3.75
L
Heimdallr
Varensar
Heimdallr
0
3
0
0
L
Jormungandr
xLantix
Jormungandr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,131
Damage
19,257
32,609
Taken
35,870
15,876
Mitigated
15,904
11,050
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aardw0lf
Bellona
4,854
959
0
342
4,910
3,332
216
2,403
2,357
1,794
18,318
L
Pele
5,728
1,683
0
2,198
7,481
2,415
69
921
6,510
0
31,045
W
Ares
4,578
593
0
2,647
8,524
5,242
0
2,482
6,042
9,530
0
W
Rama
5,352
4,546
0
2,481
5,710
2,075
0
1,486
4,224
0
23,665
L
3,688
840
258
2,628
8,735
4,765
0
2,605
6,130
18,961
0
L
Anubis
Norman2014
Anubis
3,421
84
0
767
5,435
2,190
0
3,069
2,341
20,123
0
W
Nemesis
Pandor21
Nemesis
4,680
2,560
0
2,716
7,222
2,216
0
1,208
5,989
0
32,659
W
5,667
972
132
2,732
6,243
3,011
188
3,251
2,969
27,773
0
L
Heimdallr
Varensar
Heimdallr
2,501
1,750
0
1,210
4,986
1,605
32
2,206
2,780
0
16,670
L
Jormungandr
xLantix
Jormungandr
3,919
1,439
0
1,840
9,233
4,929
147
1,470
7,535
28,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,041
Gold Earned
26,811
235
Minions Killed
198
0
Camps Cleared
0
1,059,460
Distance Traveled
939,424
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,034
549
46
4
0
237,617
2
L
Pele
6,158
560
59
5
0
218,667
3
W
Ares
6,350
577
8
1
0
197,660
0
W
Rama
5,556
505
57
5
0
182,932
1
L
Ymir
5,215
474
23
2
0
199,508
3
L
Anubis
5,291
481
34
3
0
179,852
2
W
Nemesis
6,383
580
68
6
0
241,870
5
W
Hades
6,718
611
56
5
0
199,381
0
L
Heimdallr
4,616
420
37
3
0
165,098
2
L
Jormungandr
5,531
503
45
4
0
176,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role