Player Matchup

Fenrir
Fenrir
BernyMcLeod
Fenrir
Level 19
God Stats
22W - 45L
1,555 SR
Queue Stats
50W - 77L
1,464 Elo+
Party 3
Hachiman
Hachiman
CarryPotterEU
Hachiman
Level 4
God Stats
1W - 2L
1,405 SR
Queue Stats
19W - 29L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
LeonStruklec246
Cthulhu
Level 26
God Stats
6W - 7L
1,500 SR
Queue Stats
19W - 23L
1,311 Elo+
Party 1
Yemoja
Yemoja
RomoUsrani
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,359 Elo+
Party 1
Zeus
Zeus
scalpeur666
Zeus
Level 15
God Stats
8W - 23L
1,413 SR
Queue Stats
40W - 71L
1,446 Elo+
Party 3
Team Averages
Level 14
1,475 SR
1,388 Elo+

VS

Team Averages
Level 22
1,383 SR
1,284 Elo+
Thor
Thor
Fnordyy
Thor
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
HeirKriispy
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,029 Elo+
Party 2
Thanatos
Thanatos
Yoiink
Thanatos
Level 63
God Stats
4W - 6L
1,207 SR
Queue Stats
42W - 48L
1,437 Elo+
Party 2
Ra
Ra
loudtree
Ra
Level 7
God Stats
6W - 1L
1,500 SR
Queue Stats
20W - 13L
1,351 Elo+
Solo
Kuzenbo
Kuzenbo
m1necraftboi
Kuzenbo
Level 17
God Stats
3W - 5L
1,207 SR
Queue Stats
20W - 15L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 9 / 5
13,376
955
7,783
21,905
7,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
CarryPotterEU
Hachiman
19
4 / 10 / 5
13,972
998
12,773
21,900
7,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 4 / 7
13,648
975
20,219
24,568
37,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
RomoUsrani
Yemoja
19
0 / 9 / 9
12,514
894
7,404
19,559
14,976
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 14 / 9
12,970
926
18,089
25,458
8,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Fnordyy
Thor
20
9 / 5 / 27
15,983
1,142
24,664
19,245
10,093
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
HeirKriispy
Cthulhu
15
0 / 0 / 1
9,050
646
0
0
0
Thanatos
Yoiink
Thanatos
20
24 / 6 / 12
16,941
1,210
34,390
18,815
8,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 2 / 27
16,612
1,187
33,292
19,508
9,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
m1necraftboi
Kuzenbo
20
3 / 0 / 24
14,052
1,004
13,712
16,389
21,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
137
13
Kills
46
46
Deaths
13
35
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
9
5
0.72
L
Hachiman
CarryPotterEU
Hachiman
4
10
5
0.65
W
Thor
Fnordyy
Thor
9
5
27
4.5
W
Cthulhu
HeirKriispy
Cthulhu
0
0
1
0.5
L
4
4
7
1.88
L
Yemoja
RomoUsrani
Yemoja
0
9
9
0.5
W
Thanatos
Yoiink
Thanatos
24
6
12
5
W
10
2
27
11.75
W
Kuzenbo
m1necraftboi
Kuzenbo
3
0
24
15
L
1
14
9
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,268
Damage
106,058
113,390
Taken
73,957
76,200
Mitigated
49,481
10,354
Healing
26,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,783
1,609
0
609
21,905
7,962
0
9,148
11,977
0
25,696
L
Hachiman
CarryPotterEU
Hachiman
12,773
5,264
0
2,290
21,900
7,105
0
6,719
15,181
0
48,928
W
Thor
Fnordyy
Thor
24,664
6,874
0
1,813
19,245
10,093
0
11,436
7,338
0
37,415
W
Cthulhu
HeirKriispy
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
20,219
1,020
1,656
769
24,568
37,987
0
11,437
13,131
45,873
0
L
Yemoja
RomoUsrani
Yemoja
7,404
918
2,947
389
19,559
14,976
0
10,932
8,627
35,258
0
W
Thanatos
Yoiink
Thanatos
34,390
9,565
0
10,439
18,815
8,725
0
9,806
9,009
0
46,848
W
33,292
2,114
4,746
7,085
19,508
9,342
0
13,433
6,075
93,044
0
W
Kuzenbo
m1necraftboi
Kuzenbo
13,712
4,671
595
1,325
16,389
21,321
0
11,037
5,352
31,036
0
L
18,089
4,056
565
1,129
25,458
8,170
0
8,768
16,690
46,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,480
Gold Earned
72,638
268
Minions Killed
233
6
Camps Cleared
7
1,261,130
Distance Traveled
1,182,856
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,376
955
31
2
2
311,299
0
L
Hachiman
13,972
998
65
5
1
216,689
3
W
Thor
15,983
1,142
25
2
3
267,269
0
W
Cthulhu
9,050
646
0
0
0
0
0
L
Cthulhu
13,648
975
66
5
2
266,585
1
L
Yemoja
12,514
894
48
3
0
220,585
0
W
Thanatos
16,941
1,210
24
2
3
308,880
1
W
Ra
16,612
1,187
154
11
1
298,902
0
W
Kuzenbo
14,052
1,004
30
2
0
307,805
0
L
Zeus
12,970
926
58
4
1
245,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role