Player Matchup

Ra
Ra
Gold V
FrogOnDrugz
Ra
Gold V
Level 126
God Stats
5W - 2L
1,521 SR
Queue Stats
19W - 22L
1,595 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Purlex
Tsukuyomi
Gold II
Level 66
God Stats
4W - 8L
1,500 SR
Queue Stats
353W - 312L
1,580 MMR
Solo
Apollo
Apollo
Platinum II
SkorchedEarth
Apollo
Platinum II
Level 158
God Stats
4W - 5L
1,917 SR
Queue Stats
116W - 112L
1,721 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
Slokos
Kuzenbo
Gold IV
Level 155
God Stats
19W - 17L
1,573 SR
Queue Stats
152W - 146L
1,507 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
Ġose
Sun Wukong
Silver I
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
104W - 102L
1,580 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,602 SR
1,596 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,681 SR
1,597 MMR
Yemoja
Yemoja
Silver I
CDFFF1
Yemoja
Silver I
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 86L
1,559 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Eutyr
Danzaburou
Bronze III
Level 81
God Stats
5W - 7L
1,729 SR
Queue Stats
12W - 15L
1,654 MMR
Party 1
Cupid
Cupid
Gold I
GrantedSun
Cupid
Gold I
Level 156
God Stats
38W - 36L
1,749 SR
Queue Stats
880W - 885L
1,577 MMR
Solo
Anhur
Anhur
Gold V
ShinchanJr
Anhur
Gold V
Level 57
God Stats
1W - 2L
1,771 SR
Queue Stats
87W - 82L
1,607 MMR
Solo
Thoth
Thoth
Bronze III
x1studmuffin1x
Thoth
Bronze III
Level 76
God Stats
7W - 5L
1,655 SR
Queue Stats
12W - 15L
1,588 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 7
12,779
609
9,423
7,798
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Purlex
Tsukuyomi
19
9 / 1 / 9
12,865
613
11,508
14,382
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 2 / 2
13,695
652
8,808
12,909
7,002
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
Slokos
Kuzenbo
17
2 / 0 / 10
11,597
552
7,743
15,544
25,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Ġose
Sun Wukong
20
5 / 3 / 6
13,614
648
18,951
24,878
21,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetNemesisScyllaCu Chulainn

VS

Bans
Guan YuJanusFafnirChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CDFFF1
Yemoja
13
2 / 5 / 0
8,662
412
5,638
13,671
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Eutyr
Danzaburou
14
3 / 7 / 0
9,390
447
9,266
16,075
6,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
17
1 / 2 / 2
10,682
509
9,146
14,772
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
16
1 / 5 / 1
9,985
475
8,262
15,787
8,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
0 / 6 / 2
9,051
431
7,203
12,443
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
25
Kills
7
7
Deaths
25
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CDFFF1
Yemoja
2
5
0
0.4
L
Danzaburou
Eutyr
Danzaburou
3
7
0
0.43
W
5
1
7
8.5
L
Cupid
1
2
2
1
W
Tsukuyomi
Purlex
Tsukuyomi
9
1
9
13.5
L
Anhur
1
5
1
0.3
W
4
2
2
2.5
W
Kuzenbo
Slokos
Kuzenbo
2
0
10
7
L
0
6
2
0.17
W
Sun Wukong
Ġose
Sun Wukong
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,433
Damage
39,515
75,511
Taken
72,748
63,372
Mitigated
31,891
38,910
Healing
19,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CDFFF1
Yemoja
5,638
771
1,242
3,080
13,671
9,037
0
5,811
7,646
30,775
0
L
Danzaburou
Eutyr
Danzaburou
9,266
3,989
0
2,146
16,075
6,018
1,146
2,686
13,247
0
66,018
W
9,423
413
3,824
4,200
7,798
3,957
2,056
3,237
4,461
105,665
0
L
Cupid
9,146
4,653
227
7,267
14,772
4,564
0
2,871
11,856
0
81,405
W
Tsukuyomi
Purlex
Tsukuyomi
11,508
3,224
0
5,986
14,382
5,939
2,745
3,655
10,593
0
85,156
L
Anhur
8,262
4,448
0
3,396
15,787
8,179
0
1,346
13,862
0
63,050
W
8,808
5,514
0
8,017
12,909
7,002
6,162
2,129
10,728
0
124,476
W
Kuzenbo
Slokos
Kuzenbo
7,743
3,257
0
3,813
15,544
25,000
634
4,586
10,777
35,189
0
L
7,203
110
0
2,415
12,443
4,093
0
4,081
8,174
61,311
0
W
Sun Wukong
Ġose
Sun Wukong
18,951
5,231
0
13,070
24,878
21,474
2,536
1,307
22,243
0
99,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,550
Gold Earned
47,770
737
Minions Killed
595
0
Camps Cleared
0
2,139,604
Distance Traveled
1,884,736
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,662
412
48
2
0
371,334
4
L
Danzaburou
9,390
447
109
5
0
366,115
1
W
Ra
12,779
609
203
10
0
441,547
6
L
Cupid
10,682
509
188
9
0
419,366
4
W
Tsukuyomi
12,865
613
127
6
0
485,128
3
L
Anhur
9,985
475
127
6
0
339,488
3
W
Apollo
13,695
652
207
10
0
393,068
6
W
Kuzenbo
11,597
552
37
2
0
415,528
9
L
Thoth
9,051
431
123
6
0
388,433
4
W
Sun Wukong
13,614
648
163
8
0
404,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role