Player Matchup

Cerberus
Cerberus
Draksamus
Cerberus
Level 7
God Stats
4W - 9L
1,308 SR
Queue Stats
8W - 16L
1,166 Elo+
Solo
Bakasura
Bakasura
Fazetheogflank
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
LESF1112
Neith
Level 26
God Stats
11W - 2L
1,893 SR
Queue Stats
49W - 48L
1,386 Elo+
Party 1
Ares
Ares
odi242
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
zumbi__7
Hera
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
55W - 53L
1,372 Elo+
Party 1
Team Averages
Level 13
1,540 SR
1,385 Elo+

VS

Team Averages
Level 20
1,384 SR
1,374 Elo+
Raijin
Raijin
 
Raijin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jakey2011
Tsukuyomi
Level 16
God Stats
18W - 24L
1,364 SR
Queue Stats
45W - 72L
1,288 Elo+
Solo
Jormungandr
Jormungandr
Krawdaddy king
Jormungandr
Level 6
God Stats
1W - 0L
1,238 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Izanami
Izanami
Purpl3herb
Izanami
Level 24
God Stats
11W - 15L
1,528 SR
Queue Stats
135W - 137L
1,325 Elo+
Solo
Thor
Thor
lil_geo97
Thor
Level 23
God Stats
5W - 1L
1,292 SR
Queue Stats
146W - 143L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Draksamus
Cerberus
4
0 / 2 / 1
3,359
560
482
2,995
1,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
2
0 / 1 / 0
2,839
473
261
1,003
243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
LESF1112
Neith
4
2 / 0 / 0
3,632
605
509
1,117
285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
odi242
Ares
2
0 / 4 / 0
2,787
465
0
2,882
1,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hera
5
0 / 2 / 1
3,390
565
1,016
1,778
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
6
2 / 0 / 2
4,119
687
1,892
1,660
385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Jakey2011
Tsukuyomi
5
1 / 3 / 1
3,493
582
1,147
4,128
1,009
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Krawdaddy king
Jormungandr
5
1 / 2 / 1
3,781
630
552
3,461
1,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Purpl3herb
Izanami
7
0 / 0 / 0
4,023
671
0
2,018
510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
6
0 / 1 / 0
3,536
589
238
2,742
647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
4
9
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
0
2
3
L
Cerberus
Draksamus
Cerberus
0
2
1
0.25
L
Bakasura
0
1
0
0
W
Tsukuyomi
Jakey2011
Tsukuyomi
1
3
1
0.5
W
Jormungandr
Krawdaddy king
Jormungandr
1
2
1
0.75
L
Neith
LESF1112
Neith
2
0
0
2
W
Izanami
Purpl3herb
Izanami
0
0
0
0
W
Thor
0
1
0
0
L
Ares
odi242
Ares
0
4
0
0
L
Hera
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,268
Damage
3,829
9,775
Taken
14,009
3,086
Mitigated
3,878
1,176
Healing
2,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
1,892
257
135
878
1,660
385
287
456
1,204
12,954
0
L
Cerberus
Draksamus
Cerberus
482
167
0
472
2,995
1,128
485
1,133
1,862
6,608
0
L
Bakasura
261
231
0
288
1,003
243
0
242
761
0
1,639
W
Tsukuyomi
Jakey2011
Tsukuyomi
1,147
457
0
56
4,128
1,009
498
756
3,372
0
5,031
W
Jormungandr
Krawdaddy king
Jormungandr
552
225
0
337
3,461
1,327
623
0
3,431
7,259
0
L
Neith
LESF1112
Neith
509
291
0
169
1,117
285
152
500
617
0
5,001
W
Izanami
Purpl3herb
Izanami
0
0
0
788
2,018
510
1,692
0
2,018
0
16,122
W
Thor
238
0
0
714
2,742
647
220
286
2,456
0
8,587
L
Ares
odi242
Ares
0
0
0
0
2,882
1,034
434
0
2,882
1,402
0
L
Hera
1,016
278
93
154
1,778
396
425
569
1,209
10,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,007
Gold Earned
18,952
58
Minions Killed
96
0
Camps Cleared
0
443,766
Distance Traveled
570,117
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
4,119
687
27
5
0
104,000
1
L
Cerberus
3,359
560
21
4
0
85,462
1
L
Bakasura
2,839
473
7
1
0
41,543
0
W
Tsukuyomi
3,493
582
5
1
0
108,717
0
W
Jormungandr
3,781
630
6
1
0
139,754
1
L
Neith
3,632
605
10
2
0
90,665
0
W
Izanami
4,023
671
34
6
0
96,492
0
W
Thor
3,536
589
24
4
0
121,154
1
L
Ares
2,787
465
3
1
0
120,304
1
L
Hera
3,390
565
17
3
0
105,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role