Player Matchup

Arachne
Arachne
HazeySloth420
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
SwankPants93
Sun Wukong
Level 28
God Stats
4W - 9L
1,179 SR
Queue Stats
487W - 462L
1,465 Elo+
Solo
Ares
Ares
annjoluzz
Ares
Level 5
God Stats
0W - 2L
1,167 SR
Queue Stats
7W - 7L
1,194 Elo+
Solo
Anhur
Anhur
mr-zzed
Anhur
Level 18
God Stats
17W - 12L
1,589 SR
Queue Stats
128W - 127L
1,369 Elo+
Solo
Scylla
Scylla
xbioformx
Scylla
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 122L
1,404 Elo+
Solo
Team Averages
Level 18
1,387 SR
1,363 Elo+

VS

Team Averages
Level 17
1,430 SR
1,326 Elo+
Awilix
Awilix
Hemdom
Awilix
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,301 Elo+
Solo
Jormungandr
Jormungandr
Lucifer-kill1
Jormungandr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,507 Elo+
Party 1
Cupid
Cupid
TOMARLU
Cupid
Level 37
God Stats
2W - 1L
1,288 SR
Queue Stats
37W - 62L
1,257 Elo+
Party 2
Ymir
Ymir
Yiook171
Ymir
Level 8
God Stats
4W - 3L
1,614 SR
Queue Stats
5W - 13L
1,276 Elo+
Party 1
Kukulkan
Kukulkan
gregotrimarco
Kukulkan
Level 19
God Stats
1W - 3L
1,247 SR
Queue Stats
50W - 74L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
3 / 8 / 5
12,682
437
7,429
23,514
9,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
SwankPants93
Sun Wukong
19
11 / 4 / 0
13,577
468
28,536
29,124
32,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
16
0 / 14 / 3
10,728
370
3,135
25,916
26,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
mr-zzed
Anhur
18
3 / 10 / 6
12,034
415
16,916
26,881
9,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
xbioformx
Scylla
18
0 / 10 / 7
11,404
393
9,149
17,273
5,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hemdom
Awilix
20
15 / 2 / 8
14,787
510
21,881
21,517
9,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Lucifer-kill1
Jormungandr
20
6 / 5 / 16
13,977
482
16,249
21,180
16,757
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
TOMARLU
Cupid
20
11 / 3 / 16
14,336
494
18,770
21,987
10,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
18
3 / 4 / 24
12,611
435
14,528
19,061
19,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
gregotrimarco
Kukulkan
20
11 / 4 / 12
13,947
481
18,836
15,307
6,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
122
17
Kills
46
46
Deaths
18
21
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Arachne
3
8
5
0.69
W
Awilix
Hemdom
Awilix
15
2
8
9.5
W
Jormungandr
Lucifer-kill1
Jormungandr
6
5
16
2.8
L
Sun Wukong
SwankPants93
Sun Wukong
11
4
0
2.75
W
Cupid
TOMARLU
Cupid
11
3
16
6.33
W
Ymir
3
4
24
3.75
L
Ares
0
14
3
0.11
W
Kukulkan
gregotrimarco
Kukulkan
11
4
12
4.25
L
Anhur
mr-zzed
Anhur
3
10
6
0.6
L
Scylla
xbioformx
Scylla
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,165
Damage
90,264
122,708
Taken
99,052
83,807
Mitigated
62,708
24,682
Healing
26,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
7,429
4,528
0
6,221
23,514
9,859
902
8,598
14,791
0
61,912
W
Awilix
Hemdom
Awilix
21,881
10,984
0
5,269
21,517
9,403
3,006
2,611
18,640
0
91,541
W
Jormungandr
Lucifer-kill1
Jormungandr
16,249
4,201
0
1,827
21,180
16,757
476
3,133
17,631
75,721
0
L
Sun Wukong
SwankPants93
Sun Wukong
28,536
5,144
0
10,626
29,124
32,842
425
10,801
18,123
0
84,989
W
Cupid
TOMARLU
Cupid
18,770
9,299
1,735
11,795
21,987
10,239
3,875
584
21,328
0
93,066
W
Ymir
14,528
2,418
0
590
19,061
19,803
863
4,041
14,579
52,513
0
L
Ares
3,135
913
0
599
25,916
26,419
23
10,621
15,120
34,088
0
W
Kukulkan
gregotrimarco
Kukulkan
18,836
1,585
1,275
3,510
15,307
6,506
1,766
1,387
13,659
71,249
0
L
Anhur
mr-zzed
Anhur
16,916
6,954
578
4,859
26,881
9,592
0
12,492
14,239
0
85,583
L
Scylla
xbioformx
Scylla
9,149
987
0
1,799
17,273
5,095
0
6,376
10,822
59,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,425
Gold Earned
69,658
505
Minions Killed
548
0
Camps Cleared
0
2,409,332
Distance Traveled
2,655,163
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,682
437
110
4
0
554,017
0
W
Awilix
14,787
510
118
4
0
603,678
0
W
Jormungandr
13,977
482
123
4
0
458,047
0
L
Sun Wukong
13,577
468
123
4
0
534,379
0
W
Cupid
14,336
494
109
4
0
530,161
6
W
Ymir
12,611
435
82
3
0
515,021
4
L
Ares
10,728
370
47
2
0
448,201
2
W
Kukulkan
13,947
481
116
4
0
548,256
0
L
Anhur
12,034
415
115
4
0
474,455
1
L
Scylla
11,404
393
110
4
0
398,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role