Player Matchup

Izanami
Izanami
Bejdýsek
Izanami
Level 7
God Stats
2W - 2L
1,688 SR
Queue Stats
8W - 8L
1,635 Elo+
Party 3
Cthulhu
Cthulhu
Darurumu
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
DejvVeliky
Tsukuyomi
Level 13
God Stats
2W - 2L
1,647 SR
Queue Stats
10W - 12L
1,530 Elo+
Party 3
Anubis
Anubis
ITz-SniKi
Anubis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,253 Elo+
Party 1
Scylla
Scylla
KiriiiToo-
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,253 Elo+
Party 1
Team Averages
Level 8
1,567 SR
1,427 Elo+

VS

Team Averages
Level 22
1,563 SR
1,573 Elo+
Cthulhu
Cthulhu
D1eLight
Cthulhu
Level 8
God Stats
4W - 1L
1,857 SR
Queue Stats
11W - 6L
1,694 Elo+
Party 2
Neith
Neith
K1W0Z
Neith
Level 17
God Stats
1W - 5L
1,145 SR
Queue Stats
43W - 51L
1,416 Elo+
Solo
Mulan
Mulan
KungFUCER
Mulan
Level 27
God Stats
4W - 4L
1,460 SR
Queue Stats
78W - 74L
1,532 Elo+
Party 2
Tiamat
Tiamat
SaneacuentasONE
Tiamat
Level 29
God Stats
11W - 13L
1,630 SR
Queue Stats
100W - 89L
1,554 Elo+
Solo
Serqet
Serqet
Toika69
Serqet
Level 29
God Stats
11W - 6L
1,720 SR
Queue Stats
85W - 84L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bejdýsek
Izanami
19
9 / 7 / 2
12,751
531
18,386
21,971
8,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Darurumu
Cthulhu
16
2 / 7 / 7
10,816
451
15,262
29,000
22,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
DejvVeliky
Tsukuyomi
18
6 / 9 / 5
12,121
505
13,754
24,125
10,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
ITz-SniKi
Anubis
14
2 / 4 / 2
9,826
409
5,908
8,353
3,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
KiriiiToo-
Scylla
14
3 / 5 / 2
9,902
413
5,541
9,059
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D1eLight
Cthulhu
18
6 / 3 / 11
13,193
550
18,288
20,065
23,117
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
K1W0Z
Neith
18
7 / 6 / 7
11,867
494
11,221
15,427
5,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
KungFUCER
Mulan
20
7 / 4 / 4
13,046
544
11,620
17,167
17,814
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 6 / 5
12,765
532
16,685
19,725
13,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Toika69
Serqet
20
5 / 3 / 7
13,575
566
7,016
20,502
8,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
22
Kills
31
32
Deaths
22
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bejdýsek
Izanami
9
7
2
1.43
W
Cthulhu
D1eLight
Cthulhu
6
3
11
3.83
L
Cthulhu
Darurumu
Cthulhu
2
7
7
0.79
L
Tsukuyomi
DejvVeliky
Tsukuyomi
6
9
5
0.94
L
Anubis
ITz-SniKi
Anubis
2
4
2
0.75
W
Neith
K1W0Z
Neith
7
6
7
1.75
L
Scylla
KiriiiToo-
Scylla
3
5
2
0.8
W
Mulan
KungFUCER
Mulan
7
4
4
2.25
W
6
6
5
1.42
W
Serqet
Toika69
Serqet
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,851
Damage
64,830
92,508
Taken
92,886
48,635
Mitigated
68,903
26,150
Healing
31,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bejdýsek
Izanami
18,386
13,163
0
8,022
21,971
8,742
386
9,859
12,112
0
90,040
W
Cthulhu
D1eLight
Cthulhu
18,288
1,839
311
2,771
20,065
23,117
930
4,117
15,948
58,390
0
L
Cthulhu
Darurumu
Cthulhu
15,262
1,091
672
8,919
29,000
22,241
0
12,844
15,623
50,570
0
L
Tsukuyomi
DejvVeliky
Tsukuyomi
13,754
3,953
0
4,511
24,125
10,539
0
9,169
14,543
0
72,302
L
Anubis
ITz-SniKi
Anubis
5,908
207
0
2,982
8,353
3,723
670
62
7,941
49,031
0
W
Neith
K1W0Z
Neith
11,221
3,779
0
3,819
15,427
5,927
1,313
5,868
9,559
0
64,291
L
Scylla
KiriiiToo-
Scylla
5,541
506
0
1,044
9,059
3,390
0
3,039
5,959
48,306
0
W
Mulan
KungFUCER
Mulan
11,620
2,062
0
3,448
17,167
17,814
1,126
6,431
10,736
0
75,685
W
16,685
2,053
920
8,736
19,725
13,756
2,157
7,556
12,169
79,839
0
W
Serqet
Toika69
Serqet
7,016
2,239
195
11,527
20,502
8,289
1,033
2,739
17,763
0
108,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,416
Gold Earned
64,446
518
Minions Killed
612
0
Camps Cleared
0
1,782,163
Distance Traveled
2,213,078
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,751
531
145
6
0
387,946
3
W
Cthulhu
13,193
550
86
4
0
432,226
3
L
Cthulhu
10,816
451
67
3
0
470,416
0
L
Tsukuyomi
12,121
505
112
5
0
430,650
0
L
Anubis
9,826
409
102
4
0
199,701
0
W
Neith
11,867
494
98
4
0
392,843
1
L
Scylla
9,902
413
92
4
0
293,450
0
W
Mulan
13,046
544
130
5
0
416,642
1
W
Tiamat
12,765
532
137
6
0
430,469
4
W
Serqet
13,575
566
161
7
0
540,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role