Player Matchup

Kali
Kali
Trinqual
Kali
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 264L
1,662 Elo+
Party 1
Geb
Geb
hibikiliu
Geb
Level 127
God Stats
19W - 12L
1,773 SR
Queue Stats
290W - 223L
1,569 Elo+
Party 1
Tiamat
Tiamat
mira122
Tiamat
Level 124
God Stats
5W - 5L
1,612 SR
Queue Stats
264W - 147L
1,627 Elo+
Party 1
Team Averages
Level 101
1,629 SR
1,619 Elo+

VS

Team Averages
Level 77
1,537 SR
1,238 Elo+
Ratatoskr
Ratatoskr
AmarokIsha
Ratatoskr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 10L
954 Elo+
Party 2
Merlin
Merlin
Elthyrion
Merlin
Level 160
God Stats
104W - 82L
1,612 SR
Queue Stats
1,961W - 1,109L
1,715 Elo+
Solo
Chaac
Chaac
Kasaiï
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,044 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
5 / 7 / 10
14,568
583
15,627
31,631
15,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
0 / 4 / 15
14,881
595
11,001
29,821
39,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
mira122
Tiamat
19
12 / 3 / 2
15,857
634
40,039
25,399
23,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AmarokIsha
Ratatoskr
14
0 / 11 / 5
12,782
511
4,626
26,576
23,120
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Elthyrion
Merlin
20
11 / 0 / 2
17,466
699
44,375
20,975
15,458
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Kasaiï
Chaac
17
3 / 6 / 11
15,315
613
23,504
31,097
39,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
17
Kills
14
14
Deaths
17
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AmarokIsha
Ratatoskr
0
11
5
0.23
W
Merlin
Elthyrion
Merlin
11
0
2
12
W
Chaac
Kasaiï
Chaac
3
6
11
1.42
L
Kali
5
7
10
1.43
L
0
4
15
1.88
L
Tiamat
mira122
Tiamat
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,667
Damage
72,505
86,851
Taken
78,648
78,092
Mitigated
78,241
22,503
Healing
15,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AmarokIsha
Ratatoskr
4,626
736
0
3,008
26,576
23,120
223
14,927
10,993
0
16,465
W
Merlin
Elthyrion
Merlin
44,375
3,768
0
1,727
20,975
15,458
804
14,177
6,298
179,133
0
W
Chaac
Kasaiï
Chaac
23,504
3,427
927
9,822
31,097
39,663
1,123
20,187
10,179
0
52,832
L
Kali
15,627
9,673
0
8,511
31,631
15,776
0
13,745
17,411
0
67,586
L
11,001
1,975
1,672
4,282
29,821
39,032
423
14,707
13,583
35,358
0
L
Tiamat
mira122
Tiamat
40,039
3,371
0
8,038
25,399
23,284
805
14,357
10,146
105,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,306
Gold Earned
45,563
232
Minions Killed
286
0
Camps Cleared
0
1,365,294
Distance Traveled
1,209,204
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,782
511
15
1
0
374,699
6
W
Merlin
17,466
699
222
9
0
434,880
1
W
Chaac
15,315
613
49
2
0
399,625
0
L
Kali
14,568
583
69
3
0
468,336
1
L
Geb
14,881
595
34
1
0
445,546
0
L
Tiamat
15,857
634
129
5
0
451,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role