Player Matchup

Nemesis
Nemesis
HARASAWEI
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
PeterLFC80
Chernobog
Level 28
God Stats
0W - 2L
1,258 SR
Queue Stats
119W - 144L
1,342 Elo+
Party 1
Jormungandr
Jormungandr
RaZZZe54
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
Ronaldo18767
Thanatos
Level 24
God Stats
7W - 6L
1,356 SR
Queue Stats
51W - 67L
1,342 Elo+
Party 1
Medusa
Medusa
nordisch_Toast
Medusa
Level 3
God Stats
4W - 1L
1,682 SR
Queue Stats
4W - 1L
1,664 Elo+
Solo
Team Averages
Level 12
1,459 SR
1,470 Elo+

VS

Team Averages
Level 24
1,438 SR
1,398 Elo+
Zhong Kui
Zhong Kui
YT_Swaazy
Zhong Kui
Level 26
God Stats
7W - 5L
1,514 SR
Queue Stats
28W - 23L
1,375 Elo+
Party 3
Heimdallr
Heimdallr
YtSwaazy
Heimdallr
Level 29
God Stats
2W - 3L
1,349 SR
Queue Stats
23W - 21L
1,358 Elo+
Party 3
Thanatos
Thanatos
alex__mercer67
Thanatos
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
95W - 110L
1,416 Elo+
Solo
Erlang Shen
Erlang Shen
crannied-panda
Erlang Shen
Level 22
God Stats
14W - 9L
1,500 SR
Queue Stats
144W - 141L
1,406 Elo+
Party 4
Fenrir
Fenrir
normaltooth
Fenrir
Level 26
God Stats
12W - 13L
1,327 SR
Queue Stats
484W - 431L
1,436 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HARASAWEI
Nemesis
13
2 / 10 / 4
8,270
435
4,792
14,546
3,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
PeterLFC80
Chernobog
14
0 / 3 / 3
8,271
435
2,081
7,957
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
RaZZZe54
Jormungandr
14
2 / 9 / 4
9,087
478
6,526
19,467
10,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Ronaldo18767
Thanatos
17
13 / 7 / 4
11,299
595
12,864
16,792
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
8 / 7 / 3
9,544
502
10,857
17,054
6,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
YT_Swaazy
Zhong Kui
17
4 / 0 / 0
11,168
588
9,412
6,482
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
YtSwaazy
Heimdallr
17
13 / 6 / 1
11,899
626
16,273
15,256
6,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
18
10 / 4 / 5
12,005
632
13,700
13,450
5,497
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
crannied-panda
Erlang Shen
16
4 / 6 / 4
10,112
532
7,008
11,964
7,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
15
5 / 10 / 9
10,520
554
12,879
14,571
7,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
25
Kills
36
36
Deaths
26
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
HARASAWEI
Nemesis
2
10
4
0.4
L
Chernobog
PeterLFC80
Chernobog
0
3
3
0.5
L
Jormungandr
RaZZZe54
Jormungandr
2
9
4
0.44
L
Thanatos
Ronaldo18767
Thanatos
13
7
4
2.14
W
Zhong Kui
YT_Swaazy
Zhong Kui
4
0
0
4
W
Heimdallr
YtSwaazy
Heimdallr
13
6
1
2.25
W
Thanatos
10
4
5
3.13
W
Erlang Shen
crannied-panda
Erlang Shen
4
6
4
1
L
8
7
3
1.36
W
Fenrir
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,120
Damage
59,272
75,816
Taken
61,723
28,095
Mitigated
31,480
16,650
Healing
23,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
HARASAWEI
Nemesis
4,792
1,622
0
1,189
14,546
3,862
263
0
14,546
0
26,031
L
Chernobog
PeterLFC80
Chernobog
2,081
1,269
0
1,253
7,957
2,244
0
5,086
2,561
0
37,263
L
Jormungandr
RaZZZe54
Jormungandr
6,526
1,951
0
748
19,467
10,331
400
2,295
17,054
37,381
0
L
Thanatos
Ronaldo18767
Thanatos
12,864
4,986
0
10,005
16,792
5,595
0
1,499
15,189
0
49,905
W
Zhong Kui
YT_Swaazy
Zhong Kui
9,412
938
0
4,304
6,482
4,674
2,680
1,012
5,470
68,551
0
W
Heimdallr
YtSwaazy
Heimdallr
16,273
11,541
0
4,440
15,256
6,219
4,264
3,287
11,969
0
64,848
W
Thanatos
13,700
5,394
0
12,004
13,450
5,497
173
1,401
12,049
0
58,620
W
Erlang Shen
crannied-panda
Erlang Shen
7,008
3,610
0
946
11,964
7,320
1,600
412
11,552
0
52,027
L
10,857
5,021
0
3,455
17,054
6,063
1,765
0
17,054
0
48,525
W
Fenrir
12,879
4,077
0
1,668
14,571
7,770
3,315
414
14,157
0
41,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,471
Gold Earned
55,704
330
Minions Killed
476
0
Camps Cleared
0
1,451,974
Distance Traveled
1,737,811
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,270
435
49
3
0
312,221
3
L
Chernobog
8,271
435
74
4
0
283,572
4
L
Jormungandr
9,087
478
52
3
0
251,356
1
L
Thanatos
11,299
595
78
4
0
357,584
0
W
Zhong Kui
11,168
588
129
7
0
353,218
6
W
Heimdallr
11,899
626
101
5
0
334,391
2
W
Thanatos
12,005
632
103
5
0
384,546
0
W
Erlang Shen
10,112
532
76
4
0
326,514
3
L
Medusa
9,544
502
77
4
0
247,241
0
W
Fenrir
10,520
554
67
4
0
339,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role