Player Matchup

Medusa
Medusa
Gold V
DocRyano4
Medusa
Gold V
Level 109
God Stats
23W - 12L
1,618 SR
Queue Stats
230W - 231L
1,299 MMR
Solo
Arachne
Arachne
Bronze III
Doser_King03
Arachne
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,318 MMR
Solo
Fenrir
Fenrir
Gold V
Gauderio 7
Fenrir
Gold V
Level 159
God Stats
6W - 2L
1,306 SR
Queue Stats
161W - 153L
1,184 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
Jreizzy
Baron Samedi
Gold IV
Level 42
God Stats
4W - 8L
1,233 SR
Queue Stats
167W - 190L
1,299 MMR
Solo
Eset
Eset
Gold I
zRafa zZZ
Eset
Gold I
Level 160
God Stats
4W - 3L
1,810 SR
Queue Stats
96W - 94L
1,426 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,494 SR
1,305 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,582 SR
1,305 MMR
Camazotz
Camazotz
Gold IV
Chuchito0t
Camazotz
Gold IV
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
243W - 244L
1,291 MMR
Solo
Yemoja
Yemoja
Silver IV
DADBOT MAGZ
Yemoja
Silver IV
Level 149
God Stats
1W - 1L
1,743 SR
Queue Stats
26W - 30L
1,207 MMR
Party 1
Mercury
Mercury
Gold V
TyThaGreat
Mercury
Gold V
Level 128
God Stats
1W - 1L
1,788 SR
Queue Stats
125W - 129L
1,321 MMR
Solo
Cupid
Cupid
Silver I
ummidkwhocares
Cupid
Silver I
Level 148
God Stats
0W - 1L
1,316 SR
Queue Stats
39W - 36L
1,400 MMR
Party 1
Merlin
Merlin
Bronze III
wowie_woah-
Merlin
Bronze III
Level 33
God Stats
1W - 3L
1,563 SR
Queue Stats
16W - 30L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DocRyano4
Medusa
19
5 / 0 / 10
12,754
555
10,800
19,364
8,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Doser_King03
Arachne
20
5 / 1 / 5
14,630
636
7,702
15,181
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Gauderio 7
Fenrir
17
6 / 2 / 9
12,181
530
9,100
16,511
7,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Jreizzy
Baron Samedi
16
3 / 0 / 11
11,854
515
8,984
14,487
11,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
19
14 / 0 / 10
13,943
606
21,464
14,215
6,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuDanzaburouTsukuyomiCu ChulainnScylla

VS

Bans
Nu WaKing ArthurErlang ShenYmirKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Chuchito0t
Camazotz
8
0 / 2 / 0
7,286
317
1,639
5,807
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
15
1 / 4 / 0
8,887
386
7,370
19,371
15,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
TyThaGreat
Mercury
16
1 / 8 / 0
9,754
424
7,654
19,857
7,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 8 / 0
8,638
376
7,862
15,686
6,709
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
13
0 / 11 / 1
8,351
363
9,214
18,277
5,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
3
33
Kills
2
3
Deaths
33
45
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Chuchito0t
Camazotz
0
2
0
0
L
Yemoja
1
4
0
0.25
W
Medusa
DocRyano4
Medusa
5
0
10
10
W
Arachne
Doser_King03
Arachne
5
1
5
7.5
W
Fenrir
Gauderio 7
Fenrir
6
2
9
5.25
W
Baron Samedi
Jreizzy
Baron Samedi
3
0
11
8.5
L
Mercury
TyThaGreat
Mercury
1
8
0
0.13
L
0
8
0
0
L
Merlin
0
11
1
0.05
W
Eset
14
0
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,050
Damage
33,739
79,758
Taken
78,998
40,409
Mitigated
36,594
44,542
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Chuchito0t
Camazotz
1,639
442
0
2,530
5,807
1,879
0
801
5,006
0
18,114
L
Yemoja
7,370
257
612
2,917
19,371
15,185
0
8,578
10,793
43,037
0
W
Medusa
DocRyano4
Medusa
10,800
4,029
0
10,516
19,364
8,481
6,855
3,087
16,277
0
99,405
W
Arachne
Doser_King03
Arachne
7,702
6,082
315
9,442
15,181
6,284
1,527
1,918
11,952
0
101,908
W
Fenrir
Gauderio 7
Fenrir
9,100
2,155
0
8,265
16,511
7,957
0
2,643
13,740
0
63,729
W
Baron Samedi
Jreizzy
Baron Samedi
8,984
1,062
1,826
6,021
14,487
11,615
722
4,652
9,835
42,538
0
L
Mercury
TyThaGreat
Mercury
7,654
2,976
0
150
19,857
7,127
0
5,741
14,116
0
77,708
L
7,862
2,101
311
2,970
15,686
6,709
171
6,078
9,608
0
55,135
L
Merlin
9,214
416
364
3,017
18,277
5,694
0
9,250
9,027
50,993
0
W
Eset
21,464
856
2,388
5,769
14,215
6,072
2,260
4,967
9,248
86,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,362
Gold Earned
42,916
587
Minions Killed
402
0
Camps Cleared
0
2,085,902
Distance Traveled
1,739,070
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,286
317
46
2
0
142,902
0
L
Yemoja
8,887
386
69
3
0
421,036
4
W
Medusa
12,754
555
148
6
0
422,888
3
W
Arachne
14,630
636
169
7
0
436,562
2
W
Fenrir
12,181
530
85
4
0
412,082
4
W
Baron Samedi
11,854
515
45
2
0
381,831
3
L
Mercury
9,754
424
120
5
0
456,208
0
L
Cupid
8,638
376
102
4
0
387,553
4
L
Merlin
8,351
363
65
3
0
331,371
3
W
Eset
13,943
606
140
6
0
432,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role