Player Matchup

Neith
Neith
AstriiiiD
Neith
Level 7
God Stats
1W - 6L
1,067 SR
Queue Stats
6W - 11L
1,233 Elo+
Solo
Cthulhu
Cthulhu
Jodoxk
Cthulhu
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
78W - 67L
1,531 Elo+
Solo
Janus
Janus
MrJoRdii
Janus
Level 17
God Stats
3W - 10L
1,093 SR
Queue Stats
54W - 64L
1,435 Elo+
Solo
Nike
Nike
jogliuto
Nike
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 29L
1,383 Elo+
Solo
Agni
Agni
xNewdull
Agni
Level 23
God Stats
1W - 3L
1,274 SR
Queue Stats
54W - 100L
1,292 Elo+
Solo
Team Averages
Level 16
1,287 SR
1,375 Elo+

VS

Team Averages
Level 32
1,352 SR
1,400 Elo+
Thor
Thor
DARKNUBISPRO
Thor
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,587 Elo+
Party 1
Amaterasu
Amaterasu
EZoldyck
Amaterasu
Level 4
God Stats
1W - 1L
1,348 SR
Queue Stats
18W - 17L
1,442 Elo+
Party 1
Izanami
Izanami
People9054
Izanami
Level 17
God Stats
53W - 53L
1,361 SR
Queue Stats
60W - 61L
1,289 Elo+
Solo
Olorun
Olorun
Rorend
Olorun
Level 28
God Stats
23W - 11L
1,342 SR
Queue Stats
123W - 139L
1,453 Elo+
Solo
Tyr
Tyr
kurumitokisaki2
Tyr
Level 5
God Stats
4W - 7L
1,208 SR
Queue Stats
5W - 9L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AstriiiiD
Neith
18
3 / 3 / 20
11,191
1,017
10,974
12,887
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Jodoxk
Cthulhu
19
5 / 5 / 22
12,193
1,108
20,190
26,275
26,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
MrJoRdii
Janus
18
9 / 9 / 15
12,485
1,135
17,941
16,492
4,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
16
1 / 10 / 12
10,175
925
9,175
21,395
12,099
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

Agni
19
12 / 10 / 15
12,393
1,127
19,096
15,747
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

19

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 2 / 10
15,476
1,407
29,409
14,128
5,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
EZoldyck
Amaterasu
18
2 / 9 / 16
11,510
1,046
11,297
18,698
12,933
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
People9054
Izanami
19
11 / 3 / 12
13,562
1,233
23,031
15,324
5,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Rorend
Olorun
19
3 / 2 / 18
12,010
1,092
11,007
8,813
3,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
1 / 14 / 23
11,782
1,071
11,445
26,434
22,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
116
30
Kills
37
37
Deaths
30
84
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Neith
AstriiiiD
Neith
3
3
20
4.33
W
20
2
10
12.5
W
Amaterasu
EZoldyck
Amaterasu
2
9
16
1.11
L
Cthulhu
Jodoxk
Cthulhu
5
5
22
3.2
L
Janus
MrJoRdii
Janus
9
9
15
1.83
W
Izanami
People9054
Izanami
11
3
12
5.67
W
Olorun
Rorend
Olorun
3
2
18
6
L
Nike
1
10
12
0.7
W
1
14
23
0.89
L
Agni
12
10
15
1.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,376
Damage
86,189
92,796
Taken
83,397
53,259
Mitigated
49,660
4,820
Healing
13,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AstriiiiD
Neith
10,974
6,210
0
2,759
12,887
4,743
0
1,429
11,327
0
27,175
W
29,409
6,215
0
0
14,128
5,400
0
9,693
4,135
0
41,495
W
Amaterasu
EZoldyck
Amaterasu
11,297
6,704
0
2,368
18,698
12,933
0
12,103
6,325
0
18,357
L
Cthulhu
Jodoxk
Cthulhu
20,190
3,426
98
1,285
26,275
26,411
0
3,440
22,590
43,403
0
L
Janus
MrJoRdii
Janus
17,941
1,926
0
56
16,492
4,742
0
1,011
15,381
36,957
0
W
Izanami
People9054
Izanami
23,031
19,818
0
3,509
15,324
5,691
0
9,241
5,958
0
59,328
W
Olorun
Rorend
Olorun
11,007
5,484
1,317
3,858
8,813
3,529
0
5,047
3,666
34,150
0
L
Nike
9,175
2,088
0
0
21,395
12,099
0
3,555
17,740
0
16,603
W
11,445
2,570
0
2,540
26,434
22,107
0
20,123
6,086
202
30,335
L
Agni
19,096
4,975
0
622
15,747
5,264
0
1,774
13,848
38,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,437
Gold Earned
64,340
187
Minions Killed
202
3
Camps Cleared
3
938,596
Distance Traveled
982,293
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,191
1,017
28
3
1
187,638
0
W
Thor
15,476
1,407
19
2
0
229,506
3
W
Amaterasu
11,510
1,046
20
2
0
153,448
0
L
Cthulhu
12,193
1,108
51
5
1
202,579
1
L
Janus
12,485
1,135
66
6
0
200,195
0
W
Izanami
13,562
1,233
85
8
2
193,037
1
W
Olorun
12,010
1,092
43
4
1
201,958
0
L
Nike
10,175
925
6
1
0
188,707
0
W
Tyr
11,782
1,071
35
3
0
204,344
2
L
Agni
12,393
1,127
36
3
1
159,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role