Player Matchup

Merlin
Merlin
Davidbesser13
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 29L
1,211 Elo+
Solo
Ares
Ares
EachSkydiver849
Ares
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 41L
1,419 Elo+
Solo
Jormungandr
Jormungandr
SaturnOpRelic
Jormungandr
Level 20
God Stats
11W - 8L
1,291 SR
Queue Stats
118W - 118L
1,363 Elo+
Party 1
Artio
Artio
SharKBa8OoHhaha
Artio
Level 14
God Stats
26W - 23L
1,436 SR
Queue Stats
34W - 40L
1,284 Elo+
Party 1
Fenrir
Fenrir
XxMc_F1uRRy_xX
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 64L
1,361 Elo+
Party 1
Team Averages
Level 17
1,445 SR
1,327 Elo+

VS

Team Averages
Level 15
1,470 SR
1,363 Elo+
Neith
Neith
Brave_Raccoon
Neith
Level 16
God Stats
14W - 24L
1,351 SR
Queue Stats
21W - 32L
1,335 Elo+
Solo
Bacchus
Bacchus
EA CLUB
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,349 Elo+
Party 2
Tiamat
Tiamat
FireDamons
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ravana
Ravana
GrandDizerMixer
Ravana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,343 Elo+
Party 2
Cernunnos
Cernunnos
pro saudi
Cernunnos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
8,128
903
1,348
5,767
1,967
15
2 / 2 / 11
10,036
1,115
6,346
7,779
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
SaturnOpRelic
Jormungandr
16
7 / 0 / 8
10,074
1,119
8,572
7,929
8,902
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 3 / 12
8,728
970
7,556
12,878
9,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
8 / 1 / 5
10,667
1,185
12,237
6,558
5,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

312

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
7,211
801
397
1,072
306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
EA CLUB
Bacchus
15
0 / 5 / 7
8,373
930
7,350
12,372
7,373
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
FireDamons
Tiamat
12
0 / 1 / 2
7,145
794
1,876
1,829
927
15
7 / 4 / 2
9,736
1,082
11,814
10,121
5,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
pro saudi
Cernunnos
15
3 / 7 / 6
9,372
1,041
13,333
17,122
6,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
18
Kills
10
10
Deaths
18
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
0
4
6
0.75
L
Bacchus
EA CLUB
Bacchus
0
5
7
0.7
W
2
2
11
3.75
L
Tiamat
FireDamons
Tiamat
0
1
2
1
L
7
4
2
2
W
Jormungandr
SaturnOpRelic
Jormungandr
7
0
8
11
W
1
3
12
2.33
W
8
1
5
10.5
L
Cernunnos
pro saudi
Cernunnos
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,059
Damage
34,770
40,911
Taken
42,516
31,941
Mitigated
20,490
11,511
Healing
5,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
397
335
0
163
1,072
306
0
210
862
0
2,720
W
1,348
239
0
0
5,767
1,967
0
821
4,946
20,427
0
L
Bacchus
EA CLUB
Bacchus
7,350
1,693
0
827
12,372
7,373
0
8,144
4,228
19,676
0
W
6,346
861
0
801
7,779
6,096
0
786
6,993
18,533
0
L
Tiamat
FireDamons
Tiamat
1,876
481
0
62
1,829
927
0
1,139
690
3,179
0
L
11,814
4,133
0
899
10,121
5,490
0
5,863
4,258
0
24,206
W
Jormungandr
SaturnOpRelic
Jormungandr
8,572
2,994
764
694
7,929
8,902
0
1,617
6,312
25,513
0
W
7,556
996
4,379
3,511
12,878
9,926
0
4,780
8,098
12,456
0
W
12,237
5,076
0
1,362
6,558
5,050
0
1,222
5,336
0
25,491
L
Cernunnos
pro saudi
Cernunnos
13,333
6,851
0
4,031
17,122
6,394
0
8,466
8,656
0
39,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,633
Gold Earned
41,837
151
Minions Killed
115
10
Camps Cleared
3
747,611
Distance Traveled
517,187
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,211
801
6
1
1
22,258
0
W
Merlin
8,128
903
40
4
1
100,006
2
L
Bacchus
8,373
930
19
2
0
131,470
0
W
Ares
10,036
1,115
18
2
0
159,217
0
L
Tiamat
7,145
794
4
0
0
56,964
0
L
Ravana
9,736
1,082
22
2
2
173,951
0
W
Jormungandr
10,074
1,119
56
6
1
136,644
0
W
Artio
8,728
970
15
2
0
178,358
0
W
Fenrir
10,667
1,185
22
2
8
173,386
0
L
Cernunnos
9,372
1,041
64
7
0
132,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role