Player Matchup

Ares
Ares
CarpalBeast5820
Ares
Level 11
God Stats
0W - 6L
1,131 SR
Queue Stats
46W - 66L
1,166 Elo+
Solo
Olorun
Olorun
Nott Comp
Olorun
Level 7
God Stats
3W - 5L
1,115 SR
Queue Stats
23W - 29L
1,120 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nott God
Tsukuyomi
Level 65
God Stats
1W - 4L
1,474 SR
Queue Stats
22W - 29L
1,120 Elo+
Party 2
Danzaburou
Danzaburou
dylandmoreno
Danzaburou
Level 7
God Stats
1W - 3L
1,684 SR
Queue Stats
8W - 21L
1,116 Elo+
Party 1
Bakasura
Bakasura
vasaperderjdt8
Bakasura
Level 7
God Stats
1W - 1L
1,684 SR
Queue Stats
8W - 24L
1,116 Elo+
Party 1
Team Averages
Level 19
1,418 SR
1,128 Elo+

VS

Team Averages
Level 21
1,426 SR
1,327 Elo+
King Arthur
King Arthur
HUNCHOkakarot42
King Arthur
Level 8
God Stats
13W - 11L
1,455 SR
Queue Stats
40W - 42L
1,247 Elo+
Solo
Cerberus
Cerberus
PTHotpant
Cerberus
Level 26
God Stats
1W - 2L
1,264 SR
Queue Stats
10W - 10L
1,381 Elo+
Solo
Bellona
Bellona
PliantShoe27419
Bellona
Level 18
God Stats
36W - 29L
1,399 SR
Queue Stats
616W - 637L
1,323 Elo+
Solo
Ra
Ra
Rerock_Dynasty89
Ra
Level 27
God Stats
3W - 3L
1,290 SR
Queue Stats
98W - 107L
1,349 Elo+
Solo
Anubis
Anubis
peaceful2me
Anubis
Level 27
God Stats
17W - 23L
1,723 SR
Queue Stats
224W - 285L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 9
11,990
856
4,065
18,228
10,124
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Nott Comp
Olorun
19
4 / 4 / 13
13,219
944
13,534
13,959
5,007
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Nott God
Tsukuyomi
20
16 / 2 / 9
16,477
1,177
35,475
20,125
7,675
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
dylandmoreno
Danzaburou
20
7 / 10 / 13
15,277
1,091
25,022
23,437
7,307
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
19
2 / 11 / 12
12,484
892
2,532
20,193
6,206
Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HUNCHOkakarot42
King Arthur
20
6 / 10 / 14
13,633
974
13,762
22,613
17,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
PTHotpant
Cerberus
20
17 / 2 / 13
18,020
1,287
33,948
25,474
36,558
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 9 / 17
13,329
952
18,562
24,294
18,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 4 / 12
14,468
1,033
12,806
8,509
7,262
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
19
1 / 6 / 15
12,400
886
6,207
11,709
4,732
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
106
30
Kills
35
35
Deaths
31
56
Assists
71
Player
Kills
Deaths
Assists
KDA
L
1
8
9
0.69
W
King Arthur
HUNCHOkakarot42
King Arthur
6
10
14
1.3
L
Olorun
Nott Comp
Olorun
4
4
13
2.63
L
Tsukuyomi
Nott God
Tsukuyomi
16
2
9
10.25
W
Cerberus
PTHotpant
Cerberus
17
2
13
11.75
W
3
9
17
1.28
W
8
4
12
3.5
L
Danzaburou
dylandmoreno
Danzaburou
7
10
13
1.35
W
Anubis
1
6
15
1.42
L
Bakasura
2
11
12
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,628
Damage
85,285
95,942
Taken
92,599
36,319
Mitigated
85,076
11,120
Healing
19,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,065
628
0
0
18,228
10,124
0
12,332
5,871
9,902
0
W
King Arthur
HUNCHOkakarot42
King Arthur
13,762
1,870
0
2,942
22,613
17,724
0
4,564
17,994
0
45,095
L
Olorun
Nott Comp
Olorun
13,534
7,194
303
3,255
13,959
5,007
0
7,604
6,355
23,748
0
L
Tsukuyomi
Nott God
Tsukuyomi
35,475
11,403
0
840
20,125
7,675
0
9,559
10,516
0
69,813
W
Cerberus
PTHotpant
Cerberus
33,948
2,754
0
9,160
25,474
36,558
0
5,682
19,372
75,826
0
W
18,562
7,436
0
3,183
24,294
18,800
0
4,357
19,937
0
33,622
W
12,806
2,754
2,125
1,111
8,509
7,262
0
1,629
6,880
29,011
0
L
Danzaburou
dylandmoreno
Danzaburou
25,022
16,585
0
6,100
23,437
7,307
0
13,541
9,896
0
53,715
W
Anubis
6,207
1,685
0
1,365
11,709
4,732
0
1,367
10,342
19,209
0
L
Bakasura
2,532
1,888
0
622
20,193
6,206
0
9,925
9,447
0
6,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,447
Gold Earned
71,850
182
Minions Killed
296
6
Camps Cleared
2
1,013,692
Distance Traveled
1,019,933
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,990
856
6
0
1
162,527
0
W
King Arthur
13,633
974
63
5
0
224,805
2
L
Olorun
13,219
944
19
1
1
209,679
0
L
Tsukuyomi
16,477
1,177
70
5
3
282,770
0
W
Cerberus
18,020
1,287
128
9
2
253,818
0
W
Bellona
13,329
952
33
2
0
214,147
1
W
Ra
14,468
1,033
30
2
0
186,261
0
L
Danzaburou
15,277
1,091
64
5
0
207,246
2
W
Anubis
12,400
886
42
3
0
140,902
0
L
Bakasura
12,484
892
23
2
1
151,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role