Player Matchup

Bellona
Bellona
Betillo1
Bellona
Level 8
God Stats
2W - 1L
1,275 SR
Queue Stats
9W - 3L
1,515 Elo+
Solo
Freya
Freya
Fyrexz
Freya
Level 29
God Stats
23W - 21L
1,544 SR
Queue Stats
107W - 103L
1,553 Elo+
Solo
Geb
Geb
LAURA SAD64
Geb
Level 26
God Stats
15W - 15L
1,627 SR
Queue Stats
64W - 53L
1,632 Elo+
Solo
Apollo
Apollo
SubToDesireLoki
Apollo
Level 7
God Stats
3W - 1L
1,796 SR
Queue Stats
24W - 10L
1,690 Elo+
Solo
Mercury
Mercury
jakepittman11
Mercury
Level 28
God Stats
29W - 25L
1,798 SR
Queue Stats
730W - 677L
1,664 Elo+
Solo
Team Averages
Level 20
1,608 SR
1,611 Elo+

VS

Team Averages
Level 16
1,571 SR
1,546 Elo+
Neith
Neith
BTrain2788
Neith
Level 23
God Stats
1W - 1L
1,663 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TTV Not Zero Sh
Jormungandr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 61L
1,417 Elo+
Solo
Merlin
Merlin
Wongderful_X
Merlin
Level 22
God Stats
0W - 1L
1,420 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
mtahj
Danzaburou
Level 16
God Stats
4W - 4L
1,707 SR
Queue Stats
6W - 6L
1,762 Elo+
Solo
Fenrir
Fenrir
warrior_154
Fenrir
Level 18
God Stats
5W - 7L
1,565 SR
Queue Stats
36W - 43L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Betillo1
Bellona
13
6 / 0 / 1
7,710
701
4,960
4,649
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
Fyrexz
Freya
9
3 / 0 / 2
5,625
511
1,302
4,114
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 5
5,812
528
1,560
5,144
2,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
7 / 0 / 2
7,410
674
5,035
6,145
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
11
3 / 0 / 6
6,539
594
2,573
4,542
1,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 1 / 1
5,114
465
3,056
3,244
976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
TTV Not Zero Sh
Jormungandr
5
0 / 4 / 1
4,263
388
938
5,275
3,257
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
9
0 / 3 / 0
5,273
479
1,600
3,454
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
mtahj
Danzaburou
6
0 / 5 / 0
4,608
419
2,249
5,941
1,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
7
1 / 6 / 0
4,913
447
3,272
7,397
2,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
19
Kills
1
1
Deaths
19
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
0
1
1
0.5
W
Bellona
Betillo1
Bellona
6
0
1
6.5
W
Freya
Fyrexz
Freya
3
0
2
4
W
0
1
5
2.5
W
7
0
2
8
L
Jormungandr
TTV Not Zero Sh
Jormungandr
0
4
1
0.13
L
Merlin
0
3
0
0
W
Mercury
3
0
6
6
L
Danzaburou
mtahj
Danzaburou
0
5
0
0
L
Fenrir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,430
Damage
11,115
24,594
Taken
25,311
10,679
Mitigated
8,866
14,548
Healing
2,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,056
1,047
0
1,406
3,244
976
0
1,745
1,499
0
23,152
W
Bellona
Betillo1
Bellona
4,960
2,600
0
2,200
4,649
3,883
115
178
4,471
0
44,587
W
Freya
Fyrexz
Freya
1,302
485
0
2,232
4,114
1,134
438
63
4,051
17,128
0
W
1,560
76
90
2,780
5,144
2,227
288
128
5,016
21,119
0
W
5,035
3,473
0
4,142
6,145
2,093
1,078
1,528
4,617
0
47,084
L
Jormungandr
TTV Not Zero Sh
Jormungandr
938
711
0
97
5,275
3,257
0
246
5,029
9,621
0
L
Merlin
1,600
356
0
0
3,454
800
0
0
3,454
26,112
0
W
Mercury
2,573
1,370
0
3,104
4,542
1,342
516
641
3,901
0
32,788
L
Danzaburou
mtahj
Danzaburou
2,249
1,335
0
592
5,941
1,743
160
0
5,941
0
14,550
L
Fenrir
3,272
1,199
0
0
7,397
2,090
0
871
6,526
0
20,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,096
Gold Earned
24,171
335
Minions Killed
178
0
Camps Cleared
0
1,107,079
Distance Traveled
950,220
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,114
465
43
4
0
183,814
0
W
Bellona
7,710
701
101
9
0
226,442
1
W
Freya
5,625
511
40
4
0
205,774
3
W
Geb
5,812
528
26
2
0
223,298
0
W
Apollo
7,410
674
108
10
0
202,100
5
L
Jormungandr
4,263
388
15
1
0
168,541
0
L
Merlin
5,273
479
59
5
0
200,256
2
W
Mercury
6,539
594
60
5
0
249,465
0
L
Danzaburou
4,608
419
24
2
0
183,542
0
L
Fenrir
4,913
447
37
3
0
214,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role