Player Matchup

Cthulhu
Cthulhu
AtoriG69
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 204L
1,034 Elo+
Party 1
Chernobog
Chernobog
IvakaBulgaria2
Chernobog
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,247 Elo+
Solo
Amaterasu
Amaterasu
Rendenshi13
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 67L
1,500 Elo+
Party 1
Thoth
Thoth
Schlaag
Thoth
Level 27
God Stats
2W - 8L
1,322 SR
Queue Stats
13W - 13L
1,450 Elo+
Solo
Nemesis
Nemesis
apkolypso
Nemesis
Level 11
God Stats
1W - 2L
1,473 SR
Queue Stats
47W - 61L
1,380 Elo+
Solo
Team Averages
Level 13
1,459 SR
1,322 Elo+

VS

Team Averages
Level 25
1,507 SR
1,414 Elo+
Neith
Neith
Danosaurus95
Neith
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
93W - 115L
1,292 Elo+
Solo
Thanatos
Thanatos
DeZoetsappige
Thanatos
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
48W - 57L
1,422 Elo+
Solo
Anubis
Anubis
Perellokk77
Anubis
Level 29
God Stats
44W - 35L
1,552 SR
Queue Stats
409W - 403L
1,485 Elo+
Solo
Fafnir
Fafnir
Saragon666
Fafnir
Level 24
God Stats
2W - 1L
1,485 SR
Queue Stats
9W - 5L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
Sheezer
Sun Wukong
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 13L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AtoriG69
Cthulhu
6
1 / 9 / 0
4,571
416
3,263
11,418
3,646
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
IvakaBulgaria2
Chernobog
10
0 / 0 / 0
4,991
454
4,110
6,310
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
Rendenshi13
Amaterasu
6
0 / 7 / 1
4,479
407
3,254
9,612
4,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Schlaag
Thoth
3
0 / 3 / 0
3,867
352
490
2,352
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
apkolypso
Nemesis
8
0 / 4 / 1
4,933
448
2,059
6,732
1,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,239
476
2,108
4,978
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Thanatos
DeZoetsappige
Thanatos
10
7 / 1 / 8
6,286
571
5,762
3,842
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
11
8 / 1 / 6
7,099
645
10,068
5,960
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Saragon666
Fafnir
9
0 / 0 / 0
5,881
535
2,735
3,663
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
Sheezer
Sun Wukong
12
6 / 1 / 2
7,028
639
4,009
7,531
3,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
21
23
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AtoriG69
Cthulhu
1
9
0
0.11
W
0
0
0
0
W
Thanatos
DeZoetsappige
Thanatos
7
1
8
11
L
Chernobog
IvakaBulgaria2
Chernobog
0
0
0
0
W
Anubis
8
1
6
11
L
Amaterasu
Rendenshi13
Amaterasu
0
7
1
0.07
W
Fafnir
Saragon666
Fafnir
0
0
0
0
L
Thoth
Schlaag
Thoth
0
3
0
0
W
Sun Wukong
Sheezer
Sun Wukong
6
1
2
7
L
Nemesis
apkolypso
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,176
Damage
24,682
36,424
Taken
25,974
12,388
Mitigated
11,364
4,622
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AtoriG69
Cthulhu
3,263
498
0
120
11,418
3,646
0
5,964
5,128
13,751
0
W
2,108
836
0
3,946
4,978
1,314
486
0
4,978
0
33,710
W
Thanatos
DeZoetsappige
Thanatos
5,762
1,459
0
2,825
3,842
1,202
0
1,249
2,469
0
13,870
L
Chernobog
IvakaBulgaria2
Chernobog
4,110
959
0
2,972
6,310
2,041
0
1,752
4,558
0
27,973
W
Anubis
10,068
1,464
0
3,335
5,960
2,523
0
1,475
4,307
37,291
0
L
Amaterasu
Rendenshi13
Amaterasu
3,254
1,109
0
1,016
9,612
4,411
0
3,424
5,834
0
12,477
W
Fafnir
Saragon666
Fafnir
2,735
893
0
1,286
3,663
3,016
340
0
3,663
9,070
0
L
Thoth
Schlaag
Thoth
490
134
0
367
2,352
355
26
0
2,352
5,749
0
W
Sun Wukong
Sheezer
Sun Wukong
4,009
1,623
0
1,388
7,531
3,309
1,061
965
6,501
0
36,176
L
Nemesis
apkolypso
Nemesis
2,059
1,102
0
147
6,732
1,935
0
983
5,749
0
19,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,841
Gold Earned
31,533
126
Minions Killed
230
0
Camps Cleared
0
867,139
Distance Traveled
952,751
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,571
416
13
1
0
184,198
0
W
Neith
5,239
476
60
5
0
161,005
2
W
Thanatos
6,286
571
15
1
0
212,379
1
L
Chernobog
4,991
454
41
4
0
184,050
2
W
Anubis
7,099
645
69
6
0
182,468
0
L
Amaterasu
4,479
407
21
2
0
203,535
0
W
Fafnir
5,881
535
10
1
0
210,391
2
L
Thoth
3,867
352
14
1
0
93,508
0
W
Sun Wukong
7,028
639
76
7
0
186,508
0
L
Nemesis
4,933
448
37
3
0
201,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role