Player Matchup

Nemesis
Nemesis
Chikuri
Nemesis
Level 18
God Stats
1W - 0L
1,750 SR
Queue Stats
53W - 42L
1,626 Elo+
Solo
Hercules
Hercules
JuanchoCrazyBoy
Hercules
Level 44
God Stats
2W - 1L
1,424 SR
Queue Stats
22W - 28L
1,698 Elo+
Party 1
Chang'e
Chang'e
MarcussEND
Chang'e
Level 26
God Stats
32W - 13L
1,723 SR
Queue Stats
232W - 222L
1,695 Elo+
Solo
Kukulkan
Kukulkan
XxSaNdEr_51xX
Kukulkan
Level 18
God Stats
13W - 3L
1,837 SR
Queue Stats
16W - 4L
1,949 Elo+
Party 1
Erlang Shen
Erlang Shen
rtp_125
Erlang Shen
Level 29
God Stats
9W - 1L
1,565 SR
Queue Stats
53W - 32L
1,702 Elo+
Party 1
Team Averages
Level 27
1,660 SR
1,734 Elo+

VS

Team Averages
Level 17
1,563 SR
1,546 Elo+
Chaac
Chaac
AvidInfrared
Chaac
Level 22
God Stats
6W - 3L
1,500 SR
Queue Stats
67W - 62L
1,652 Elo+
Solo
Hachiman
Hachiman
DevtheDude1912
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,501 Elo+
Solo
Ares
Ares
RealRawGary4610
Ares
Level 16
God Stats
11W - 8L
1,766 SR
Queue Stats
24W - 23L
1,557 Elo+
Solo
Bakasura
Bakasura
WaterMusic3960
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 95L
1,425 Elo+
Solo
Tiamat
Tiamat
elc_0
Tiamat
Level 23
God Stats
33W - 30L
1,549 SR
Queue Stats
71W - 70L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chikuri
Nemesis
18
6 / 1 / 26
11,158
1,116
10,067
11,766
7,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
18
8 / 1 / 29
11,852
1,185
13,356
14,797
13,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
MarcussEND
Chang'e
18
9 / 1 / 29
11,962
1,196
15,025
9,334
3,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
XxSaNdEr_51xX
Kukulkan
17
3 / 1 / 21
10,265
1,027
19,777
5,251
2,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
rtp_125
Erlang Shen
19
19 / 0 / 19
12,780
1,278
26,101
10,649
8,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 4
8,966
897
15,016
25,017
15,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Hachiman
13
0 / 15 / 2
8,296
830
4,863
19,044
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 6 / 2
10,260
1,026
10,659
19,061
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
14
0 / 8 / 1
8,810
881
1,884
13,852
5,140
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
elc_0
Tiamat
15
2 / 8 / 2
10,066
1,007
11,878
15,794
8,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
15
45
Kills
4
4
Deaths
45
124
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Nemesis
Chikuri
Nemesis
6
1
26
19
L
Hachiman
0
15
2
0.07
W
Hercules
8
1
29
22.5
W
Chang'e
MarcussEND
Chang'e
9
1
29
23.5
L
2
6
2
0.5
L
Bakasura
0
8
1
0.06
W
Kukulkan
XxSaNdEr_51xX
Kukulkan
3
1
21
13.5
L
Tiamat
elc_0
Tiamat
2
8
2
0.38
W
Erlang Shen
rtp_125
Erlang Shen
19
0
19
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,326
Damage
44,300
51,797
Taken
92,768
36,044
Mitigated
49,168
23,636
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,016
3,007
0
2,904
25,017
15,847
0
11,031
13,723
1,781
26,280
W
Nemesis
Chikuri
Nemesis
10,067
3,547
1,689
5,323
11,766
7,937
0
3,921
7,677
0
23,952
L
Hachiman
4,863
1,871
0
444
19,044
5,187
0
3,844
14,800
0
6,676
W
Hercules
13,356
5,021
0
3,641
14,797
13,952
0
8,306
6,377
0
17,279
W
Chang'e
MarcussEND
Chang'e
15,025
1,019
6,860
3,955
9,334
3,389
0
4,647
4,687
42,906
0
L
10,659
182
0
974
19,061
14,344
0
5,959
12,827
20,872
0
L
Bakasura
1,884
1,285
0
682
13,852
5,140
0
5,515
8,187
0
13,319
W
Kukulkan
XxSaNdEr_51xX
Kukulkan
19,777
1,208
0
250
5,251
2,314
0
2,350
2,901
44,507
0
L
Tiamat
elc_0
Tiamat
11,878
1,410
0
1,267
15,794
8,650
0
8,453
7,129
42,801
0
W
Erlang Shen
rtp_125
Erlang Shen
26,101
18,188
0
1,918
10,649
8,452
0
4,554
6,025
0
42,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,017
Gold Earned
46,398
205
Minions Killed
149
13
Camps Cleared
3
1,063,931
Distance Traveled
840,711
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,966
897
23
2
0
170,155
0
W
Nemesis
11,158
1,116
14
1
7
226,772
2
L
Hachiman
8,296
830
3
0
0
144,760
0
W
Hercules
11,852
1,185
23
2
2
212,751
0
W
Chang'e
11,962
1,196
62
6
0
211,216
0
L
Ares
10,260
1,026
16
2
1
191,274
2
L
Bakasura
8,810
881
47
5
1
148,191
0
W
Kukulkan
10,265
1,027
66
7
1
186,612
0
L
Tiamat
10,066
1,007
60
6
1
186,331
1
W
Erlang Shen
12,780
1,278
40
4
3
226,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role