Player Matchup

Tiamat
Tiamat
Savage CrimeZ
Tiamat
Level 100
God Stats
20W - 14L
1,470 SR
Queue Stats
237W - 217L
1,377 Elo+
Solo
Raijin
Raijin
VacuousWig1658
Raijin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,246 Elo+
Solo
Cernunnos
Cernunnos
Ziggy943
Cernunnos
Level 98
God Stats
3W - 1L
1,861 SR
Queue Stats
66W - 60L
1,539 Elo+
Solo
Team Averages
Level 82
1,610 SR
1,387 Elo+

VS

Team Averages
Level 71
1,547 SR
1,371 Elo+
Izanami
Izanami
AP0Cx99
Izanami
Level 69
God Stats
7W - 6L
1,595 SR
Queue Stats
14W - 18L
1,419 Elo+
Party 1
Chaac
Chaac
BEAST_GAMER2812
Chaac
Level 44
God Stats
8W - 6L
1,578 SR
Queue Stats
247W - 325L
1,322 Elo+
Solo
Raijin
Raijin
DA-S0UL-REAPER-
Raijin
Level 101
God Stats
1W - 3L
1,468 SR
Queue Stats
17W - 31L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 11
10,576
705
12,061
10,469
5,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 5 / 7
10,723
715
9,050
11,823
3,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Ziggy943
Cernunnos
15
7 / 6 / 7
11,463
764
15,105
15,638
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AP0Cx99
Izanami
12
1 / 2 / 9
9,166
611
7,566
10,005
3,070
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 8 / 7
9,623
642
9,821
19,512
14,374
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
8 / 5 / 5
11,158
744
11,379
14,652
5,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
15
Kills
13
14
Deaths
15
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
AP0Cx99
Izanami
1
2
9
2.75
L
4
8
7
0.94
L
8
5
5
2.1
W
4
3
11
3.17
W
4
5
7
1.5
W
Cernunnos
Ziggy943
Cernunnos
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,216
Damage
28,766
37,930
Taken
44,169
15,567
Mitigated
22,808
13,872
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AP0Cx99
Izanami
7,566
5,552
429
1,051
10,005
3,070
0
6,820
3,185
0
23,159
L
9,821
2,629
318
6,488
19,512
14,374
0
7,481
12,031
0
35,233
L
11,379
693
270
1,116
14,652
5,364
140
6,898
7,754
37,430
0
W
12,061
1,495
110
4,957
10,469
5,954
1,025
3,055
7,414
35,809
0
W
9,050
1,710
0
2,902
11,823
3,870
332
3,379
8,444
33,811
0
W
Cernunnos
Ziggy943
Cernunnos
15,105
8,666
243
5,660
15,638
5,743
482
5,041
10,597
0
62,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,762
Gold Earned
29,947
160
Minions Killed
140
0
Camps Cleared
0
707,577
Distance Traveled
654,862
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,166
611
35
2
0
234,462
0
L
Chaac
9,623
642
56
4
0
191,215
1
L
Raijin
11,158
744
49
3
0
229,185
1
W
Tiamat
10,576
705
47
3
0
251,210
2
W
Raijin
10,723
715
39
3
0
236,892
0
W
Cernunnos
11,463
764
74
5
0
219,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role