Player Matchup

Ra
Ra
CrashBenedikt
Ra
Level 17
God Stats
7W - 3L
1,628 SR
Queue Stats
126W - 117L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
KillBeat00
Ao Kuang
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 66L
1,773 Elo+
Solo
Mercury
Mercury
Lladd-Eich-Hun
Mercury
Level 8
God Stats
5W - 3L
1,481 SR
Queue Stats
74W - 41L
1,502 Elo+
Solo
Chernobog
Chernobog
PUZYDESTROYR2007
Chernobog
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
59W - 35L
1,877 Elo+
Party 1
Ymir
Ymir
Teammate69
Ymir
Level 12
God Stats
5W - 3L
1,703 SR
Queue Stats
64W - 32L
1,694 Elo+
Party 1
Team Averages
Level 10
1,562 SR
1,668 Elo+

VS

Team Averages
Level 21
1,609 SR
1,587 Elo+
Bellona
Bellona
B4n4n4dud352
Bellona
Level 21
God Stats
3W - 3L
1,608 SR
Queue Stats
86W - 65L
1,591 Elo+
Solo
Loki
Loki
CuinnJS
Loki
Level 13
God Stats
4W - 3L
1,740 SR
Queue Stats
7W - 10L
1,643 Elo+
Solo
Ra
Ra
PAJSERONI
Ra
Level 21
God Stats
4W - 1L
1,907 SR
Queue Stats
54W - 43L
1,651 Elo+
Solo
Hachiman
Hachiman
empanadamagica69
Hachiman
Level 29
God Stats
5W - 11L
1,290 SR
Queue Stats
223W - 183L
1,542 Elo+
Solo
Artemis
Artemis
ste1
Artemis
Level 19
God Stats
10W - 12L
1,499 SR
Queue Stats
13W - 24L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 6
10,210
537
4,670
7,882
3,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
KillBeat00
Ao Kuang
17
9 / 0 / 3
10,434
549
16,106
19,108
11,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 1 / 7
10,409
548
8,215
9,978
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
19
11 / 0 / 8
12,480
657
17,179
16,306
8,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 0 / 12
9,655
508
5,937
12,850
13,280
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B4n4n4dud352
Bellona
10
0 / 1 / 0
7,374
388
6,803
12,394
9,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
CuinnJS
Loki
9
1 / 14 / 3
7,170
377
5,438
15,706
4,766
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 4 / 1
9,306
490
8,744
10,828
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 1
9,068
477
9,820
12,239
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
ste1
Artemis
8
0 / 12 / 1
6,131
323
2,589
14,781
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
34
Kills
5
5
Deaths
34
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
B4n4n4dud352
Bellona
0
1
0
0
W
5
4
6
2
L
Loki
CuinnJS
Loki
1
14
3
0.18
W
Ao Kuang
KillBeat00
Ao Kuang
9
0
3
10.5
W
6
1
7
9.5
L
2
4
1
0.63
W
Chernobog
11
0
8
15
W
3
0
12
9
L
2
3
1
0.83
L
Artemis
ste1
Artemis
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,107
Damage
33,394
66,124
Taken
65,948
40,515
Mitigated
27,478
30,404
Healing
13,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
B4n4n4dud352
Bellona
6,803
2,571
0
7,051
12,394
9,577
0
7,338
5,056
0
34,297
W
4,670
504
826
1,683
7,882
3,408
1,032
1,584
6,298
54,898
0
L
Loki
CuinnJS
Loki
5,438
2,362
0
0
15,706
4,766
0
5,469
10,237
0
21,411
W
Ao Kuang
KillBeat00
Ao Kuang
16,106
5,080
0
11,485
19,108
11,310
529
3,691
15,417
57,414
5,354
W
8,215
4,056
0
660
9,978
4,287
1,014
791
9,187
0
75,243
L
8,744
381
384
1,565
10,828
4,254
0
3,795
7,033
65,297
0
W
Chernobog
17,179
10,326
0
12,068
16,306
8,230
8,074
271
15,829
0
104,749
W
5,937
1,043
0
3,682
12,850
13,280
178
2,407
10,443
31,739
0
L
9,820
4,945
0
3,555
12,239
4,132
0
1,739
10,500
0
62,148
L
Artemis
ste1
Artemis
2,589
876
0
859
14,781
4,749
0
7,502
7,279
0
13,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,188
Gold Earned
39,049
562
Minions Killed
371
0
Camps Cleared
0
1,868,751
Distance Traveled
1,457,674
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,374
388
79
4
0
222,112
4
W
Ra
10,210
537
122
6
0
362,842
1
L
Loki
7,170
377
31
2
0
335,474
1
W
Ao Kuang
10,434
549
96
5
0
342,389
3
W
Mercury
10,409
548
127
7
0
446,404
7
L
Ra
9,306
490
130
7
0
348,007
3
W
Chernobog
12,480
657
186
10
0
365,243
7
W
Ymir
9,655
508
31
2
0
351,873
7
L
Hachiman
9,068
477
107
6
0
297,436
4
L
Artemis
6,131
323
24
1
0
254,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role