Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
FractalPain
Rama
Level 129
God Stats
7W - 10L
1,459 SR
Queue Stats
425W - 439L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shadow Dragon M
Tsukuyomi
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
403W - 403L
1,524 Elo+
Solo
Freya
Freya
fullkillercar
Freya
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 34L
1,488 Elo+
Solo
Sobek
Sobek
shmelias
Sobek
Level 116
God Stats
11W - 8L
1,710 SR
Queue Stats
237W - 223L
1,538 Elo+
Solo
Team Averages
Level 108
1,534 SR
1,491 Elo+

VS

Team Averages
Level 105
1,539 SR
1,491 Elo+
Susano
Susano
Boffjamin
Susano
Level 117
God Stats
8W - 3L
1,584 SR
Queue Stats
252W - 234L
1,483 Elo+
Solo
Apollo
Apollo
Hexer903
Apollo
Level 148
God Stats
5W - 2L
1,655 SR
Queue Stats
351W - 339L
1,488 Elo+
Solo
Janus
Janus
LordDon595
Janus
Level 66
God Stats
3W - 2L
1,212 SR
Queue Stats
43W - 32L
1,478 Elo+
Solo
Aphrodite
Aphrodite
jireh007
Aphrodite
Level 85
God Stats
26W - 18L
1,624 SR
Queue Stats
616W - 563L
1,504 Elo+
Solo
Tiamat
Tiamat
oXSnip3rLyfeXo
Tiamat
Level 107
God Stats
8W - 3L
1,620 SR
Queue Stats
180W - 156L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
0 / 3 / 1
4,894
489
1,706
6,782
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 2 / 1
4,104
410
751
2,854
562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Shadow Dragon M
Tsukuyomi
9
2 / 1 / 1
5,544
554
3,303
5,358
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 0
4,549
455
2,435
6,242
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
shmelias
Sobek
8
2 / 1 / 1
5,078
508
1,946
7,227
3,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Boffjamin
Susano
10
2 / 0 / 2
5,787
579
2,569
5,578
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
Hexer903
Apollo
10
3 / 2 / 2
5,715
572
4,912
5,745
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
11
2 / 1 / 3
6,173
617
4,354
3,970
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
jireh007
Aphrodite
10
1 / 0 / 2
5,474
547
2,486
3,561
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 1
5,601
560
4,639
4,903
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
9
9
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
1
0.17
W
Susano
Boffjamin
Susano
2
0
2
3
L
0
2
1
0.25
W
Apollo
Hexer903
Apollo
3
2
2
2
W
Janus
2
1
3
3.5
L
Tsukuyomi
Shadow Dragon M
Tsukuyomi
2
1
1
2.5
L
0
2
0
0
W
Aphrodite
jireh007
Aphrodite
1
0
2
2
W
1
1
1
1.5
L
Sobek
shmelias
Sobek
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,141
Damage
18,960
28,463
Taken
23,757
10,775
Mitigated
8,852
11,387
Healing
13,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,706
755
0
2,204
6,782
3,437
0
4,046
2,542
0
16,588
W
Susano
Boffjamin
Susano
2,569
184
0
2,966
5,578
1,616
0
93
5,485
0
28,026
L
751
655
0
674
2,854
562
0
356
2,498
0
9,143
W
Apollo
Hexer903
Apollo
4,912
2,750
0
2,733
5,745
1,873
348
935
4,810
0
33,030
W
Janus
4,354
1,123
0
1,125
3,970
883
204
0
3,970
31,650
0
L
Tsukuyomi
Shadow Dragon M
Tsukuyomi
3,303
1,010
0
3,035
5,358
1,423
0
859
4,469
0
20,356
L
2,435
973
159
2,906
6,242
1,938
0
3,665
2,391
16,240
0
W
Aphrodite
jireh007
Aphrodite
2,486
245
1,323
2,977
3,561
1,206
0
1,832
1,729
23,648
0
W
4,639
702
0
1,959
4,903
3,274
4
1,521
3,382
20,311
0
L
Sobek
shmelias
Sobek
1,946
235
0
2,409
7,227
3,415
0
2,065
5,084
13,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,169
Gold Earned
28,750
155
Minions Killed
275
0
Camps Cleared
0
834,476
Distance Traveled
924,778
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,894
489
44
4
0
196,753
0
W
Susano
5,787
579
59
6
0
208,617
3
L
Rama
4,104
410
17
2
0
88,567
1
W
Apollo
5,715
572
57
6
0
171,222
2
W
Janus
6,173
617
75
8
0
177,836
1
L
Tsukuyomi
5,544
554
45
5
0
165,074
0
L
Freya
4,549
455
27
3
0
189,890
0
W
Aphrodite
5,474
547
51
5
0
186,373
2
W
Tiamat
5,601
560
33
3
0
180,730
2
L
Sobek
5,078
508
22
2
0
194,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role