Player Matchup

Heimdallr
Heimdallr
ANTI_Holo
Heimdallr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,819 Elo+
Solo
Anubis
Anubis
ItzMeAnthony866
Anubis
Level 24
God Stats
4W - 0L
1,882 SR
Queue Stats
79W - 45L
1,820 Elo+
Party 1
Bellona
Bellona
Mr Queezal
Bellona
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
450W - 469L
1,496 Elo+
Party 1
Sun Wukong
Sun Wukong
Sk1nheadLarry
Sun Wukong
Level 16
God Stats
2W - 3L
1,372 SR
Queue Stats
22W - 21L
1,634 Elo+
Solo
Artemis
Artemis
Spartanmanny001
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,649 Elo+
Solo
Team Averages
Level 19
1,551 SR
1,683 Elo+

VS

Team Averages
Level 21
1,441 SR
1,649 Elo+
Artemis
Artemis
 
Artemis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Fxrxxd
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,784 Elo+
Party 2
Kukulkan
Kukulkan
LukeS141
Kukulkan
Level 16
God Stats
0W - 1L
1,284 SR
Queue Stats
3W - 3L
1,784 Elo+
Party 2
Tiamat
Tiamat
Zanpakuto1
Tiamat
Level 30
God Stats
15W - 16L
1,590 SR
Queue Stats
41W - 57L
1,436 Elo+
Solo
Apollo
Apollo
potpotpie20
Apollo
Level 27
God Stats
4W - 14L
1,333 SR
Queue Stats
813W - 613L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ANTI_Holo
Heimdallr
20
27 / 1 / 12
17,282
1,440
37,222
20,604
10,178
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 3 / 17
14,820
1,235
23,773
13,278
7,456
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Mr Queezal
Bellona
17
1 / 5 / 19
10,669
889
4,240
12,246
8,535
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Sk1nheadLarry
Sun Wukong
18
1 / 4 / 17
11,117
926
11,644
18,236
13,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 6 / 19
11,563
964
12,848
13,271
6,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
6 / 13 / 9
12,183
1,015
27,085
24,763
7,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Fxrxxd
Nemesis
18
7 / 11 / 7
12,727
1,061
11,356
19,899
7,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
LukeS141
Kukulkan
18
2 / 9 / 12
11,660
972
14,062
15,324
4,745
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Zanpakuto1
Tiamat
17
0 / 8 / 9
10,350
863
7,684
19,349
5,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
18
4 / 6 / 10
11,907
992
11,345
15,936
4,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
66
47
Kills
19
19
Deaths
47
84
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
6
13
9
0.81
W
Heimdallr
ANTI_Holo
Heimdallr
27
1
12
33
L
Nemesis
Fxrxxd
Nemesis
7
11
7
0.95
W
15
3
17
7.83
L
Kukulkan
LukeS141
Kukulkan
2
9
12
0.89
W
Bellona
Mr Queezal
Bellona
1
5
19
2.1
W
Sun Wukong
Sk1nheadLarry
Sun Wukong
1
4
17
2.38
W
3
6
19
2.08
L
Tiamat
Zanpakuto1
Tiamat
0
8
9
0.56
L
Apollo
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,727
Damage
71,532
77,635
Taken
95,271
46,233
Mitigated
30,182
11,516
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
27,085
17,675
0
4,173
24,763
7,185
0
5,984
18,395
0
55,751
W
Heimdallr
ANTI_Holo
Heimdallr
37,222
25,685
0
6,003
20,604
10,178
0
5,672
14,932
0
67,727
L
Nemesis
Fxrxxd
Nemesis
11,356
3,688
0
1,992
19,899
7,395
0
4,280
15,368
0
32,380
W
23,773
1,458
0
4,259
13,278
7,456
0
3,601
9,677
41,357
0
L
Kukulkan
LukeS141
Kukulkan
14,062
2,136
0
680
15,324
4,745
0
3,425
11,695
34,466
0
W
Bellona
Mr Queezal
Bellona
4,240
1,531
0
130
12,246
8,535
0
3,282
8,964
0
6,285
W
Sun Wukong
Sk1nheadLarry
Sun Wukong
11,644
2,359
0
750
18,236
13,656
0
7,683
10,553
0
29,354
W
12,848
6,847
0
374
13,271
6,408
0
1,508
11,763
0
34,431
L
Tiamat
Zanpakuto1
Tiamat
7,684
488
0
1,456
19,349
5,890
0
5,064
13,964
27,812
0
L
Apollo
11,345
7,430
0
1,316
15,936
4,967
0
3,617
12,071
0
29,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,451
Gold Earned
58,827
207
Minions Killed
221
8
Camps Cleared
6
903,942
Distance Traveled
1,133,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,183
1,015
72
6
1
191,409
0
W
Heimdallr
17,282
1,440
63
5
8
195,716
0
L
Nemesis
12,727
1,061
24
2
2
285,474
0
W
Anubis
14,820
1,235
42
4
0
199,805
0
L
Kukulkan
11,660
972
55
5
0
209,948
0
W
Bellona
10,669
889
5
0
0
149,224
0
W
Sun Wukong
11,117
926
43
4
0
195,191
0
W
Artemis
11,563
964
54
5
0
164,006
0
L
Tiamat
10,350
863
45
4
2
201,956
0
L
Apollo
11,907
992
25
2
1
244,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role