Player Matchup

Chronos
Chronos
B3NMAZ
Chronos
Level 108
God Stats
1W - 6L
1,436 SR
Queue Stats
150W - 73L
1,669 Elo+
Party 3
Ratatoskr
Ratatoskr
Chrek
Ratatoskr
Level 22
God Stats
2W - 2L
1,315 SR
Queue Stats
34W - 23L
1,738 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Fowells
Cu Chulainn
Level 23
God Stats
2W - 6L
1,572 SR
Queue Stats
84W - 80L
1,664 Elo+
Solo
Vulcan
Vulcan
SungJinWaa
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,865 Elo+
Party 3
Chernobog
Chernobog
lilsardinilla
Chernobog
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
360W - 319L
1,725 Elo+
Party 1
Team Averages
Level 38
1,464 SR
1,732 Elo+

VS

Team Averages
Level 23
1,659 SR
1,701 Elo+
Neith
Neith
EchromeNoob
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
2,001 Elo+
Party 2
Hou Yi
Hou Yi
JunglexMulk
Hou Yi
Level 24
God Stats
20W - 12L
1,623 SR
Queue Stats
101W - 92L
1,651 Elo+
Solo
Loki
Loki
Liiwiistor
Loki
Level 29
God Stats
19W - 6L
1,871 SR
Queue Stats
96W - 53L
1,625 Elo+
Solo
Janus
Janus
MeFumoElCovid
Janus
Level 29
God Stats
9W - 3L
1,802 SR
Queue Stats
79W - 63L
1,728 Elo+
Solo
Amaterasu
Amaterasu
SorryADConly
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
B3NMAZ
Chronos
17
3 / 2 / 5
10,161
484
10,188
14,861
5,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Chrek
Ratatoskr
15
5 / 6 / 0
9,540
454
11,368
19,982
7,951
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Fowells
Cu Chulainn
15
2 / 8 / 1
9,303
443
8,780
16,757
12,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
SungJinWaa
Vulcan
15
2 / 6 / 6
9,886
471
10,976
12,746
5,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
lilsardinilla
Chernobog
15
3 / 9 / 2
9,422
449
14,642
21,578
8,447
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 9
11,685
556
19,869
18,001
19,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
18
3 / 4 / 6
11,151
531
8,361
17,002
6,651
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 6 / 4
9,770
465
6,116
12,606
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
8 / 5 / 2
11,355
541
11,021
14,512
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
SorryADConly
Amaterasu
20
12 / 0 / 4
14,060
670
17,822
30,091
21,640
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
15
Kills
31
31
Deaths
15
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chronos
B3NMAZ
Chronos
3
2
5
2.75
L
Ratatoskr
Chrek
Ratatoskr
5
6
0
0.83
W
6
0
9
10.5
L
Cu Chulainn
Fowells
Cu Chulainn
2
8
1
0.31
W
Hou Yi
3
4
6
1.5
W
2
6
4
0.67
W
8
5
2
1.8
W
Amaterasu
SorryADConly
Amaterasu
12
0
4
14
L
Vulcan
SungJinWaa
Vulcan
2
6
6
0.83
L
Chernobog
lilsardinilla
Chernobog
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,954
Damage
63,189
85,924
Taken
92,212
39,482
Mitigated
57,716
21,789
Healing
43,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
B3NMAZ
Chronos
10,188
3,496
0
6,739
14,861
5,532
0
2,316
12,457
76,833
0
L
Ratatoskr
Chrek
Ratatoskr
11,368
3,861
0
3,996
19,982
7,951
0
1,117
18,779
0
59,841
W
19,869
9,400
0
4,619
18,001
19,239
0
5,868
11,876
0
60,549
L
Cu Chulainn
Fowells
Cu Chulainn
8,780
2,499
0
2,600
16,757
12,045
0
1,538
15,119
4,928
40,656
W
Hou Yi
8,361
4,115
0
7,545
17,002
6,651
915
4,118
12,820
0
88,230
W
6,116
1,994
0
2,844
12,606
4,772
482
3,859
8,641
0
55,742
W
11,021
684
225
3,670
14,512
5,414
120
6,555
7,546
80,765
0
W
Amaterasu
SorryADConly
Amaterasu
17,822
11,634
0
24,336
30,091
21,640
2,282
1,310
28,262
0
109,057
L
Vulcan
SungJinWaa
Vulcan
10,976
2,352
0
2,848
12,746
5,507
0
4,215
8,351
63,298
0
L
Chernobog
lilsardinilla
Chernobog
14,642
8,806
0
5,606
21,578
8,447
172
1,475
20,023
0
69,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,312
Gold Earned
58,021
529
Minions Killed
642
0
Camps Cleared
0
2,002,144
Distance Traveled
1,998,947
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,161
484
119
6
0
426,180
4
L
Ratatoskr
9,540
454
82
4
0
443,577
4
W
Neith
11,685
556
64
3
0
428,819
2
L
Cu Chulainn
9,303
443
82
4
0
387,364
1
W
Hou Yi
11,151
531
134
6
0
366,512
5
W
Loki
9,770
465
125
6
0
363,549
7
W
Janus
11,355
541
146
7
0
393,439
4
W
Amaterasu
14,060
670
173
8
0
446,628
0
L
Vulcan
9,886
471
129
6
0
372,582
4
L
Chernobog
9,422
449
117
6
0
372,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role