Player Matchup

Horus
Horus
Crow00711
Horus
Level 106
God Stats
8W - 4L
1,484 SR
Queue Stats
142W - 152L
1,468 Elo+
Party 1
Merlin
Merlin
HeitorHacker
Merlin
Level 96
God Stats
5W - 6L
1,358 SR
Queue Stats
99W - 95L
1,501 Elo+
Party 1
Sun Wukong
Sun Wukong
Ruled_By_Dolly
Sun Wukong
Level 65
God Stats
16W - 16L
1,420 SR
Queue Stats
95W - 103L
1,481 Elo+
Party 1
Neith
Neith
kurosakidenni
Neith
Level 81
God Stats
13W - 15L
1,436 SR
Queue Stats
320W - 365L
1,396 Elo+
Solo
Cthulhu
Cthulhu
nanosei
Cthulhu
Level 75
God Stats
13W - 12L
1,774 SR
Queue Stats
364W - 363L
1,441 Elo+
Solo
Team Averages
Level 85
1,494 SR
1,457 Elo+

VS

Team Averages
Level 97
1,575 SR
1,449 Elo+
Ao Kuang
Ao Kuang
AricegoTDM
Ao Kuang
Level 89
God Stats
4W - 10L
1,330 SR
Queue Stats
24W - 30L
1,434 Elo+
Solo
King Arthur
King Arthur
DGI_DyLanCarp27_
King Arthur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,468 Elo+
Solo
Khepri
Khepri
ShermieAngel
Khepri
Level 100
God Stats
37W - 33L
1,572 SR
Queue Stats
641W - 707L
1,418 Elo+
Solo
Zeus
Zeus
fakanga
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 266L
1,455 Elo+
Solo
Izanami
Izanami
vishdoidao
Izanami
Level 128
God Stats
11W - 3L
1,972 SR
Queue Stats
278W - 295L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Crow00711
Horus
18
11 / 5 / 12
11,777
589
13,810
16,707
7,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
18
10 / 3 / 12
12,138
607
17,980
11,104
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Ruled_By_Dolly
Sun Wukong
18
9 / 1 / 11
11,826
591
12,952
15,161
9,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 1 / 6
10,328
516
9,909
10,801
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
nanosei
Cthulhu
14
0 / 4 / 8
9,029
451
6,404
23,168
12,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AricegoTDM
Ao Kuang
15
7 / 10 / 2
10,244
512
9,803
19,489
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
DGI_DyLanCarp27_
King Arthur
14
0 / 5 / 2
8,617
431
7,502
17,772
12,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
12
2 / 4 / 6
8,153
408
6,871
13,035
9,311
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
fakanga
Zeus
14
0 / 11 / 1
8,161
408
4,883
14,438
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
vishdoidao
Izanami
16
5 / 3 / 4
10,504
525
17,987
15,764
5,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
32
Kills
14
14
Deaths
33
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AricegoTDM
Ao Kuang
7
10
2
0.8
W
Horus
Crow00711
Horus
11
5
12
3.4
L
King Arthur
DGI_DyLanCarp27_
King Arthur
0
5
2
0.2
W
Merlin
10
3
12
5.33
W
Sun Wukong
Ruled_By_Dolly
Sun Wukong
9
1
11
14.5
L
Khepri
2
4
6
1.25
L
Zeus
fakanga
Zeus
0
11
1
0.05
W
2
1
6
5
W
Cthulhu
nanosei
Cthulhu
0
4
8
1
L
Izanami
vishdoidao
Izanami
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,055
Damage
47,046
76,941
Taken
80,498
39,261
Mitigated
38,207
28,846
Healing
19,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AricegoTDM
Ao Kuang
9,803
1,872
0
6,530
19,489
6,144
0
2,699
16,646
53,405
0
W
Horus
Crow00711
Horus
13,810
5,955
467
5,589
16,707
7,687
54
6,216
10,491
0
87,147
L
King Arthur
DGI_DyLanCarp27_
King Arthur
7,502
737
0
2,623
17,772
12,517
0
3,973
13,605
2,121
51,122
W
Merlin
17,980
1,859
0
1,492
11,104
4,876
298
4,400
6,704
74,565
0
W
Sun Wukong
Ruled_By_Dolly
Sun Wukong
12,952
3,412
0
5,668
15,161
9,913
211
4,452
10,709
0
71,884
L
Khepri
6,871
455
348
1,074
13,035
9,311
384
6,305
6,584
21,204
0
L
Zeus
fakanga
Zeus
4,883
1,092
0
1,583
14,438
4,284
0
5,535
8,417
55,954
0
W
9,909
3,621
231
6,724
10,801
4,271
1,053
2,677
8,124
0
80,409
W
Cthulhu
nanosei
Cthulhu
6,404
302
669
8,006
23,168
12,514
296
4,308
18,860
31,475
0
L
Izanami
vishdoidao
Izanami
17,987
13,408
0
7,250
15,764
5,951
2,245
4,824
10,862
0
74,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,098
Gold Earned
45,679
570
Minions Killed
451
0
Camps Cleared
0
1,873,126
Distance Traveled
1,739,983
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,244
512
93
5
0
357,880
2
W
Horus
11,777
589
121
6
0
410,889
1
L
King Arthur
8,617
431
104
5
0
335,241
0
W
Merlin
12,138
607
128
6
0
369,184
4
W
Sun Wukong
11,826
591
132
7
0
381,008
2
L
Khepri
8,153
408
33
2
0
377,547
0
L
Zeus
8,161
408
87
4
0
324,893
0
W
Neith
10,328
516
138
7
0
351,448
0
W
Cthulhu
9,029
451
51
3
0
360,597
0
L
Izanami
10,504
525
134
7
0
344,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role