Player Matchup

Tiamat
Tiamat
ANiceMilkman
Tiamat
Level 65
God Stats
1W - 0L
1,443 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BookieVic
Cthulhu
Level 25
God Stats
16W - 9L
1,605 SR
Queue Stats
19W - 11L
1,560 Elo+
Party 1
Izanami
Izanami
OddwrId
Izanami
Level 27
God Stats
8W - 3L
1,667 SR
Queue Stats
14W - 11L
1,448 Elo+
Party 1
Team Averages
Level 39
1,572 SR
1,503 Elo+

VS

Team Averages
Level 12
1,334 SR
1,229 Elo+
Sol
Sol
IKrayonI
Sol
Level 5
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 4L
1,205 Elo+
Party 2
Ravana
Ravana
VatiCam
Ravana
Level 4
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 5L
1,205 Elo+
Party 2
Bellona
Bellona
Velociraptor666_
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 55L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
7 / 0 / 6
7,444
931
6,361
3,060
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
BookieVic
Cthulhu
9
3 / 3 / 5
6,811
851
2,614
6,396
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
OddwrId
Izanami
8
2 / 0 / 7
6,175
772
4,876
3,843
977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
5,047
631
1,119
4,028
1,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
VatiCam
Ravana
8
1 / 7 / 1
5,340
668
1,618
7,247
3,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 3 / 1
5,880
735
2,394
7,214
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
3
3
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
0
6
10
W
Cthulhu
BookieVic
Cthulhu
3
3
5
1.83
L
0
3
2
0.33
W
Izanami
OddwrId
Izanami
2
0
7
5.5
L
Ravana
VatiCam
Ravana
1
7
1
0.21
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,851
Damage
5,131
13,299
Taken
18,489
6,904
Mitigated
8,710
3,037
Healing
1,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
6,361
678
0
1,366
3,060
2,247
654
643
2,417
21,457
0
W
Cthulhu
BookieVic
Cthulhu
2,614
310
342
666
6,396
3,680
148
297
6,099
14,329
0
L
1,119
181
0
57
4,028
1,090
0
1,199
2,829
3,506
0
W
Izanami
OddwrId
Izanami
4,876
3,727
246
417
3,843
977
1,144
221
3,622
0
17,934
L
Ravana
VatiCam
Ravana
1,618
467
0
112
7,247
3,090
0
3,858
3,389
0
9,475
L
2,394
100
0
1,338
7,214
4,530
0
3,964
3,250
0
12,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,430
Gold Earned
16,267
75
Minions Killed
43
0
Camps Cleared
0
457,007
Distance Traveled
336,609
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,444
931
28
4
0
156,787
3
W
Cthulhu
6,811
851
21
3
0
158,342
0
L
Sol
5,047
631
3
0
0
90,614
0
W
Izanami
6,175
772
26
3
0
141,878
2
L
Ravana
5,340
668
20
3
0
118,450
0
L
Bellona
5,880
735
20
3
0
127,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role