Player Matchup

Khepri
Khepri
Agent_Yepez
Khepri
Level 112
God Stats
4W - 2L
1,684 SR
Queue Stats
165W - 176L
1,500 Elo+
Party 2
Achilles
Achilles
Attero_Mamba
Achilles
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,677 Elo+
Party 3
Merlin
Merlin
Lil_Odin87
Merlin
Level 42
God Stats
4W - 14L
1,406 SR
Queue Stats
86W - 121L
1,415 Elo+
Party 2
Xbalanque
Xbalanque
Monse_vvet
Xbalanque
Level 116
God Stats
8W - 11L
1,627 SR
Queue Stats
332W - 350L
1,490 Elo+
Party 2
Bakasura
Bakasura
junior2151
Bakasura
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,440 Elo+
Party 3
Team Averages
Level 67
1,543 SR
1,504 Elo+

VS

Team Averages
Level 77
1,642 SR
1,513 Elo+
Odin
Odin
AllayAnarchyXXV
Odin
Level 153
God Stats
2W - 0L
1,788 SR
Queue Stats
295W - 275L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
BeatWrld
Danzaburou
Level 30
God Stats
8W - 3L
1,721 SR
Queue Stats
140W - 136L
1,510 Elo+
Party 4
Nemesis
Nemesis
Disrrpt9909
Nemesis
Level 52
God Stats
9W - 8L
1,575 SR
Queue Stats
129W - 127L
1,484 Elo+
Party 4
Ymir
Ymir
J2m0ftw
Ymir
Level 127
God Stats
14W - 15L
1,675 SR
Queue Stats
182W - 173L
1,594 Elo+
Party 1
Merlin
Merlin
ReAcTiVe_RF
Merlin
Level 25
God Stats
6W - 4L
1,449 SR
Queue Stats
393W - 362L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
2 / 6 / 0
7,567
329
4,335
11,608
11,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
Attero_Mamba
Achilles
14
2 / 9 / 1
9,243
402
8,486
21,744
20,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Lil_Odin87
Merlin
13
0 / 6 / 2
8,587
373
6,099
10,202
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Monse_vvet
Xbalanque
18
2 / 4 / 6
11,208
487
14,205
25,041
9,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
junior2151
Bakasura
16
5 / 12 / 2
11,127
484
7,041
20,994
8,199
Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 14
11,726
510
12,787
15,226
19,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
BeatWrld
Danzaburou
19
8 / 2 / 7
14,225
618
18,103
15,251
6,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Disrrpt9909
Nemesis
18
10 / 2 / 11
12,639
550
12,645
13,843
11,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
J2m0ftw
Ymir
15
6 / 4 / 17
11,700
509
14,879
24,425
26,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
18
5 / 1 / 8
12,529
545
14,796
9,084
5,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
94
11
Kills
37
37
Deaths
11
11
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
6
0
0.33
W
8
2
14
7.5
L
Achilles
Attero_Mamba
Achilles
2
9
1
0.28
W
Danzaburou
BeatWrld
Danzaburou
8
2
7
5.75
W
Nemesis
Disrrpt9909
Nemesis
10
2
11
7.75
W
Ymir
J2m0ftw
Ymir
6
4
17
3.63
L
Merlin
Lil_Odin87
Merlin
0
6
2
0.17
L
Xbalanque
Monse_vvet
Xbalanque
2
4
6
1.25
W
Merlin
5
1
8
9
L
Bakasura
junior2151
Bakasura
5
12
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,166
Damage
73,210
89,589
Taken
77,829
53,557
Mitigated
68,919
14,703
Healing
18,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,335
555
381
995
11,608
11,198
0
4,049
7,366
20,690
0
W
12,787
1,575
0
1,544
15,226
19,269
1,011
1,331
13,708
0
46,177
L
Achilles
Attero_Mamba
Achilles
8,486
2,516
0
2,587
21,744
20,731
296
6,851
14,338
0
43,042
W
Danzaburou
BeatWrld
Danzaburou
18,103
11,511
0
5,249
15,251
6,946
8,576
2,059
13,192
0
98,415
W
Nemesis
Disrrpt9909
Nemesis
12,645
6,451
0
4,312
13,843
11,059
3,564
2,104
11,577
0
85,703
W
Ymir
J2m0ftw
Ymir
14,879
4,685
0
4,174
24,425
26,419
198
4,210
20,005
28,334
0
L
Merlin
Lil_Odin87
Merlin
6,099
0
114
1,162
10,202
3,767
152
4,720
5,212
47,537
0
L
Xbalanque
Monse_vvet
Xbalanque
14,205
7,300
0
5,836
25,041
9,662
0
8,566
16,246
0
76,724
W
Merlin
14,796
461
0
3,099
9,084
5,226
1,928
730
8,354
81,209
0
L
Bakasura
junior2151
Bakasura
7,041
4,606
111
3,517
20,994
8,199
0
4,636
15,869
0
43,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,732
Gold Earned
62,819
399
Minions Killed
542
0
Camps Cleared
0
1,669,530
Distance Traveled
2,102,641
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,567
329
17
1
0
246,700
1
W
Odin
11,726
510
74
3
0
426,987
2
L
Achilles
9,243
402
63
3
0
336,311
0
W
Danzaburou
14,225
618
159
7
0
408,477
2
W
Nemesis
12,639
550
130
6
0
469,166
0
W
Ymir
11,700
509
23
1
0
396,005
4
L
Merlin
8,587
373
83
4
0
292,018
0
L
Xbalanque
11,208
487
144
6
0
420,293
1
W
Merlin
12,529
545
156
7
0
402,006
5
L
Bakasura
11,127
484
92
4
0
374,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role