Player Matchup

Janus
Janus
AliceChan1992
Janus
Level 27
God Stats
16W - 13L
1,323 SR
Queue Stats
276W - 348L
1,485 Elo+
Party 1
Artemis
Artemis
GlitterBowKitty
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Skutrat
Chaac
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,489 Elo+
Party 1
Athena
Athena
Twinkelberry
Athena
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Wiggly_Sushi
Bastet
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 226L
1,471 Elo+
Party 1
Team Averages
Level 75
1,465 SR
1,489 Elo+

VS

Team Averages
Level 55
1,438 SR
1,449 Elo+
Hachiman
Hachiman
InsertPPL
Hachiman
Level 28
God Stats
36W - 35L
1,397 SR
Queue Stats
495W - 455L
1,360 Elo+
Party 3
Ra
Ra
MangartTv
Ra
Level 39
God Stats
14W - 14L
1,500 SR
Queue Stats
845W - 795L
1,472 Elo+
Solo
Amaterasu
Amaterasu
NemutaiKuma
Amaterasu
Level 16
God Stats
1W - 7L
1,283 SR
Queue Stats
52W - 53L
1,444 Elo+
Party 2
Bacchus
Bacchus
OgGadek
Bacchus
Level 122
God Stats
7W - 7L
1,509 SR
Queue Stats
984W - 943L
1,472 Elo+
Party 3
Camazotz
Camazotz
x3Cybah
Camazotz
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 76L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 4
11,464
573
14,295
6,847
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 6
9,640
482
7,810
8,638
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Skutrat
Chaac
15
2 / 1 / 6
9,832
492
12,519
13,400
12,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
14
2 / 2 / 6
9,482
474
3,549
14,593
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
14
2 / 4 / 6
9,176
459
6,631
13,367
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
InsertPPL
Hachiman
14
1 / 2 / 1
8,568
428
3,530
11,288
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 1 / 2
9,864
493
7,568
9,283
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
NemutaiKuma
Amaterasu
14
1 / 3 / 1
8,172
409
2,292
13,424
8,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
OgGadek
Bacchus
11
1 / 6 / 2
7,261
363
6,756
16,331
9,259
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
x3Cybah
Camazotz
14
0 / 4 / 3
8,474
424
4,849
15,182
5,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
6
7
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
2
0
6
5
L
Hachiman
InsertPPL
Hachiman
1
2
1
0.75
L
3
1
2
4
L
Amaterasu
NemutaiKuma
Amaterasu
1
3
1
0.5
L
Bacchus
OgGadek
Bacchus
1
6
2
0.33
W
Chaac
Skutrat
Chaac
2
1
6
5
W
Athena
2
2
6
2.5
W
Bastet
2
4
6
1.25
L
Camazotz
x3Cybah
Camazotz
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,804
Damage
24,995
56,845
Taken
65,508
37,856
Mitigated
30,100
18,315
Healing
23,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,295
588
0
647
6,847
2,852
647
2,102
4,675
100,346
0
W
7,810
3,127
0
5,043
8,638
3,698
593
1,813
6,797
0
66,698
L
Hachiman
InsertPPL
Hachiman
3,530
1,876
0
5,449
11,288
3,339
0
2,470
8,734
0
54,061
L
7,568
826
628
3,783
9,283
3,487
210
3,533
5,557
69,718
0
L
Amaterasu
NemutaiKuma
Amaterasu
2,292
1,129
0
5,742
13,424
8,461
0
866
11,927
0
24,172
L
Bacchus
OgGadek
Bacchus
6,756
281
357
1,586
16,331
9,259
0
6,176
9,939
22,020
0
W
Chaac
Skutrat
Chaac
12,519
1,283
0
6,797
13,400
12,788
430
4,670
8,574
0
58,533
W
Athena
3,549
1,089
0
2,064
14,593
13,519
290
4,295
10,210
29,395
0
W
Bastet
6,631
1,769
0
3,764
13,367
4,999
0
3,381
9,806
0
52,396
L
Camazotz
x3Cybah
Camazotz
4,849
2,410
0
5,481
15,182
5,554
74
4,142
10,750
0
64,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,594
Gold Earned
42,339
489
Minions Killed
464
0
Camps Cleared
0
1,871,261
Distance Traveled
1,846,812
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,464
573
176
9
0
377,534
1
W
Artemis
9,640
482
94
5
0
351,538
12
L
Hachiman
8,568
428
124
6
0
319,181
4
L
Ra
9,864
493
154
8
0
379,440
1
L
Amaterasu
8,172
409
51
3
0
383,036
5
L
Bacchus
7,261
363
12
1
0
346,312
10
W
Chaac
9,832
492
102
5
0
343,318
5
W
Athena
9,482
474
38
2
0
416,869
12
W
Bastet
9,176
459
79
4
0
382,002
3
L
Camazotz
8,474
424
123
6
0
418,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role